commit cd2972ac285171417ba46e3cff98337fe558e29d
Author: Sérgio M. Basto <sergio(a)serjux.com>
Date: Thu Oct 4 16:52:22 2018 +0100
Update to 2.8
Add 2 patches to fix builds on non-x86 [1] and arm [2]
[1]
https://bitbucket.org/multicoreware/x265/issues/404/28-fails-to-build-on-...
[2]
https://bitbucket.org/multicoreware/x265/issues/406/arm-assembly-fail-to-...
.gitignore | 1 +
sources | 2 +-
x265-2.8-asm-primitives.patch | 347 +++++++++++++++++++++
x265-4504219210793536d921ee4e0b3058698c630bf4.diff | 19 ++
x265-detect_cpu_armhfp.patch | 2 +-
x265.spec | 14 +-
6 files changed, 380 insertions(+), 5 deletions(-)
---
diff --git a/.gitignore b/.gitignore
index 594d208..f3a1c5d 100644
--- a/.gitignore
+++ b/.gitignore
@@ -6,3 +6,4 @@ x265_1.6.tar.gz
/x265_2.5.tar.gz
/x265_2.6.tar.gz
/x265_2.7.tar.gz
+/x265_2.8.tar.gz
diff --git a/sources b/sources
index 7181119..2c38b2f 100644
--- a/sources
+++ b/sources
@@ -1 +1 @@
-b0d7d20da2a418fa4f53a559946ea079 x265_2.7.tar.gz
+b68dcd4e8a495e53e53034a11fec5eb9 x265_2.8.tar.gz
diff --git a/x265-2.8-asm-primitives.patch b/x265-2.8-asm-primitives.patch
new file mode 100644
index 0000000..89b42f2
--- /dev/null
+++ b/x265-2.8-asm-primitives.patch
@@ -0,0 +1,347 @@
+--- ./source/common/arm/asm-primitives.cpp.orig 2018-05-21 02:33:10.000000000 -0600
++++ ./source/common/arm/asm-primitives.cpp 2018-05-28 20:38:37.302378303 -0600
+@@ -48,77 +48,77 @@ void setupAssemblyPrimitives(EncoderPrim
+ p.ssim_4x4x2_core = PFX(ssim_4x4x2_core_neon);
+
+ // addAvg
+- p.pu[LUMA_4x4].addAvg = PFX(addAvg_4x4_neon);
+- p.pu[LUMA_4x8].addAvg = PFX(addAvg_4x8_neon);
+- p.pu[LUMA_4x16].addAvg = PFX(addAvg_4x16_neon);
+- p.pu[LUMA_8x4].addAvg = PFX(addAvg_8x4_neon);
+- p.pu[LUMA_8x8].addAvg = PFX(addAvg_8x8_neon);
+- p.pu[LUMA_8x16].addAvg = PFX(addAvg_8x16_neon);
+- p.pu[LUMA_8x32].addAvg = PFX(addAvg_8x32_neon);
+- p.pu[LUMA_12x16].addAvg = PFX(addAvg_12x16_neon);
+- p.pu[LUMA_16x4].addAvg = PFX(addAvg_16x4_neon);
+- p.pu[LUMA_16x8].addAvg = PFX(addAvg_16x8_neon);
+- p.pu[LUMA_16x12].addAvg = PFX(addAvg_16x12_neon);
+- p.pu[LUMA_16x16].addAvg = PFX(addAvg_16x16_neon);
+- p.pu[LUMA_16x32].addAvg = PFX(addAvg_16x32_neon);
+- p.pu[LUMA_16x64].addAvg = PFX(addAvg_16x64_neon);
+- p.pu[LUMA_24x32].addAvg = PFX(addAvg_24x32_neon);
+- p.pu[LUMA_32x8].addAvg = PFX(addAvg_32x8_neon);
+- p.pu[LUMA_32x16].addAvg = PFX(addAvg_32x16_neon);
+- p.pu[LUMA_32x24].addAvg = PFX(addAvg_32x24_neon);
+- p.pu[LUMA_32x32].addAvg = PFX(addAvg_32x32_neon);
+- p.pu[LUMA_32x64].addAvg = PFX(addAvg_32x64_neon);
+- p.pu[LUMA_48x64].addAvg = PFX(addAvg_48x64_neon);
+- p.pu[LUMA_64x16].addAvg = PFX(addAvg_64x16_neon);
+- p.pu[LUMA_64x32].addAvg = PFX(addAvg_64x32_neon);
+- p.pu[LUMA_64x48].addAvg = PFX(addAvg_64x48_neon);
+- p.pu[LUMA_64x64].addAvg = PFX(addAvg_64x64_neon);
++ p.pu[LUMA_4x4].addAvg[ALIGNED] = PFX(addAvg_4x4_neon);
++ p.pu[LUMA_4x8].addAvg[ALIGNED] = PFX(addAvg_4x8_neon);
++ p.pu[LUMA_4x16].addAvg[ALIGNED] = PFX(addAvg_4x16_neon);
++ p.pu[LUMA_8x4].addAvg[ALIGNED] = PFX(addAvg_8x4_neon);
++ p.pu[LUMA_8x8].addAvg[ALIGNED] = PFX(addAvg_8x8_neon);
++ p.pu[LUMA_8x16].addAvg[ALIGNED] = PFX(addAvg_8x16_neon);
++ p.pu[LUMA_8x32].addAvg[ALIGNED] = PFX(addAvg_8x32_neon);
++ p.pu[LUMA_12x16].addAvg[ALIGNED] = PFX(addAvg_12x16_neon);
++ p.pu[LUMA_16x4].addAvg[ALIGNED] = PFX(addAvg_16x4_neon);
++ p.pu[LUMA_16x8].addAvg[ALIGNED] = PFX(addAvg_16x8_neon);
