rpms/d1x/F-9 d1x-assert.patch, NONE, 1.1 d1x-config.patch, NONE,
1.1 d1x-cvs-fixes.patch, NONE, 1.1 d1x-cvs-fixes2.patch, NONE,
1.1 d1x-fix-rebirth-ogl.patch, NONE, 1.1 d1x-fix.patch, NONE,
1.1 d1x-fixc.patch, NONE, 1.1 d1x-gcc3.patch, NONE,
1.1 d1x-gcc34.patch, NONE, 1.1 d1x-gcc43.patch, NONE,
1.1 d1x-gnuasm.patch, NONE, 1.1 d1x-help.patch, NONE,
1.1 d1x-joystick.patch, NONE, 1.1 d1x-maths.patch, NONE,
1.1 d1x-miscfixes.patch, NONE, 1.1 d1x-music.patch, NONE,
1.1 d1x-new-sdl.patch, NONE, 1.1 d1x-opt.patch, NONE,
1.1 d1x-paths.patch, NONE, 1.1 d1x-playerfile-compat-fix.patch,
NONE, 1.1 d1x-playerfile-compat.patch, NONE,
1.1 d1x-post-rebirth-fixes.patch, NONE,
1.1 d1x-rebirth-fixes.patch, NONE,
1.1 d1x-rebirth-highresbrief.patch, NONE,
1.1 d1x-rebirth-mode-handling.patch, NONE,
1.1 d1x-rebirth-mouselook.patch, NONE, 1.1 d1x-rebirth-ogl.patch,
NONE, 1.1 d1x-shareware-fixes.patch, NONE,
1.1 d1x-store-res-in-plx.patch, NONE, 1.1 d1x-types.patch, NONE,
1.1 d1x-unixify.patch, NONE, 1.1 d1x-use-reg-save-in-sw.patch,
NONE, 1.1 d1x.spec, NONE, 1.1 .cvsignore, 1.1, 1.2 sources, 1.1, 1.2
Hans de Goede
jwrdegoede at rpmfusion.org
Wed Jul 23 16:25:29 CEST 2008
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1.1 d1x-cvs-fixes.patch, NONE, 1.1 d1x-cvs-fixes2.patch, NONE,
1.1 d1x-fix-rebirth-ogl.patch, NONE, 1.1 d1x-fix.patch, NONE,
1.1 d1x-fixc.patch, NONE, 1.1 d1x-gcc3.patch, NONE,
1.1 d1x-gcc34.patch, NONE, 1.1 d1x-gcc43.patch, NONE,
1.1 d1x-gnuasm.patch, NONE, 1.1 d1x-help.patch, NONE,
1.1 d1x-joystick.patch, NONE, 1.1 d1x-maths.patch, NONE,
1.1 d1x-miscfixes.patch, NONE, 1.1 d1x-music.patch, NONE,
1.1 d1x-new-sdl.patch, NONE, 1.1 d1x-opt.patch, NONE,
1.1 d1x-paths.patch, NONE, 1.1 d1x-playerfile-compat-fix.patch,
NONE, 1.1 d1x-playerfile-compat.patch, NONE,
1.1 d1x-post-rebirth-fixes.patch, NONE,
1.1 d1x-rebirth-fixes.patch, NONE,
1.1 d1x-rebirth-highresbrief.patch, NONE,
1.1 d1x-rebirth-mode-handling.patch, NONE,
1.1 d1x-rebirth-mouselook.patch, NONE, 1.1 d1x-rebirth-ogl.patch,
NONE, 1.1 d1x-shareware-fixes.patch, NONE,
1.1 d1x-store-res-in-plx.patch, NONE, 1.1 d1x-types.patch, NONE,
1.1 d1x-unixify.patch, NONE, 1.1 d1x-use-reg-save-in-sw.patch,
NONE, 1.1 d1x.spec, NONE, 1.1 .cvsignore, 1.1, 1.2 sources, 1.1, 1.2
- Messages sorted by:
[ date ]
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Author: jwrdegoede
Update of /cvs/nonfree/rpms/d1x/F-9
In directory se02.es.rpmfusion.net:/tmp/cvs-serv1445
Modified Files:
.cvsignore sources
Added Files:
d1x-assert.patch d1x-config.patch d1x-cvs-fixes.patch
d1x-cvs-fixes2.patch d1x-fix-rebirth-ogl.patch d1x-fix.patch
d1x-fixc.patch d1x-gcc3.patch d1x-gcc34.patch d1x-gcc43.patch
d1x-gnuasm.patch d1x-help.patch d1x-joystick.patch
d1x-maths.patch d1x-miscfixes.patch d1x-music.patch
d1x-new-sdl.patch d1x-opt.patch d1x-paths.patch
d1x-playerfile-compat-fix.patch d1x-playerfile-compat.patch
d1x-post-rebirth-fixes.patch d1x-rebirth-fixes.patch
d1x-rebirth-highresbrief.patch d1x-rebirth-mode-handling.patch
d1x-rebirth-mouselook.patch d1x-rebirth-ogl.patch
d1x-shareware-fixes.patch d1x-store-res-in-plx.patch
d1x-types.patch d1x-unixify.patch d1x-use-reg-save-in-sw.patch
d1x.spec
Log Message:
* Wed Jul 23 2008 Hans de Goede <j.w.r.degoede at hhs.nl> 1.43-6
- Release bump for rpmfusion build
d1x-assert.patch:
--- NEW FILE d1x-assert.patch ---
--- d1x/main/ip_base.cpp.orig 2000-03-06 02:42:09.000000000 +0100
+++ d1x/main/ip_base.cpp 2004-01-18 19:06:04.996772376 +0100
@@ -9,6 +9,7 @@
}
#include <string.h>
#include "ip_base.h"
+#include <assert.h>
int myport=-1;
d1x-config.patch:
--- NEW FILE d1x-config.patch ---
--- d1x/defines.in.orig Mon Jun 19 23:26:12 2000
+++ d1x/defines.in Sun Jun 2 01:18:27 2002
@@ -1,11 +1,11 @@
# NOERROR: make sure there are no warnings in compile
-NOERROR = 1
+#NOERROR = 1
# NO_ASM: don't use assembler
#NO_ASM = 1
# MAKE_EDITOR: build editor into game be sure to comment RELEASE
-#MAKE_EDITOR = 1
+#MAKE_EDITOR = 1 # not enabled by default - causes SEGVs...
