[Bug 15] Review Request: bsnes - SNES emulator focused on accuracy

RPM Fusion Bugzilla noreply at rpmfusion.org
Thu Nov 27 12:59:29 CET 2008


http://bugzilla.rpmfusion.org/show_bug.cgi?id=15





--- Comment #23 from David Timms <dtimms at iinet.net.au>  2008-11-27 12:59:29 ---
Created an attachment (id=36)
 --> (http://bugzilla.rpmfusion.org/attachment.cgi?id=36)
diffs between snes_ntsc original and bsnes code.

(In reply to comment #21)
> Julian: I'm going to take a look at using the external snes_ntsc library.
OK. After being stumped at the shear number of differences between the library
and the included copy, I realized that the files must have been saved on
windows etc gaining CR. So the actual diffs are minimal:
- change the bpp from 16 to 32
- set the output type to BRG15
- modify the actual video processing algorithm

In light of this and the fact that the library is actually very small, I can't
see much to be gained by making mods to use the system library, unless we were
able to find out whether other snes emulators would also benefit from the above
changes.


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