++ p.pu[LUMA_16x12].addAvg[ALIGNED] = PFX(addAvg_16x12_neon);
++ p.pu[LUMA_16x16].addAvg[ALIGNED] = PFX(addAvg_16x16_neon);
++ p.pu[LUMA_16x32].addAvg[ALIGNED] = PFX(addAvg_16x32_neon);
++ p.pu[LUMA_16x64].addAvg[ALIGNED] = PFX(addAvg_16x64_neon);
++ p.pu[LUMA_24x32].addAvg[ALIGNED] = PFX(addAvg_24x32_neon);
++ p.pu[LUMA_32x8].addAvg[ALIGNED] = PFX(addAvg_32x8_neon);
++ p.pu[LUMA_32x16].addAvg[ALIGNED] = PFX(addAvg_32x16_neon);
++ p.pu[LUMA_32x24].addAvg[ALIGNED] = PFX(addAvg_32x24_neon);
++ p.pu[LUMA_32x32].addAvg[ALIGNED] = PFX(addAvg_32x32_neon);
++ p.pu[LUMA_32x64].addAvg[ALIGNED] = PFX(addAvg_32x64_neon);
++ p.pu[LUMA_48x64].addAvg[ALIGNED] = PFX(addAvg_48x64_neon);
++ p.pu[LUMA_64x16].addAvg[ALIGNED] = PFX(addAvg_64x16_neon);
++ p.pu[LUMA_64x32].addAvg[ALIGNED] = PFX(addAvg_64x32_neon);
++ p.pu[LUMA_64x48].addAvg[ALIGNED] = PFX(addAvg_64x48_neon);
++ p.pu[LUMA_64x64].addAvg[ALIGNED] = PFX(addAvg_64x64_neon);
+
+ // chroma addAvg
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_4x2].addAvg = PFX(addAvg_4x2_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_4x4].addAvg = PFX(addAvg_4x4_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_4x8].addAvg = PFX(addAvg_4x8_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_4x16].addAvg = PFX(addAvg_4x16_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_6x8].addAvg = PFX(addAvg_6x8_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_8x2].addAvg = PFX(addAvg_8x2_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_8x4].addAvg = PFX(addAvg_8x4_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_8x6].addAvg = PFX(addAvg_8x6_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_8x8].addAvg = PFX(addAvg_8x8_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_8x16].addAvg = PFX(addAvg_8x16_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_8x32].addAvg = PFX(addAvg_8x32_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_12x16].addAvg = PFX(addAvg_12x16_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_16x4].addAvg = PFX(addAvg_16x4_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_16x8].addAvg = PFX(addAvg_16x8_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_16x12].addAvg = PFX(addAvg_16x12_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_16x16].addAvg = PFX(addAvg_16x16_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_16x32].addAvg = PFX(addAvg_16x32_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_24x32].addAvg = PFX(addAvg_24x32_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_32x8].addAvg = PFX(addAvg_32x8_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_32x16].addAvg = PFX(addAvg_32x16_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_32x24].addAvg = PFX(addAvg_32x24_neon);
+- p.chroma[X265_CSP_I420].pu[CHROMA_420_32x32].addAvg = PFX(addAvg_32x32_neon);
+-
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_4x8].addAvg = PFX(addAvg_4x8_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_4x16].addAvg = PFX(addAvg_4x16_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_4x32].addAvg = PFX(addAvg_4x32_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_6x16].addAvg = PFX(addAvg_6x16_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_8x4].addAvg = PFX(addAvg_8x4_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_8x8].addAvg = PFX(addAvg_8x8_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_8x12].addAvg = PFX(addAvg_8x12_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_8x16].addAvg = PFX(addAvg_8x16_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_8x32].addAvg = PFX(addAvg_8x32_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_8x64].addAvg = PFX(addAvg_8x64_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_12x32].addAvg = PFX(addAvg_12x32_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_16x8].addAvg = PFX(addAvg_16x8_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_16x16].addAvg = PFX(addAvg_16x16_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_16x24].addAvg = PFX(addAvg_16x24_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_16x32].addAvg = PFX(addAvg_16x32_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_16x64].addAvg = PFX(addAvg_16x64_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_24x64].addAvg = PFX(addAvg_24x64_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_32x16].addAvg = PFX(addAvg_32x16_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_32x32].addAvg = PFX(addAvg_32x32_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_32x48].addAvg = PFX(addAvg_32x48_neon);
+- p.chroma[X265_CSP_I422].pu[CHROMA_422_32x64].addAvg = PFX(addAvg_32x64_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_4x2].addAvg[ALIGNED] =
PFX(addAvg_4x2_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_4x4].addAvg[ALIGNED] =
PFX(addAvg_4x4_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_4x8].addAvg[ALIGNED] =
PFX(addAvg_4x8_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_4x16].addAvg[ALIGNED] =
PFX(addAvg_4x16_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_6x8].addAvg[ALIGNED] =
PFX(addAvg_6x8_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_8x2].addAvg[ALIGNED] =
PFX(addAvg_8x2_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_8x4].addAvg[ALIGNED] =
PFX(addAvg_8x4_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_8x6].addAvg[ALIGNED] =
PFX(addAvg_8x6_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_8x8].addAvg[ALIGNED] =
PFX(addAvg_8x8_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_8x16].addAvg[ALIGNED] =
PFX(addAvg_8x16_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_8x32].addAvg[ALIGNED] =
PFX(addAvg_8x32_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_12x16].addAvg[ALIGNED] =
PFX(addAvg_12x16_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_16x4].addAvg[ALIGNED] =
PFX(addAvg_16x4_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_16x8].addAvg[ALIGNED] =
PFX(addAvg_16x8_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_16x12].addAvg[ALIGNED] =
PFX(addAvg_16x12_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_16x16].addAvg[ALIGNED] =
PFX(addAvg_16x16_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_16x32].addAvg[ALIGNED] =
PFX(addAvg_16x32_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_24x32].addAvg[ALIGNED] =
PFX(addAvg_24x32_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_32x8].addAvg[ALIGNED] =
PFX(addAvg_32x8_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_32x16].addAvg[ALIGNED] =
PFX(addAvg_32x16_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_32x24].addAvg[ALIGNED] =
PFX(addAvg_32x24_neon);
++ p.chroma[X265_CSP_I420].pu[CHROMA_420_32x32].addAvg[ALIGNED] =
PFX(addAvg_32x32_neon);
++
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_4x8].addAvg[ALIGNED] =