# DEBUG: enable asserts, int3, etc. and include debugger data
#DEBUG = 1
@@ -35,12 +35,12 @@
RELEASE = 1
# environment
-ENV_DJGPP = 1
+#ENV_DJGPP = 1
#ENV_DJGPP_REALDOS =1
#ENV_MINGW32 = 1
#ENV_CYGWIN = 1
#ENV_MSVC = 1
-#ENV_LINUX = 1
+ENV_LINUX = 1
# if compiling with Cygwin, you need extra mingw compatible c++ libraries (see compile.txt)
#MINGW_EXTRA = /Cygnus/mingw/
@@ -79,7 +79,7 @@
#GLX_IO = 1
# linux audio options (chose one)
-#SDL_AUDIO = 1
+SDL_AUDIO = 1
#ALSA_AUDIO = 1
# secondary compiler options
@@ -93,7 +93,7 @@
#sound options for dos: choose which
#MIKMOD = 1 #MikMod digital, can be used with allg_midi
#ALLG_MIDI = 1 #Allegro midi, can be used with mikmod
-ALLEGRO = 1 #Allegro for midi and digi, should be used alone
+#ALLEGRO = 1 #Allegro for midi and digi, should be used alone
#music options for linux:
#HMIPLAY = 1
d1x-cvs-fixes.patch:
--- NEW FILE d1x-cvs-fixes.patch ---
--- d1x/include/d_glob.h.cvs-fixes 2005-01-06 19:50:58.276099128 +0100
+++ d1x/include/d_glob.h 2005-01-06 19:51:02.949388680 +0100
@@ -4,7 +4,12 @@
#define _D_GLOB
#include <stdlib.h>
-
+#if defined(__DJGPP__) || defined(__LINUX__)
+#include <glob.h>
+typedef glob_t d_glob_t;
+#define d_glob(p,g) glob(p,0,NULL,g)
+#define d_globfree(g) globfree(g)
+#else
typedef struct
{
size_t gl_pathc;
@@ -14,5 +19,6 @@
int d_glob (const char *pattern, d_glob_t * g);
void d_globfree (d_glob_t * g);
+#endif
#endif
--- d1x/include/gr.h.cvs-fixes 2005-01-06 19:50:58.279098672 +0100
+++ d1x/include/gr.h 2005-01-06 19:51:02.950388528 +0100
@@ -760,4 +760,4 @@
int gr_toggle_fullscreen_menu(void);//returns state after toggling (ie, same as if you had called check_fullscreen immediatly after)
//make this a define, since its used in several places
-#define KEYS_GR_TOGGLE_FULLSCREEN KEY_CTRLED+KEY_SHIFTED+KEY_PADENTER: case KEY_ALTED+KEY_CTRLED+KEY_PADENTER: case KEY_ALTED+KEY_SHIFTED+KEY_PADENTER
+#define KEYS_GR_TOGGLE_FULLSCREEN KEY_CTRLED+KEY_SHIFTED+KEY_PADENTER: case KEY_ALTED+KEY_CTRLED+KEY_PADENTER: case KEY_ALTED+KEY_SHIFTED+KEY_PADENTER: case KEY_ALTED+KEY_ENTER
--- d1x/misc/d_glob.c.cvs-fixes 2005-01-06 19:50:58.320092440 +0100
+++ d1x/misc/d_glob.c 2005-01-06 19:51:02.987382904 +0100
@@ -8,37 +8,8 @@
//end addition -MM
#if defined(__DJGPP__) || defined(__LINUX__)
-#include <glob.h>
-int d_glob(const char *pattern, d_glob_t *g)
-{
- glob_t a;
- int r;
-
- Assert(g!=NULL);
-
- a.gl_offs=0;
-
- r=glob(pattern,0,NULL,&a);
- g->gl_pathc=a.gl_pathc;
- g->gl_pathv=a.gl_pathv;
- return r;
-}
-
-void d_globfree(d_glob_t *g)
-{
-#ifndef __LINUX__ // Linux doesn't believe in freeing glob structures... :-)
- glob_t a;
-
- Assert (g!=NULL);
-
- a.gl_offs=0;
- a.gl_pathc=g->gl_pathc;
- a.gl_pathv=g->gl_pathv;
-
- globfree(&a);
-#endif
-}
+//nothing to do, but we don't want to fall into the #error below.
#elif defined(__WINDOWS__)
--- d1x/arch/ogl/include/ogl_init.h.cvs-fixes 2005-01-06 19:50:58.311093808 +0100
+++ d1x/arch/ogl/include/ogl_init.h 2005-01-06 19:51:02.977384424 +0100
@@ -133,6 +133,8 @@
void ogl_freetexture(ogl_texture *gltexture);
void ogl_freebmtexture(grs_bitmap *bm);
void ogl_do_palfx(void);
+void ogl_start_offscreen_render(int x, int y, int w, int h);
+void ogl_end_offscreen_render(void);
void ogl_start_frame(void);
void ogl_end_frame(void);
void ogl_swap_buffers(void);
--- d1x/arch/ogl/ogl.c.cvs-fixes 2005-01-06 19:50:58.314093352 +0100
+++ d1x/arch/ogl/ogl.c 2005-01-06 19:51:02.979384120 +0100
@@ -1119,6 +1119,32 @@
return 0;
}
+grs_canvas *offscreen_save_canv=NULL, *offscreen_canv=NULL;
+void ogl_start_offscreen_render(int x, int y, int w, int h) {
+ if (offscreen_canv) Error("ogl_start_offscreen_render: offscreen_canv!=NULL");
+ offscreen_save_canv = grd_curcanv;
+ offscreen_canv = gr_create_sub_canvas(grd_curcanv, x, y, w, h);
+ gr_set_current_canvas(offscreen_canv);
+ glDrawBuffer(GL_BACK);
+}
+void ogl_end_offscreen_render(void) {
+ int y;
+ if (!offscreen_canv) Error("ogl_end_offscreen_render: no offscreen_canv");
+
+ glDrawBuffer(GL_FRONT);
+ glReadBuffer(GL_BACK);
+ OGL_DISABLE(TEXTURE_2D);
+
+ y = last_height - offscreen_canv->cv_bitmap.bm_y - offscreen_canv->cv_bitmap.bm_h;
+ glRasterPos2f(offscreen_canv->cv_bitmap.bm_x/(float)last_width, y/(float)last_height);
+ glCopyPixels(offscreen_canv->cv_bitmap.bm_x, y,
+ offscreen_canv->cv_bitmap.bm_w, offscreen_canv->cv_bitmap.bm_h, GL_COLOR);
+
+ gr_free_sub_canvas(offscreen_canv);
+ gr_set_current_canvas(offscreen_save_canv);
+ offscreen_canv=NULL;
+}
+
void ogl_start_frame(void){
r_polyc=0;r_tpolyc=0;r_bitmapc=0;r_ubitmapc=0;r_ubitbltc=0;r_upixelc=0;
// gl_badtexture=500;
--- d1x/arch/sdl/digi.c.cvs-fixes 2005-01-06 19:50:58.272099736 +0100
+++ d1x/arch/sdl/digi.c 2005-01-06 19:51:02.945389288 +0100
@@ -179,6 +179,7 @@
{
Uint8 *streamend = stream + len;
struct sound_slot *sl;
+ if (!digi_initialised) return;
for (sl = SoundSlots; sl < SoundSlots + MAX_SOUND_SLOTS; sl++)
{
@@ -226,6 +227,9 @@
/* Initialise audio devices. */
int digi_init()
{
+ if (SDL_InitSubSystem(SDL_INIT_AUDIO)<0){
+ Error("SDL audio initialisation failed: %s.",SDL_GetError());
+ }
//added on 980905 by adb to init sound kill system
memset(SampleHandles, 255, sizeof(SampleHandles));
//end edit by adb
@@ -739,7 +743,10 @@
}
//end edit by adb
-void digi_set_volume( int dvolume, int mvolume ) { }
+void digi_set_volume( int dvolume, int mvolume ) {
+ digi_set_digi_volume(dvolume);
+ digi_set_midi_volume(mvolume);
+}
int digi_is_sound_playing(int soundno)
{
@@ -756,7 +763,18 @@
void digi_pause_all() { }
void digi_resume_all() { }
-void digi_stop_all() { }
+void digi_stop_all() {
+ int i;
+ // ... Ano. The lack of this was causing ambient sounds to crash.
