[Bug 163] Review request: gambatte - An accuracy-focused Game Boy / Game Boy Color emulator

RPM Fusion Bugzilla noreply at rpmfusion.org
Sun Nov 30 21:52:42 CET 2008


http://bugzilla.rpmfusion.org/show_bug.cgi?id=163





--- Comment #24 from Andrea Musuruane <musuruan at gmail.com>  2008-11-30 21:52:42 ---
(In reply to comment #23)
> * For instance, if you do a 
>    "s|conf.CheckLib('z', autoadd=1) and||"
> on your patch you will get rid of one of them. For the other one, do something
> similar (find the unnecessary linking and get rid of it).

If I do that, it won't build minizip support.

Regarding for the other library, I cannot find where it is linked with.

> * Here are my mock buildlogs for F-9 and F-10:
>    http://6mata.com:8014/review/build.log.f9
>    http://6mata.com:8014/review/build.log.f10
> (Search for the words 'alsa' and 'asound' in them, no hits, but "oss" will give
> hits) The alsa engine is definitely not built in my case, but only oss engine
> is. I can also tell this form the fact that there is an object file
> "ossengine.o" created in the gambatte_qt/src build directory but no object file
> like "alsaengine.o".
> 
> Btw, I found a way to make the oss engine work. That one was my bad. But still,
> we need to have the alsa engine built for sure. Can you upload your buildlog?

Strange thing. I just compiled gambatte under my new x86_64 PC and I have the
same problem. Maybe this problem is arch dependant. The other PC where I tried
it is a i386.


-- 
Configure bugmail: http://bugzilla.rpmfusion.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are on the CC list for the bug.


More information about the rpmfusion-developers mailing list