PFX(addAvg_4x8_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_4x16].addAvg[ALIGNED] =
PFX(addAvg_4x16_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_4x32].addAvg[ALIGNED] =
PFX(addAvg_4x32_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_6x16].addAvg[ALIGNED] =
PFX(addAvg_6x16_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_8x4].addAvg[ALIGNED] =
PFX(addAvg_8x4_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_8x8].addAvg[ALIGNED] =
PFX(addAvg_8x8_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_8x12].addAvg[ALIGNED] =
PFX(addAvg_8x12_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_8x16].addAvg[ALIGNED] =
PFX(addAvg_8x16_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_8x32].addAvg[ALIGNED] =
PFX(addAvg_8x32_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_8x64].addAvg[ALIGNED] =
PFX(addAvg_8x64_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_12x32].addAvg[ALIGNED] =
PFX(addAvg_12x32_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_16x8].addAvg[ALIGNED] =
PFX(addAvg_16x8_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_16x16].addAvg[ALIGNED] =
PFX(addAvg_16x16_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_16x24].addAvg[ALIGNED] =
PFX(addAvg_16x24_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_16x32].addAvg[ALIGNED] =
PFX(addAvg_16x32_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_16x64].addAvg[ALIGNED] =
PFX(addAvg_16x64_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_24x64].addAvg[ALIGNED] =
PFX(addAvg_24x64_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_32x16].addAvg[ALIGNED] =
PFX(addAvg_32x16_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_32x32].addAvg[ALIGNED] =
PFX(addAvg_32x32_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_32x48].addAvg[ALIGNED] =
PFX(addAvg_32x48_neon);
++ p.chroma[X265_CSP_I422].pu[CHROMA_422_32x64].addAvg[ALIGNED] =
PFX(addAvg_32x64_neon);
+
+ // quant
+ p.quant = PFX(quant_neon);
+@@ -402,7 +402,7 @@ void setupAssemblyPrimitives(EncoderPrim
+ p.scale2D_64to32 = PFX(scale2D_64to32_neon);
+
+ // scale1D_128to64
+- p.scale1D_128to64 = PFX(scale1D_128to64_neon);
++ p.scale1D_128to64[ALIGNED] = PFX(scale1D_128to64_neon);
+
+ // copy_count
+ p.cu[BLOCK_4x4].copy_cnt = PFX(copy_cnt_4_neon);
+@@ -411,37 +411,37 @@ void setupAssemblyPrimitives(EncoderPrim
+ p.cu[BLOCK_32x32].copy_cnt = PFX(copy_cnt_32_neon);
+
+ // filterPixelToShort
+- p.pu[LUMA_4x4].convert_p2s = PFX(filterPixelToShort_4x4_neon);
+- p.pu[LUMA_4x8].convert_p2s = PFX(filterPixelToShort_4x8_neon);
+- p.pu[LUMA_4x16].convert_p2s = PFX(filterPixelToShort_4x16_neon);
+- p.pu[LUMA_8x4].convert_p2s = PFX(filterPixelToShort_8x4_neon);
+- p.pu[LUMA_8x8].convert_p2s = PFX(filterPixelToShort_8x8_neon);
+- p.pu[LUMA_8x16].convert_p2s = PFX(filterPixelToShort_8x16_neon);
+- p.pu[LUMA_8x32].convert_p2s = PFX(filterPixelToShort_8x32_neon);
+- p.pu[LUMA_12x16].convert_p2s = PFX(filterPixelToShort_12x16_neon);
+- p.pu[LUMA_16x4].convert_p2s = PFX(filterPixelToShort_16x4_neon);
+- p.pu[LUMA_16x8].convert_p2s = PFX(filterPixelToShort_16x8_neon);
+- p.pu[LUMA_16x12].convert_p2s = PFX(filterPixelToShort_16x12_neon);
+- p.pu[LUMA_16x16].convert_p2s = PFX(filterPixelToShort_16x16_neon);
+- p.pu[LUMA_16x32].convert_p2s = PFX(filterPixelToShort_16x32_neon);
+- p.pu[LUMA_16x64].convert_p2s = PFX(filterPixelToShort_16x64_neon);
+- p.pu[LUMA_24x32].convert_p2s = PFX(filterPixelToShort_24x32_neon);