+ // fixed, added digi_stop_all 07/19/01 - bluecow
+
+ for (i=0; i<MAX_SOUND_OBJECTS; i++ ) {
+ if ( SoundObjects[i].flags & SOF_USED ) {
+ SoundSlots[SoundObjects[i].handle].playing = 0;
+ SoundObjects[i].flags = 0;
+ }
+ }
+}
//added on 980905 by adb to make sound channel setting work
void digi_set_max_channels(int n) {
--- d1x/arch/sdl/init.c.cvs-fixes 2005-01-06 19:50:58.272099736 +0100
+++ d1x/arch/sdl/init.c 2005-01-06 19:51:02.946389136 +0100
@@ -19,12 +19,6 @@
// Initialise the library
//edited on 01/03/99 by Matt Mueller - if we use SDL_INIT_EVERYTHING, cdrom is initialized even if -nocdaudio is used
if (SDL_Init(
-#ifdef SDL_AUDIO
- SDL_INIT_AUDIO
-#else
- 0
-#endif
- |
#if SDL_VIDEO || SDL_GL
SDL_INIT_VIDEO
#else
--- d1x/arch/linux/alsadigi.c.cvs-fixes 2005-01-06 19:50:58.273099584 +0100
+++ d1x/arch/linux/alsadigi.c 2005-01-06 19:51:02.948388832 +0100
@@ -3,7 +3,7 @@
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
-#include <sys/asoundlib.h>
+#include <alsa/asoundlib.h>
#include <pthread.h>
#include "error.h"
@@ -173,7 +173,7 @@
/* Threading/ALSA stuff */
#define LOCK() pthread_mutex_lock(&mutex)
#define UNLOCK() pthread_mutex_unlock(&mutex)
-void *snd_devhandle;
+snd_pcm_t *snd_devhandle;
pthread_t thread_id;
pthread_mutex_t mutex;
@@ -222,8 +222,12 @@
sldata = sl->samples;
}
v = *(sldata++) - 0x80;
- *(sp++) = mix8[ *sp + fixmul(v, vl) + 0x80 ];
- *(sp++) = mix8[ *sp + fixmul(v, vr) + 0x80 ];
+
+ *sp = mix8[ *sp + fixmul(v, vl) + 0x80 ];
+ sp++;
+
+ *sp = mix8[ *sp + fixmul(v, vr) + 0x80 ];
+ sp++;
}
sl->position = sldata - sl->samples;
}
@@ -232,17 +236,34 @@
//end changes by adb
void *mixer_thread(void *data) {
-// int i=0;
- ubyte buffer[512];
+ int err;
+ ubyte buffer[SOUND_BUFFER_SIZE];
+
/* Allow ourselves to be asynchronously cancelled */
pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, NULL);
while (1) {
-// printf("i=%d\n",i++);
- memset(buffer, 0x80, 512);
+
+ memset(buffer, 0x80, SOUND_BUFFER_SIZE);
LOCK();
- audio_mixcallback(NULL,buffer,512);
+ audio_mixcallback(NULL,buffer,SOUND_BUFFER_SIZE);
UNLOCK();
- snd_pcm_write(snd_devhandle, buffer, 512);
+again:
+ err = snd_pcm_writei(snd_devhandle, buffer, SOUND_BUFFER_SIZE/2);
+
+ if (err == -EPIPE) {
+ // Sound buffer underrun
+ err = snd_pcm_prepare(snd_devhandle);
+ if (err < 0) {
+ fprintf(stderr, "Can't recover from underrun: %s\n",
+ snd_strerror(err));
+ }
+ } else if (err == -EAGAIN) {
+ goto again;
+ } else if (err != SOUND_BUFFER_SIZE/2) {
+ // Each frame has size 2 bytes - hence we expect SOUND_BUFFER_SIZE/2
+ // frames to be written.
+ fprintf(stderr, "Unknown err %d: %s\n", err, snd_strerror(err));
+ }
}
return 0;
}
@@ -251,9 +272,9 @@
/* Initialise audio devices. */
int digi_init()
{
- int card=0, device=0, err;
- snd_pcm_format_t format;
- snd_pcm_playback_params_t params;
+ int err, tmp;
+ char *device = "plughw:0,0";
+ snd_pcm_hw_params_t *params;
pthread_attr_t attr;
pthread_mutexattr_t mutexattr;
@@ -262,30 +283,45 @@
//end edit by adb
/* Open the ALSA sound device */
- if ((err = snd_pcm_open(&snd_devhandle, card, device,
- SND_PCM_OPEN_PLAYBACK)) < 0) {
+ if ((err = snd_pcm_open(&snd_devhandle,device, SND_PCM_STREAM_PLAYBACK, 0)) < 0) {
fprintf(stderr, "open failed: %s\n", snd_strerror( err ));
return -1;
}
- memset(&format, 0, sizeof(format));
- format.format = SND_PCM_SFMT_U8;
- format.rate = 11025;
- format.channels = 2;
- if ((err = snd_pcm_playback_format(snd_devhandle, &format)) < 0) {
- fprintf(stderr, "format setup failed: %s\n", snd_strerror( err ));
- snd_pcm_close( snd_devhandle );
- return -1;
- }
+ snd_pcm_hw_params_alloca(¶ms);
+ err = snd_pcm_hw_params_any(snd_devhandle, params);
+ if (err < 0) {
+ printf("ALSA: Error %s\n", snd_strerror(err));
+ return -1;
+ }
+ err = snd_pcm_hw_params_set_access(snd_devhandle, params, SND_PCM_ACCESS_RW_INTERLEAVED);
+ if (err < 0) {
+ printf("ALSA: Error %s\n", snd_strerror(err));
+ return -1;
+ }
+ err = snd_pcm_hw_params_set_format(snd_devhandle, params, SND_PCM_FORMAT_U8);
+ if (err < 0) {
+ printf("ALSA: Error %s\n", snd_strerror(err));
+ return -1;
+ }
+ err = snd_pcm_hw_params_set_channels(snd_devhandle, params, 2);
+ if (err < 0) {
+ printf("ALSA: Error %s\n", snd_strerror(err));
+ return -1;
+ }
+ tmp = 11025;
+ err = snd_pcm_hw_params_set_rate_near(snd_devhandle, params, &tmp, NULL);
+ if (err < 0) {
+ printf("ALSA: Error %s\n", snd_strerror(err));
+ return -1;
+ }
+ snd_pcm_hw_params_set_periods(snd_devhandle, params, 3, 0);
+ snd_pcm_hw_params_set_buffer_size(snd_devhandle,params, (SOUND_BUFFER_SIZE*3)/2);
- memset(¶ms, 0, sizeof(params));
- params.fragment_size=512;
- params.fragments_max=2;
- params.fragments_room=1;
- if ((err = snd_pcm_playback_params(snd_devhandle, ¶ms)) < 0) {
- fprintf(stderr, "params setup failed: %s\n", snd_strerror( err ));
- snd_pcm_close( snd_devhandle );
- return -1;
+ err = snd_pcm_hw_params(snd_devhandle, params);
+ if (err < 0) {
+ printf("ALSA: Error %s\n", snd_strerror(err));
+ return -1;
}
/* Start the mixer thread */
@@ -318,10 +354,10 @@
void digi_close()
{
if (!digi_initialised) return;
+ pthread_cancel(thread_id);
digi_initialised = 0;
- snd_pcm_close(snd_devhandle);
pthread_mutex_destroy(&mutex);
- pthread_cancel(thread_id);
+ snd_pcm_close(snd_devhandle);
}
static int get_free_slot()
@@ -586,7 +622,7 @@
int digi_link_sound_to_pos2( int soundnum, short segnum, short sidenum, vms_vector * pos, int forever, fix max_volume, fix max_distance )