+- p.pu[LUMA_32x8].convert_p2s = PFX(filterPixelToShort_32x8_neon);
+- p.pu[LUMA_32x16].convert_p2s = PFX(filterPixelToShort_32x16_neon);
+- p.pu[LUMA_32x24].convert_p2s = PFX(filterPixelToShort_32x24_neon);
+- p.pu[LUMA_32x32].convert_p2s = PFX(filterPixelToShort_32x32_neon);
+- p.pu[LUMA_32x64].convert_p2s = PFX(filterPixelToShort_32x64_neon);
+- p.pu[LUMA_48x64].convert_p2s = PFX(filterPixelToShort_48x64_neon);
+- p.pu[LUMA_64x16].convert_p2s = PFX(filterPixelToShort_64x16_neon);
+- p.pu[LUMA_64x32].convert_p2s = PFX(filterPixelToShort_64x32_neon);
+- p.pu[LUMA_64x48].convert_p2s = PFX(filterPixelToShort_64x48_neon);
+- p.pu[LUMA_64x64].convert_p2s = PFX(filterPixelToShort_64x64_neon);
++ p.pu[LUMA_4x4].convert_p2s[ALIGNED] = PFX(filterPixelToShort_4x4_neon);
++ p.pu[LUMA_4x8].convert_p2s[ALIGNED] = PFX(filterPixelToShort_4x8_neon);
++ p.pu[LUMA_4x16].convert_p2s[ALIGNED] = PFX(filterPixelToShort_4x16_neon);
++ p.pu[LUMA_8x4].convert_p2s[ALIGNED] = PFX(filterPixelToShort_8x4_neon);
++ p.pu[LUMA_8x8].convert_p2s[ALIGNED] = PFX(filterPixelToShort_8x8_neon);
++ p.pu[LUMA_8x16].convert_p2s[ALIGNED] = PFX(filterPixelToShort_8x16_neon);
++ p.pu[LUMA_8x32].convert_p2s[ALIGNED] = PFX(filterPixelToShort_8x32_neon);
++ p.pu[LUMA_12x16].convert_p2s[ALIGNED] = PFX(filterPixelToShort_12x16_neon);
++ p.pu[LUMA_16x4].convert_p2s[ALIGNED] = PFX(filterPixelToShort_16x4_neon);
++ p.pu[LUMA_16x8].convert_p2s[ALIGNED] = PFX(filterPixelToShort_16x8_neon);
++ p.pu[LUMA_16x12].convert_p2s[ALIGNED] = PFX(filterPixelToShort_16x12_neon);
++ p.pu[LUMA_16x16].convert_p2s[ALIGNED] = PFX(filterPixelToShort_16x16_neon);
++ p.pu[LUMA_16x32].convert_p2s[ALIGNED] = PFX(filterPixelToShort_16x32_neon);
++ p.pu[LUMA_16x64].convert_p2s[ALIGNED] = PFX(filterPixelToShort_16x64_neon);
++ p.pu[LUMA_24x32].convert_p2s[ALIGNED] = PFX(filterPixelToShort_24x32_neon);
++ p.pu[LUMA_32x8].convert_p2s[ALIGNED] = PFX(filterPixelToShort_32x8_neon);
++ p.pu[LUMA_32x16].convert_p2s[ALIGNED] = PFX(filterPixelToShort_32x16_neon);
++ p.pu[LUMA_32x24].convert_p2s[ALIGNED] = PFX(filterPixelToShort_32x24_neon);
++ p.pu[LUMA_32x32].convert_p2s[ALIGNED] = PFX(filterPixelToShort_32x32_neon);
++ p.pu[LUMA_32x64].convert_p2s[ALIGNED] = PFX(filterPixelToShort_32x64_neon);
++ p.pu[LUMA_48x64].convert_p2s[ALIGNED] = PFX(filterPixelToShort_48x64_neon);
++ p.pu[LUMA_64x16].convert_p2s[ALIGNED] = PFX(filterPixelToShort_64x16_neon);
++ p.pu[LUMA_64x32].convert_p2s[ALIGNED] = PFX(filterPixelToShort_64x32_neon);
++ p.pu[LUMA_64x48].convert_p2s[ALIGNED] = PFX(filterPixelToShort_64x48_neon);
++ p.pu[LUMA_64x64].convert_p2s[ALIGNED] = PFX(filterPixelToShort_64x64_neon);
+
+ // Block_fill
+- p.cu[BLOCK_4x4].blockfill_s = PFX(blockfill_s_4x4_neon);
+- p.cu[BLOCK_8x8].blockfill_s = PFX(blockfill_s_8x8_neon);
+- p.cu[BLOCK_16x16].blockfill_s = PFX(blockfill_s_16x16_neon);
+- p.cu[BLOCK_32x32].blockfill_s = PFX(blockfill_s_32x32_neon);
++ p.cu[BLOCK_4x4].blockfill_s[ALIGNED] = PFX(blockfill_s_4x4_neon);
++ p.cu[BLOCK_8x8].blockfill_s[ALIGNED] = PFX(blockfill_s_8x8_neon);
++ p.cu[BLOCK_16x16].blockfill_s[ALIGNED] = PFX(blockfill_s_16x16_neon);
++ p.cu[BLOCK_32x32].blockfill_s[ALIGNED] = PFX(blockfill_s_32x32_neon);
+
+ // Blockcopy_ss
+ p.cu[BLOCK_4x4].copy_ss = PFX(blockcopy_ss_4x4_neon);
+@@ -495,21 +495,21 @@ void setupAssemblyPrimitives(EncoderPrim