{
int i, volume, pan;
- int soundnum;
+// int soundnum;
if ( max_volume < 0 ) return -1;
// if ( max_volume > F1_0 ) max_volume = F1_0;
--- d1x/2d/bitblt.c.cvs-fixes 2005-01-06 19:50:58.322092136 +0100
+++ d1x/2d/bitblt.c 2005-01-06 19:51:02.998381232 +0100
@@ -191,8 +191,10 @@
if (nbytes&1)
*dest++=*source++;
else {
+ unsigned short *sp=(unsigned short *)dest;
c=*source++;
- *((unsigned short *)dest)++=((short)c<<8)|(short)c;
+ *sp=((short)c<<8)|(short)c;
+ dest+=2;
}
}
}
--- d1x/main/titles.c.cvs-fixes 2005-01-06 19:50:58.318092744 +0100
+++ d1x/main/titles.c 2005-01-06 19:51:02.985383208 +0100
@@ -11,14 +11,20 @@
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
- * $Source: /usr/src/cvsroot/d1x/main/titles.c,v $
- * $Revision: 1.4 $
+ * $Source: /var/cvs/d1x/d1x/main/titles.c,v $
+ * $Revision: 1.6 $
* $Author: donut $
- * $Date: 1999/11/20 10:05:19 $
+ * $Date: 2003/03/09 06:41:01 $
*
* Routines to display title screens...
*
* $Log: titles.c,v $
+ * Revision 1.6 2003/03/09 06:41:01 donut
+ * change byte typedef to sbyte to avoid conflict with win32 byte which is unsigned
+ *
+ * Revision 1.5 2002/03/26 08:37:40 donut
+ * fix position of briefing animated door bitmap at non 320x200 resolutions
+ *
* Revision 1.4 1999/11/20 10:05:19 donut
* variable size menu patch from Jan Bobrowski. Variable menu font size support and a bunch of fixes for menus that didn't work quite right, by me (MPM).
*
@@ -464,8 +470,8 @@
}
switch (Animating_bitmap_type) {
- case 0: bitmap_canv = gr_create_sub_canvas(grd_curcanv, 220, 45, 64, 64); break;
- case 1: bitmap_canv = gr_create_sub_canvas(grd_curcanv, 220, 45, 94, 94); break; // Adam: Change here for your new animating bitmap thing. 94, 94 are bitmap size.
+ case 0: bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(45), 64, 64); break;
+ case 1: bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(45), 94, 94); break; // Adam: Change here for your new animating bitmap thing. 94, 94 are bitmap size.
default: Int3(); // Impossible, illegal value for Animating_bitmap_type
}
--- d1x/main/bm.c.cvs-fixes 2005-01-06 19:50:58.282098216 +0100
+++ d1x/main/bm.c 2005-01-06 19:51:02.950388528 +0100
@@ -164,7 +164,7 @@
cfread( &N_polygon_models, sizeof(int), 1, fp );
-#ifdef __alpha__
+#if defined(__alpha__) || defined(_LP64)
for (i=0; i<N_polygon_models; i++ ) {
cfread( &Polygon_models[i], sizeof(polymodel)-4, 1, fp );
/* this is a dirty hack */
--- d1x/main/credits.c.cvs-fixes 2005-01-06 19:50:58.287097456 +0100
+++ d1x/main/credits.c 2005-01-06 19:51:02.956387616 +0100
@@ -397,6 +397,7 @@
cfclose(file);
songs_play_song( SONG_TITLE, 1 );
free(fade_values_scalled);
+ free(buffer);
return;
}
}
--- d1x/main/playsave.c.cvs-fixes 2005-01-06 19:50:58.306094568 +0100
+++ d1x/main/playsave.c 2005-01-06 19:51:02.971385336 +0100
@@ -11,14 +11,17 @@
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
- * $Source: /usr/src/cvsroot/d1x/main/playsave.c,v $
- * $Revision: 1.2 $
+ * $Source: /var/cvs/d1x/d1x/main/playsave.c,v $
+ * $Revision: 1.3 $
* $Author: donut $
- * $Date: 1999/06/14 23:44:12 $
+ * $Date: 2003/02/16 10:44:56 $
*
* Functions to load & save player games
*
* $Log: playsave.c,v $
+ * Revision 1.3 2003/02/16 10:44:56 donut
+ * fix the weird bug where joystick fire button would do all the d1x key functions at once, when joining a udp game. (but going into config menu would fix it.) It was due to kc_set_controls() being called before read_player_d1x, so the d1x settings weren't getting noticed.
+ *
* Revision 1.2 1999/06/14 23:44:12 donut
* Orulz' svgalib/ggi/noerror patches.
*
@@ -227,7 +230,7 @@
#ifdef RCS
#pragma off (unreferenced)
-static char rcsid[] = "$Id: playsave.c,v 1.2 1999/06/14 23:44:12 donut Exp $";
+static char rcsid[] = "$Id: playsave.c,v 1.3 2003/02/16 10:44:56 donut Exp $";
#pragma on (unreferenced)
#endif
@@ -1343,10 +1346,6 @@
else if (fread(&Config_joystick_sensitivity, sizeof(ubyte), 1, file )!=1)
errno_ret=errno;
}
-
- if (errno_ret==EZERO) {
- kc_set_controls();
- }
}
if (fclose(file) && errno_ret==EZERO)
@@ -1386,6 +1385,9 @@
highest_secondary++;
}
+ if (errno_ret==EZERO) {
+ kc_set_controls();
+ }
return errno_ret;
}
--- d1x/main/controls.c.cvs-fixes 2005-01-06 19:50:58.285097760 +0100
+++ d1x/main/controls.c 2005-01-06 19:51:02.952388224 +0100
@@ -11,14 +11,17 @@
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
- * $Source: /usr/src/cvsroot/d1x/main/controls.c,v $
- * $Revision: 1.3 $
- * $Author: sekmu $
- * $Date: 2000/04/19 21:30:00 $
+ * $Source: /var/cvs/d1x/d1x/main/controls.c,v $
+ * $Revision: 1.4 $
+ * $Author: donut $
+ * $Date: 2003/07/11 21:32:28 $
*
* Code for controlling player movement
*
* $Log: controls.c,v $
+ * Revision 1.4 2003/07/11 21:32:28 donut
+ * make ship bobbing fps-independant
+ *
* Revision 1.3 2000/04/19 21:30:00 sekmu
* movable death-cam from WraithX
*
@@ -197,7 +200,7 @@
#ifdef RCS
#pragma off (unreferenced)
-static char rcsid[] = "$Id: controls.c,v 1.3 2000/04/19 21:30:00 sekmu Exp $";
+static char rcsid[] = "$Id: controls.c,v 1.4 2003/07/11 21:32:28 donut Exp $";
#pragma on (unreferenced)
#endif
@@ -271,6 +274,8 @@
if (obj->mtype.phys_info.flags & PF_WIGGLE) {
fix swiggle;
fix_fastsincos(GameTime, &swiggle, NULL);
+ if (FrameTime < F1_0) // Only scale wiggle if getting at least 1 FPS, to avoid causing the opposite problem.