+ p.chroma[X265_CSP_I422].cu[BLOCK_422_32x64].copy_sp =
PFX(blockcopy_sp_32x64_neon);
+
+ // pixel_add_ps
+- p.cu[BLOCK_4x4].add_ps = PFX(pixel_add_ps_4x4_neon);
+- p.cu[BLOCK_8x8].add_ps = PFX(pixel_add_ps_8x8_neon);
+- p.cu[BLOCK_16x16].add_ps = PFX(pixel_add_ps_16x16_neon);
+- p.cu[BLOCK_32x32].add_ps = PFX(pixel_add_ps_32x32_neon);
+- p.cu[BLOCK_64x64].add_ps = PFX(pixel_add_ps_64x64_neon);
++ p.cu[BLOCK_4x4].add_ps[ALIGNED] = PFX(pixel_add_ps_4x4_neon);
++ p.cu[BLOCK_8x8].add_ps[ALIGNED] = PFX(pixel_add_ps_8x8_neon);
++ p.cu[BLOCK_16x16].add_ps[ALIGNED] = PFX(pixel_add_ps_16x16_neon);
++ p.cu[BLOCK_32x32].add_ps[ALIGNED] = PFX(pixel_add_ps_32x32_neon);
++ p.cu[BLOCK_64x64].add_ps[ALIGNED] = PFX(pixel_add_ps_64x64_neon);
+
+ // chroma add_ps
+- p.chroma[X265_CSP_I420].cu[BLOCK_420_4x4].add_ps =
PFX(pixel_add_ps_4x4_neon);
+- p.chroma[X265_CSP_I420].cu[BLOCK_420_8x8].add_ps =
PFX(pixel_add_ps_8x8_neon);
+- p.chroma[X265_CSP_I420].cu[BLOCK_420_16x16].add_ps =
PFX(pixel_add_ps_16x16_neon);
+- p.chroma[X265_CSP_I420].cu[BLOCK_420_32x32].add_ps =
PFX(pixel_add_ps_32x32_neon);
+- p.chroma[X265_CSP_I422].cu[BLOCK_422_4x8].add_ps =
PFX(pixel_add_ps_4x8_neon);
+- p.chroma[X265_CSP_I422].cu[BLOCK_422_8x16].add_ps =
PFX(pixel_add_ps_8x16_neon);
+- p.chroma[X265_CSP_I422].cu[BLOCK_422_16x32].add_ps =
PFX(pixel_add_ps_16x32_neon);
+- p.chroma[X265_CSP_I422].cu[BLOCK_422_32x64].add_ps =
PFX(pixel_add_ps_32x64_neon);
++ p.chroma[X265_CSP_I420].cu[BLOCK_420_4x4].add_ps[ALIGNED] =
PFX(pixel_add_ps_4x4_neon);
++ p.chroma[X265_CSP_I420].cu[BLOCK_420_8x8].add_ps[ALIGNED] =
PFX(pixel_add_ps_8x8_neon);
++ p.chroma[X265_CSP_I420].cu[BLOCK_420_16x16].add_ps[ALIGNED] =
PFX(pixel_add_ps_16x16_neon);
++ p.chroma[X265_CSP_I420].cu[BLOCK_420_32x32].add_ps[ALIGNED] =
PFX(pixel_add_ps_32x32_neon);
++ p.chroma[X265_CSP_I422].cu[BLOCK_422_4x8].add_ps[ALIGNED] =
PFX(pixel_add_ps_4x8_neon);
++ p.chroma[X265_CSP_I422].cu[BLOCK_422_8x16].add_ps[ALIGNED] =
PFX(pixel_add_ps_8x16_neon);
++ p.chroma[X265_CSP_I422].cu[BLOCK_422_16x32].add_ps[ALIGNED] =
PFX(pixel_add_ps_16x32_neon);
++ p.chroma[X265_CSP_I422].cu[BLOCK_422_32x64].add_ps[ALIGNED] =
PFX(pixel_add_ps_32x64_neon);
+
+ // cpy2Dto1D_shr
+ p.cu[BLOCK_4x4].cpy2Dto1D_shr = PFX(cpy2Dto1D_shr_4x4_neon);
+@@ -518,10 +518,10 @@ void setupAssemblyPrimitives(EncoderPrim
+ p.cu[BLOCK_32x32].cpy2Dto1D_shr = PFX(cpy2Dto1D_shr_32x32_neon);
+
+ // ssd_s
+- p.cu[BLOCK_4x4].ssd_s = PFX(pixel_ssd_s_4x4_neon);
+- p.cu[BLOCK_8x8].ssd_s = PFX(pixel_ssd_s_8x8_neon);
+- p.cu[BLOCK_16x16].ssd_s = PFX(pixel_ssd_s_16x16_neon);
+- p.cu[BLOCK_32x32].ssd_s = PFX(pixel_ssd_s_32x32_neon);
++ p.cu[BLOCK_4x4].ssd_s[ALIGNED] = PFX(pixel_ssd_s_4x4_neon);
++ p.cu[BLOCK_8x8].ssd_s[ALIGNED] = PFX(pixel_ssd_s_8x8_neon);
++ p.cu[BLOCK_16x16].ssd_s[ALIGNED] = PFX(pixel_ssd_s_16x16_neon);
++ p.cu[BLOCK_32x32].ssd_s[ALIGNED] = PFX(pixel_ssd_s_32x32_neon);
+
+ // sse_ss
+ p.cu[BLOCK_4x4].sse_ss = PFX(pixel_sse_ss_4x4_neon);
+@@ -548,10 +548,10 @@ void setupAssemblyPrimitives(EncoderPrim
+ p.chroma[X265_CSP_I422].cu[BLOCK_422_32x64].sub_ps =
PFX(pixel_sub_ps_32x64_neon);
+
+ // calc_Residual
+- p.cu[BLOCK_4x4].calcresidual = PFX(getResidual4_neon);
+- p.cu[BLOCK_8x8].calcresidual = PFX(getResidual8_neon);
+- p.cu[BLOCK_16x16].calcresidual = PFX(getResidual16_neon);
+- p.cu[BLOCK_32x32].calcresidual = PFX(getResidual32_neon);
++ p.cu[BLOCK_4x4].calcresidual[ALIGNED] = PFX(getResidual4_neon);