+ swiggle = fixmul(swiggle*20, FrameTime); //make wiggle fps-independant (based on pre-scaled amount of wiggle at 20 FPS)
vm_vec_scale_add2(&obj->mtype.phys_info.velocity,&obj->orient.uvec,fixmul(swiggle,Player_ship->wiggle));
}
--- d1x/main/powerup.c.cvs-fixes 2005-01-06 19:50:58.316093048 +0100
+++ d1x/main/powerup.c 2005-01-06 19:51:02.981383816 +0100
@@ -11,14 +11,17 @@
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
- * $Source: /usr/src/cvsroot/d1x/main/powerup.c,v $
- * $Revision: 1.2 $
- * $Author: sekmu $
- * $Date: 1999/09/01 01:09:10 $
+ * $Source: /var/cvs/d1x/d1x/main/powerup.c,v $
+ * $Revision: 1.3 $
+ * $Author: donut $
+ * $Date: 2000/11/13 07:15:38 $
*
* Code for powerup objects.
*
* $Log: powerup.c,v $
+ * Revision 1.3 2000/11/13 07:15:38 donut
+ * fix autoselecting lasers even if primary autoselect turned off
+ *
* Revision 1.2 1999/09/01 01:09:10 sekmu
* forgot update for quad powerup for new hud views
*
@@ -156,7 +159,7 @@
#ifdef RCS
#pragma off (unreferenced)
-static char rcsid[] = "$Id: powerup.c,v 1.2 1999/09/01 01:09:10 sekmu Exp $";
+static char rcsid[] = "$Id: powerup.c,v 1.3 2000/11/13 07:15:38 donut Exp $";
#pragma on (unreferenced)
#endif
@@ -428,10 +431,12 @@
gauge_update_hud_mode=1;
//end this section addition -VR
used=1;
+ if (Allow_primary_cycle){//fix laser select even if autoselect off -MPM
if(Players[Player_num].flags&PLAYER_FLAGS_QUAD_LASERS)
maybe_select_primary(9+Players[Player_num].laser_level);
else
maybe_select_primary(5+Players[Player_num].laser_level);
+ }
}
if (!used && !(Game_mode & GM_MULTI) )
used = pick_up_energy();
@@ -495,7 +500,8 @@
//end this section addition -VR
//added on 10/8/98 by Victor Rachels for quad autoselect
//changed on 10/21/98 by Victor Rachels to add other lasers
- maybe_select_primary(9+Players[Player_num].laser_level);
+ if (Allow_primary_cycle)//fix laser select even if autoselect off -MPM
+ maybe_select_primary(9+Players[Player_num].laser_level);
//end change
//end this section addition
used=1;
--- d1x/main/netlist.c.cvs-fixes 2005-01-06 19:50:58.296096088 +0100
+++ d1x/main/netlist.c 2005-01-06 19:51:02.964386400 +0100
@@ -686,6 +686,7 @@
case KEY_ESC:
selected_game = -1;
done = 1;
+ break;
case KEYS_GR_TOGGLE_FULLSCREEN:
gr_toggle_fullscreen_menu();
break;
--- d1x/main/physics.c.cvs-fixes 2005-01-06 19:50:58.302095176 +0100
+++ d1x/main/physics.c 2005-01-06 19:51:02.967385944 +0100
@@ -633,7 +633,7 @@
if (obj == debug_obj) {
printf("object %d:\n start pos = %x %x %x\n",objnum,XYZ(&obj->pos));
printf(" thrust = %x %x %x\n",XYZ(&obj->mtype.phys_info.thrust));
- printf(" sim_time = %lx\n",sim_time);
+ printf(" sim_time = %x\n",sim_time);
}
//check for correct object segment
@@ -749,7 +749,7 @@
#ifdef EXTRA_DEBUG
if (obj == debug_obj) {
- printf(" FVI parms: p0 = %8x %8x %8x, segnum=%x, size=%lx\n",XYZ(&obj->pos),obj->segnum,obj->size);
+ printf(" FVI parms: p0 = %8x %8x %8x, segnum=%x, size=%x\n",XYZ(&obj->pos),obj->segnum,obj->size);
printf(" p1 = %8x %8x %8x\n",XYZ(&new_pos));
}
#endif
@@ -909,7 +909,7 @@
#ifndef NDEBUG
mprintf((0,"Bogus sim_time = %x, old = %x\n",sim_time,old_sim_time));
if (obj == debug_obj)
- printf(" Bogus sim_time = %lx, old = %lx, attempted_dist = %lx, actual_dist = %lx\n",sim_time,old_sim_time,attempted_dist,actual_dist);
+ printf(" Bogus sim_time = %x, old = %x, attempted_dist = %x, actual_dist = %x\n",sim_time,old_sim_time,attempted_dist,actual_dist);
//Int3(); Removed by Rob
#endif
sim_time = old_sim_time;
@@ -921,7 +921,7 @@
#ifdef EXTRA_DEBUG
if (obj == debug_obj)
- printf(" new sim_time = %lx\n",sim_time);
+ printf(" new sim_time = %x\n",sim_time);
#endif
}
@@ -977,7 +977,7 @@
#ifdef EXTRA_DEBUG
if (obj == debug_obj) {
printf(" sliding - wall_norm %x %x %x\n",XYZ(&hit_info.hit_wallnorm));
- printf(" wall_part %lx, new velocity = %x %x %x\n",wall_part,XYZ(&obj->mtype.phys_info.velocity));
+ printf(" wall_part %x, new velocity = %x %x %x\n",wall_part,XYZ(&obj->mtype.phys_info.velocity));
}
#endif
--- d1x/main/polyobj.c.cvs-fixes 2005-01-06 19:50:58.309094112 +0100
+++ d1x/main/polyobj.c 2005-01-06 19:51:02.975384728 +0100
@@ -11,14 +11,17 @@
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
- * $Source: /usr/src/cvsroot/d1x/main/polyobj.c,v $
- * $Revision: 1.1.1.1 $
+ * $Source: /var/cvs/d1x/d1x/main/polyobj.c,v $
+ * $Revision: 1.2 $
* $Author: donut $
- * $Date: 1999/06/14 22:11:08 $
+ * $Date: 2002/03/26 08:20:01 $
*
* Hacked-in polygon objects
*
* $Log: polyobj.c,v $
+ * Revision 1.2 2002/03/26 08:20:01 donut
+ * fix briefing spinning robot display in OGL
+ *
* Revision 1.1.1.1 1999/06/14 22:11:08 donut
* Import of d1x 1.37 source.
*
@@ -106,7 +109,7 @@
#ifdef RCS
#pragma off (unreferenced)
-static char rcsid[] = "$Id: polyobj.c,v 1.1.1.1 1999/06/14 22:11:08 donut Exp $";
+static char rcsid[] = "$Id: polyobj.c,v 1.2 2002/03/26 08:20:01 donut Exp $";
#pragma on (unreferenced)
#endif
@@ -139,6 +142,10 @@
#include "piggy.h"
#endif
+#ifdef OGL
+#include "ogl_init.h"
+#endif
+
polymodel Polygon_models[MAX_POLYGON_MODELS]; // = {&bot11,&bot17,&robot_s2,&robot_b2,&bot11,&bot17,&robot_s2,&robot_b2};
int N_polygon_models = 0;
@@ -755,13 +762,19 @@
{
vms_vector temp_pos=ZERO_VECTOR;
vms_matrix temp_orient = IDENTITY_MATRIX;
+#ifndef OGL
grs_canvas *save_canv = grd_curcanv,*temp_canv;
+#endif
//int save_light;
Assert(mn>=0 && mn<N_polygon_models);
+#ifdef OGL
+ ogl_start_offscreen_render(0, 0, grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h);
+#else
temp_canv = gr_create_canvas(save_canv->cv_bitmap.bm_w,save_canv->cv_bitmap.bm_h);
gr_set_current_canvas(temp_canv);
+#endif
gr_clear_canvas( BM_XRGB(0,0,0) );
g3_start_frame();
@@ -778,11 +791,17 @@
//Lighting_on = 0;
draw_polygon_model(&temp_pos,&temp_orient,NULL,mn,0,f1_0,NULL,NULL);
//Lighting_on = save_light;
+
+ g3_end_frame();
+#ifdef OGL
+ ogl_end_offscreen_render();
+#else
gr_set_current_canvas(save_canv);
gr_bitmap(0,0,&temp_canv->cv_bitmap);
gr_free_canvas(temp_canv);
+#endif
}
--- d1x/main/game.c.cvs-fixes 2005-01-06 19:50:58.294096392 +0100
+++ d1x/main/game.c 2005-01-06 19:51:02.961386856 +0100
@@ -1348,6 +1348,7 @@
i=arch_toggle_fullscreen_menu();
generic_key_handler(KEY_PADENTER,0);
+ generic_key_handler(KEY_ENTER,0);
key_flush();
return i;
d1x-cvs-fixes2.patch:
--- NEW FILE d1x-cvs-fixes2.patch ---
diff -urbBwN d1x.orig/arch/linux/hmiplay.c d1x/arch/linux/hmiplay.c
--- d1x.orig/arch/linux/hmiplay.c 2000-02-07 11:13:12.000000000 +0100
+++ d1x/arch/linux/hmiplay.c 2005-08-04 14:37:08.000000000 +0200
@@ -16,12 +16,14 @@
#include <fcntl.h>
#include <sys/types.h>
#include <sys/ipc.h>
+#define __USE_GNU //in recent glibc versions msgbuf is only defined if you have __USE_GNU defined
#include <sys/msg.h>
#include "music.h"
#include "cfile.h"
#include "u_mem.h"
+#include "args.h"
-#include <SDL_thread.h>
+#include <SDL/SDL_thread.h>
//#define WANT_AWE32 1
@@ -32,6 +34,19 @@
//#define WANT_MPU401 1
#ifdef WANT_MPU401
+
+unsigned char reset_genmidi[5] =
+ { 0x7e, 0x7f, 0x09, 0x01, 0xf7 };
+
+#define MIDI_RESET { \
+ SEQ_MIDIOUT(synth_dev,MIDI_SYSTEM_PREFIX); \
+ SEQ_MIDIOUT(synth_dev,reset_genmidi[0]); \
+ SEQ_MIDIOUT(synth_dev,reset_genmidi[1]); \
+ SEQ_MIDIOUT(synth_dev,reset_genmidi[2]); \
+ SEQ_MIDIOUT(synth_dev,reset_genmidi[3]); \
+ SEQ_MIDIOUT(synth_dev,reset_genmidi[4]); \
+}
+
#define MIDI_MESSAGE2(a,b) { \
SEQ_MIDIOUT(synth_dev,a); \
SEQ_MIDIOUT(synth_dev,b); \
@@ -60,6 +75,7 @@
Voice_info *voices;
unsigned char *data=NULL;
+char digi_last_midi_song[16] = "";
struct synth_info card_info;
@@ -180,7 +196,8 @@
}
if (card_info.synth_type==SYNTH_TYPE_MIDI) {
- // Insert some sort of midi reset here later.
+ MIDI_RESET;
+ SEQ_DUMPBUF();
} else
#endif
#ifdef WANT_AWE32
@@ -380,6 +397,8 @@
#endif
#ifdef WANT_MPU401
if (card_info.synth_type==SYNTH_TYPE_MIDI) {
+ MIDI_RESET;
+ SEQ_DUMPBUF();
} else
#endif
{
@@ -527,7 +546,7 @@
IPC_CREAT | 0660);
snd=malloc(sizeof(long) + 32);
snd->mtype=1;
- player_thread=SDL_CreateThread(play_hmi, NULL);
+ player_thread=SDL_CreateThread((int (*)(void *))play_hmi, NULL);
// player_pid = play_hmi();
}
if (strlen(message) < 16)
@@ -550,7 +569,8 @@
int do_ipc(int qid, struct msgbuf *buf, int flags)
{
int ipc_read;
- CFILE *fptr;
+ CFILE *fptr=NULL;
+ float last_volume = volume;
int l=0;
ipc_read = msgrcv(qid,buf,16,0,flags | MSG_NOERROR);
@@ -569,10 +589,24 @@
switch (buf->mtext[0])
{
case 'v':
- volume=(double) ((double) buf->mtext[0]/127.0);
+ volume=(double) (atof(buf->mtext+1)/128.0);
+ printf("vol %f->%f\n",last_volume,volume);
+ if (last_volume<=0 && volume>0) {
+ buf->mtext[0]='p';//start playing again if volume raised above 0
+ strcpy(buf->mtext+1, digi_last_midi_song);
+ //fall through to case 'p'
+ }else if (last_volume>0 && volume<=0) {
+ strcpy(buf->mtext, "s"); //stop playing if volume reduced to 0
+ stop = 2;
+ break;
+ }else
break;
case 'p':
+ if (buf->mtext[1]) {
+ strcpy(digi_last_midi_song, buf->mtext+1);
+ if (volume>0)
fptr=cfopen((buf->mtext+1),"rb");
+ }
if(fptr != NULL)
{
l = cfilelength(fptr);
@@ -580,8 +614,11 @@
cfread(data, l, 1, fptr);
cfclose(fptr);
printf ("good. fpr=%p l=%i data=%p\n", fptr, l, data);//##########3
- }
stop = 0;
+ } else {
+ strcpy(buf->mtext, "s"); //not playing, thus "stop".