++ p.cu[BLOCK_8x8].calcresidual[ALIGNED] = PFX(getResidual8_neon);
++ p.cu[BLOCK_16x16].calcresidual[ALIGNED] = PFX(getResidual16_neon);
++ p.cu[BLOCK_32x32].calcresidual[ALIGNED] = PFX(getResidual32_neon);
+
+ // sse_pp
+ p.cu[BLOCK_4x4].sse_pp = PFX(pixel_sse_pp_4x4_neon);
+@@ -722,31 +722,31 @@ void setupAssemblyPrimitives(EncoderPrim
+ p.pu[LUMA_64x64].sad_x4 = PFX(sad_x4_64x64_neon);
+
+ // pixel_avg_pp
+- p.pu[LUMA_4x4].pixelavg_pp = PFX(pixel_avg_pp_4x4_neon);
+- p.pu[LUMA_4x8].pixelavg_pp = PFX(pixel_avg_pp_4x8_neon);
+- p.pu[LUMA_4x16].pixelavg_pp = PFX(pixel_avg_pp_4x16_neon);
+- p.pu[LUMA_8x4].pixelavg_pp = PFX(pixel_avg_pp_8x4_neon);
+- p.pu[LUMA_8x8].pixelavg_pp = PFX(pixel_avg_pp_8x8_neon);
+- p.pu[LUMA_8x16].pixelavg_pp = PFX(pixel_avg_pp_8x16_neon);
+- p.pu[LUMA_8x32].pixelavg_pp = PFX(pixel_avg_pp_8x32_neon);
+- p.pu[LUMA_12x16].pixelavg_pp = PFX(pixel_avg_pp_12x16_neon);
+- p.pu[LUMA_16x4].pixelavg_pp = PFX(pixel_avg_pp_16x4_neon);
+- p.pu[LUMA_16x8].pixelavg_pp = PFX(pixel_avg_pp_16x8_neon);
+- p.pu[LUMA_16x12].pixelavg_pp = PFX(pixel_avg_pp_16x12_neon);
+- p.pu[LUMA_16x16].pixelavg_pp = PFX(pixel_avg_pp_16x16_neon);
+- p.pu[LUMA_16x32].pixelavg_pp = PFX(pixel_avg_pp_16x32_neon);
+- p.pu[LUMA_16x64].pixelavg_pp = PFX(pixel_avg_pp_16x64_neon);
+- p.pu[LUMA_24x32].pixelavg_pp = PFX(pixel_avg_pp_24x32_neon);
+- p.pu[LUMA_32x8].pixelavg_pp = PFX(pixel_avg_pp_32x8_neon);
+- p.pu[LUMA_32x16].pixelavg_pp = PFX(pixel_avg_pp_32x16_neon);
+- p.pu[LUMA_32x24].pixelavg_pp = PFX(pixel_avg_pp_32x24_neon);
+- p.pu[LUMA_32x32].pixelavg_pp = PFX(pixel_avg_pp_32x32_neon);
+- p.pu[LUMA_32x64].pixelavg_pp = PFX(pixel_avg_pp_32x64_neon);
+- p.pu[LUMA_48x64].pixelavg_pp = PFX(pixel_avg_pp_48x64_neon);
+- p.pu[LUMA_64x16].pixelavg_pp = PFX(pixel_avg_pp_64x16_neon);
+- p.pu[LUMA_64x32].pixelavg_pp = PFX(pixel_avg_pp_64x32_neon);
+- p.pu[LUMA_64x48].pixelavg_pp = PFX(pixel_avg_pp_64x48_neon);
+- p.pu[LUMA_64x64].pixelavg_pp = PFX(pixel_avg_pp_64x64_neon);
++ p.pu[LUMA_4x4].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_4x4_neon);
++ p.pu[LUMA_4x8].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_4x8_neon);
++ p.pu[LUMA_4x16].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_4x16_neon);
++ p.pu[LUMA_8x4].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_8x4_neon);
++ p.pu[LUMA_8x8].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_8x8_neon);
++ p.pu[LUMA_8x16].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_8x16_neon);
++ p.pu[LUMA_8x32].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_8x32_neon);
++ p.pu[LUMA_12x16].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_12x16_neon);
++ p.pu[LUMA_16x4].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_16x4_neon);
++ p.pu[LUMA_16x8].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_16x8_neon);
++ p.pu[LUMA_16x12].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_16x12_neon);
++ p.pu[LUMA_16x16].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_16x16_neon);
++ p.pu[LUMA_16x32].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_16x32_neon);
++ p.pu[LUMA_16x64].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_16x64_neon);
++ p.pu[LUMA_24x32].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_24x32_neon);
++ p.pu[LUMA_32x8].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_32x8_neon);