+ stop = 2;
+ }
break;
case 's':
stop = 2;
@@ -590,6 +627,7 @@
// SDL_KillThread(player_thread);
break;
}
+// printf ("do_ipc %s ret %i\n", buf->mtext, ipc_read);//##########3
}
return ipc_read;
@@ -602,7 +640,7 @@
int n_chunks = 0;
int low_dtime;
int low_chunk;
- int csec;
+ int csec,lcsec;
// pid_t loc_pid;
int qid;
int ipc_read = 0;
@@ -635,8 +673,6 @@
rcv->mtype=1;
rcv->mtext[0]='0';
- sleep(2);
-
qid=msgget ((key_t) ('l'<<24) | ('d'<<16) | ('e'<<8) | 's', 0660);
if(qid == -1)
{
@@ -669,6 +705,8 @@
pos += (( (0xff & data[pos + 5]) << 8 ) + (0xff & data[pos + 4]));
}
+ lcsec=0;
+
SEQ_START_TIMER();
do
{
@@ -710,7 +748,11 @@
k = 0;
}
+ if (csec != lcsec) {
SEQ_WAIT_TIME(csec);
+ }
+
+ lcsec = csec;
t_info[low_chunk].status = do_track_event(data,&t_info[low_chunk].position);
@@ -761,13 +803,21 @@
}
void digi_play_midi_song( char * filename, char * melodic_bank, char * drum_bank, int loop ) {
- char buf[128];
+ if(FindArg("-nomusic"))
+ return;
+ if (!filename)
+ send_ipc("p");
+ else {
+ char buf[128];
sprintf(buf,"p%s",filename);
send_ipc(buf);
}
+}
void digi_set_midi_volume( int mvolume ) {
char buf[128];
+ if(FindArg("-nomusic"))
+ return;
sprintf(buf,"v%i",mvolume);
send_ipc(buf);
diff -urbBwN d1x.orig/arch/linux/joystick.c d1x/arch/linux/joystick.c
--- d1x.orig/arch/linux/joystick.c 2000-10-27 06:49:22.000000000 +0200
+++ d1x/arch/linux/joystick.c 2005-08-04 14:37:08.000000000 +0200
@@ -1,6 +1,6 @@
#include <stdlib.h>
#include <stdio.h>
-#include "joystick.h"
+#include <linux/joystick.h>
#include <sys/ioctl.h>
#include <fcntl.h>
#include <unistd.h>
@@ -162,6 +162,7 @@
ubyte joystick_read_raw_axis (ubyte mask, int *axes) {
int i;
+ if (!joy_installed) return 0;
j_Update_state();
for (i = 0; i <= j_num_axes; i++) {
@@ -339,6 +340,7 @@
int joy_get_button_state (int btn) {
+ if (!joy_installed) return 0;
if(btn >= j_num_buttons)
return 0;
j_Update_state ();
@@ -350,6 +352,7 @@
int joy_get_button_down_cnt (int btn) {
int downcount;
+ if (!joy_installed) return 0;
j_Update_state ();
downcount = j_button[btn].downcount;
@@ -362,6 +365,7 @@
//changed 6/24/99 to finally squish the timedown bug - Owen Evans
fix joy_get_button_down_time(int btn) {
fix downtime;
+ if (!joy_installed) return 0;
j_Update_state ();
if (j_button[btn].state) {
diff -urbBwN d1x.orig/arch/sdl/clipboard.c d1x/arch/sdl/clipboard.c
--- d1x.orig/arch/sdl/clipboard.c 1970-01-01 01:00:00.000000000 +0100
+++ d1x/arch/sdl/clipboard.c 2005-08-04 14:37:08.000000000 +0200
@@ -0,0 +1,89 @@
+#include "clipboard.h"
+
+#include <SDL/SDL.h>
+#include <SDL/SDL_syswm.h>
+#include <limits.h>
+#include <string.h>
+
+//adapted by Matthew Mueller from the Scrap 1.0 example by Sam Lantinga
+// ( see http://www.libsdl.org/projects/scrap/ )
+int getClipboardText(char *text, int strlength)
+{
+ int retval = 0;
+ SDL_SysWMinfo info;
+ SDL_VERSION(&info.version);
+ if ( SDL_GetWMInfo(&info) )
+ {
+ if ( info.subsystem == SDL_SYSWM_X11 )
+ {
+ Display *SDL_Display = info.info.x11.display;
+ Window SDL_Window = info.info.x11.window;
+ void (*Lock_Display)(void) = info.info.x11.lock_func;
+ void (*Unlock_Display)(void) = info.info.x11.unlock_func;
+
+ Window owner;
+ Atom selection;
+ Atom seln_type;
+ int seln_format;
+ unsigned long nbytes;
+ unsigned long overflow;
+ unsigned char *src;
+
+ /* Enable the special window hook events */
+ SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE);
+
+ Lock_Display();
+ owner = XGetSelectionOwner(SDL_Display, XA_PRIMARY);
+ Unlock_Display();
+ if ( (owner == None) || (owner == SDL_Window) )
+ {
+ owner = DefaultRootWindow(SDL_Display);
+ selection = XA_CUT_BUFFER0;
+ }
+ else
+ {
+ int selection_response = 0;
+ SDL_Event event;
+
+ owner = SDL_Window;
+ Lock_Display();
+ selection = XInternAtom(SDL_Display, "SDL_SELECTION", False);
+ XConvertSelection(SDL_Display, XA_PRIMARY, XA_STRING,
+ selection, owner, CurrentTime);
+ Unlock_Display();
+ while ( ! selection_response )
+ {
+ SDL_WaitEvent(&event);
+ if ( event.type == SDL_SYSWMEVENT )
+ {
+ XEvent xevent = event.syswm.msg->event.xevent;
+
+ if ( (xevent.type == SelectionNotify) &&
+ (xevent.xselection.requestor == owner) )
+ selection_response = 1;
+ }
+ }
+ }
+ Lock_Display();
+ if ( XGetWindowProperty(SDL_Display, owner, selection, 0, INT_MAX/4,
+ False, XA_STRING, &seln_type, &seln_format,
+ &nbytes, &overflow, &src) == Success )
+ {
+ if ( seln_type == XA_STRING )
+ {
+ strncpy(text, src, strlength);
+ retval = nbytes;
+ }
+ XFree(src);
+ }
+ Unlock_Display();
+
+ SDL_EventState(SDL_SYSWMEVENT, SDL_DISABLE);
+ }
+ //else
+ // SDL is not running on X11
+
+ }
+
+ return retval;
+}
diff -urbBwN d1x.orig/arch/sdl/makefile d1x/arch/sdl/makefile
--- d1x.orig/arch/sdl/makefile 2000-01-17 06:58:38.000000000 +0100
+++ d1x/arch/sdl/makefile 2005-08-04 14:37:08.000000000 +0200
@@ -9,7 +9,7 @@
endif
ifdef SDL_INPUT
-OBJECTS += event.$(OBJ) key_arch.$(OBJ) mouse.$(OBJ)
+OBJECTS += event.$(OBJ) key_arch.$(OBJ) mouse.$(OBJ) clipboard.$(OBJ)
endif
ifdef SDL_VIDEO
diff -urbBwN d1x.orig/include/clipboard.h d1x/include/clipboard.h
--- d1x.orig/include/clipboard.h 1970-01-01 01:00:00.000000000 +0100
+++ d1x/include/clipboard.h 2005-08-04 14:37:42.000000000 +0200
@@ -0,0 +1,9 @@
+#ifndef _CLIPBOARD_H
+#define _CLIPBOARD_H
+
+#define MAX_PASTE_SIZE 36
+
+// fills the specified buffer with clipboard text. returns number chars copied
+extern int getClipboardText(char *text, int strlength);
+
+#endif
diff -urbBwN d1x.orig/main/credits.c d1x/main/credits.c
--- d1x.orig/main/credits.c 2005-07-31 11:47:39.000000000 +0200
+++ d1x/main/credits.c 2005-08-04 14:37:08.000000000 +0200
@@ -11,14 +11,17 @@
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
- * $Source: /usr/src/cvsroot/d1x/main/credits.c,v $
- * $Revision: 1.3 $
+ * $Source: /var/cvs/d1x/d1x/main/credits.c,v $
+ * $Revision: 1.4 $
* $Author: donut $
- * $Date: 1999/11/20 10:05:16 $
+ * $Date: 2001/07/27 19:54:35 $
*
* Routines to display the credits.