++ p.pu[LUMA_32x16].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_32x16_neon);
++ p.pu[LUMA_32x24].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_32x24_neon);
++ p.pu[LUMA_32x32].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_32x32_neon);
++ p.pu[LUMA_32x64].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_32x64_neon);
++ p.pu[LUMA_48x64].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_48x64_neon);
++ p.pu[LUMA_64x16].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_64x16_neon);
++ p.pu[LUMA_64x32].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_64x32_neon);
++ p.pu[LUMA_64x48].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_64x48_neon);
++ p.pu[LUMA_64x64].pixelavg_pp[ALIGNED] = PFX(pixel_avg_pp_64x64_neon);
+
+ // planecopy
+ p.planecopy_cp = PFX(pixel_planecopy_cp_neon);
diff --git a/x265-4504219210793536d921ee4e0b3058698c630bf4.diff
b/x265-4504219210793536d921ee4e0b3058698c630bf4.diff
new file mode 100644
index 0000000..30fe38e
--- /dev/null
+++ b/x265-4504219210793536d921ee4e0b3058698c630bf4.diff
@@ -0,0 +1,19 @@
+# HG changeset patch
+# User Jayashree <jayashree.c(a)multicorewareinc.com>
+# Date 1527224165 -19800
+# Node ID 4504219210793536d921ee4e0b3058698c630bf4
+# Parent cc2c5e46f3c87d27e3602af30b06ba6a0fbe2704
+Fix build error on on ppc64le
+
+diff --git a/source/common/param.cpp b/source/common/param.cpp
+--- a/source/common/param.cpp
++++ b/source/common/param.cpp
+@@ -633,7 +633,7 @@
+ if (bValueWasNull)
+ p->cpuid = atobool(value);
+ else
+- p->cpuid = parseCpuName(value, bError);
++ p->cpuid = parseCpuName(value, bError, false);
+ #endif
+ }
+ OPT("fps")
diff --git a/x265-detect_cpu_armhfp.patch b/x265-detect_cpu_armhfp.patch
index 3dfc10d..c9a92b8 100644
--- a/x265-detect_cpu_armhfp.patch
+++ b/x265-detect_cpu_armhfp.patch
@@ -50,7 +50,7 @@ diff -up x265_2.2/source/CMakeLists.txt.orig
x265_2.2/source/CMakeLists.txt
#include <x86intrin.h>
-#elif ( !defined(__APPLE__) && defined (__GNUC__) &&
defined(__ARM_NEON__))
-#include <arm_neon.h>
- #elif defined(__GNUC__)
+ #elif defined(__GNUC__) && (!defined(__clang__) || __clang_major__ < 4)
+#if ( !defined(__APPLE__) && defined(__ARM_NEON__))
+#include <arm_neon.h>
+#endif
diff --git a/x265.spec b/x265.spec
index 5cbc16c..be9618a 100644
--- a/x265.spec
+++ b/x265.spec
@@ -1,9 +1,9 @@
-%global _so_version 151
+%global _so_version 160
Summary: H.265/HEVC encoder
Name: x265
-Version: 2.7
-Release: 5%{?dist}
+Version: 2.8
+Release: 1%{?dist}
URL:
http://x265.org/
# source/Lib/TLibCommon - BSD
# source/Lib/TLibEncoder - BSD
@@ -18,7 +18,10 @@ Patch1: x265-high-bit-depth-soname.patch
Patch2: x265-detect_cpu_armhfp.patch
Patch3: x265-arm-cflags.patch
Patch4: x265-pkgconfig_path_fix.patch
+Patch5: x265-4504219210793536d921ee4e0b3058698c630bf4.diff
+Patch6: x265-2.8-asm-primitives.patch
+BuildRequires: gcc-c++
BuildRequires: cmake3
BuildRequires: nasm
BuildRequires: ninja-build
@@ -137,6 +140,11 @@ done
%{_libdir}/pkgconfig/x265.pc
%changelog
+* Thu Oct 04 2018 Sérgio Basto <sergio(a)serjux.com> - 2.8-1
+- Update to 2.8 more 2 patches to fix builds on non-x86 and arm
+
https://bitbucket.org/multicoreware/x265/issues/404/28-fails-to-build-on-...
+
https://bitbucket.org/multicoreware/x265/issues/406/arm-assembly-fail-to-...
+
* Sun Aug 19 2018 Leigh Scott <leigh123linux(a)googlemail.com> - 2.7-5
- Rebuilt for Fedora 29 Mass Rebuild binutils issue