*
* $Log: credits.c,v $
+ * Revision 1.4 2001/07/27 19:54:35 donut
+ * fix minor memleaks in credits
+ *
* Revision 1.3 1999/11/20 10:05:16 donut
* variable size menu patch from Jan Bobrowski. Variable menu font size support and a bunch of fixes for menus that didn't work quite right, by me (MPM).
*
@@ -150,7 +153,7 @@
#ifdef RCS
#pragma off (unreferenced)
-static char rcsid[] = "$Id: credits.c,v 1.3 1999/11/20 10:05:16 donut Exp $";
+static char rcsid[] = "$Id: credits.c,v 1.4 2001/07/27 19:54:35 donut Exp $";
#pragma on (unreferenced)
#endif
@@ -230,18 +233,8 @@
ROW_SPACING=names_font->ft_h+1;
l = SHEIGHT;
- fade_values_scalled = malloc(l);
- scale_line(fade_values, fade_values_scalled, 200, l);//hey, why not? Its just a one dimensional bitmap :) -MPM
-
-// memset(fade_values_scalled, 31, l);
-// memcpy(fade_values_scalled, fade_values, 100);
-// memcpy(fade_values_scalled+l-100, fade_values+100, 100);
set_screen_mode(SCREEN_MENU);
num_lines = l/ROW_SPACING + 1;
- buffer = malloc(num_lines*80);// l*80); <--typo? -MPM
-
- // Clear out all tex buffer lines.
- for (i=0; i<num_lines; i++ ) buffer[i][0] = 0;
have_bin_file = 0;
file = cfopen( "credits.tex", "rb" );
@@ -260,6 +253,16 @@
return;
}
+ fade_values_scalled = malloc(l);
+ scale_line(fade_values, fade_values_scalled, 200, l);//hey, why not? Its just a one dimensional bitmap :) -MPM
+// memset(fade_values_scalled, 31, l);
+// memcpy(fade_values_scalled, fade_values, 100);
+// memcpy(fade_values_scalled+l-100, fade_values+100, 100);
+
+ buffer = malloc(num_lines*80);
+ // Clear out all tex buffer lines.
+ for (i=0; i<num_lines; i++ ) buffer[i][0] = 0;
+
songs_play_song( SONG_CREDITS, 0 );
gr_remap_bitmap_good( &backdrop,backdrop_palette, -1, -1 );
diff -urbBwN d1x.orig/main/game.c d1x/main/game.c
--- d1x.orig/main/game.c 2005-07-31 11:47:39.000000000 +0200
+++ d1x/main/game.c 2005-08-04 14:37:08.000000000 +0200
@@ -1333,6 +1333,7 @@
//added 2000/06/19 Matthew Mueller - hack to fix "infinite toggle" problem
//it seems to be that the screen mode change takes long enough that the key has already sent repeat codes, or that its unpress event gets dropped, etc. This is a somewhat ugly fix, but it works.
generic_key_handler(KEY_PADENTER,0);
+ generic_key_handler(KEY_ENTER,0);
key_flush();
//end addition -MM
return i;
diff -urbBwN d1x.orig/main/kmatrix.c d1x/main/kmatrix.c
--- d1x.orig/main/kmatrix.c 1999-06-15 00:08:16.000000000 +0200
+++ d1x/main/kmatrix.c 2005-08-04 14:37:08.000000000 +0200
@@ -11,14 +11,17 @@
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
- * $Source: /usr/src/cvsroot/d1x/main/kmatrix.c,v $
- * $Revision: 1.1.1.1 $
+ * $Source: /var/cvs/d1x/d1x/main/kmatrix.c,v $
+ * $Revision: 1.2 $
* $Author: donut $
- * $Date: 1999/06/14 22:08:16 $
+ * $Date: 2002/03/26 22:10:09 $
*
* Kill matrix displayed at end of level.
*
* $Log: kmatrix.c,v $
+ * Revision 1.2 2002/03/26 22:10:09 donut
+ * fix multiplayer endlevel score display in high res
+ *
* Revision 1.1.1.1 1999/06/14 22:08:16 donut
* Import of d1x 1.37 source.
*
@@ -99,7 +102,7 @@
#ifdef RCS
#pragma off (unreferenced)
-static char rcsid[] = "$Id: kmatrix.c,v 1.1.1.1 1999/06/14 22:08:16 donut Exp $";
+static char rcsid[] = "$Id: kmatrix.c,v 1.2 2002/03/26 22:10:09 donut Exp $";
#pragma on (unreferenced)
#endif
@@ -139,6 +142,16 @@
#include "hudlog.h"
//end addition -MM
+static int rescale_x(int x)
+{
+ return x * GWIDTH / 320;
+}
+
+static int rescale_y(int y)
+{
+ return y * GHEIGHT / 200;
+}
+
#define CENTERING_OFFSET(x) ((300 - (70 + (x)*25 ))/2)
int kmatrix_kills_changed = 0;
@@ -147,15 +160,15 @@
{
int j, x, y;
- y = 50+i*9;
+ y = rescale_y(50+i*9);
// Print player name.
- gr_printf( CENTERING_OFFSET(N_players), y, "%s", Players[sorted[i]].callsign );
+ gr_printf( rescale_x(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
for (j=0; j<N_players; j++) {
- x = 70 + CENTERING_OFFSET(N_players) + j*25;
+ x = rescale_x(70 + CENTERING_OFFSET(N_players) + j*25);
if (sorted[i]==sorted[j]) {
if (kill_matrix[sorted[i]][sorted[j]] == 0) {
@@ -177,7 +190,7 @@
}
- x = 70 + CENTERING_OFFSET(N_players) + N_players*25;
+ x = rescale_x(70 + CENTERING_OFFSET(N_players) + N_players*25);
gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
gr_printf( x ,y,"%4d",Players[sorted[i]].net_kills_total);
}
@@ -195,14 +208,14 @@
else
color = sorted[j];
- x = 70 + CENTERING_OFFSET(N_players) + j*25;
+ x = rescale_x(70 + CENTERING_OFFSET(N_players) + j*25);
gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
- gr_printf( x, 40, "%c", Players[sorted[j]].callsign[0] );
+ gr_printf( x, rescale_y(40), "%c", Players[sorted[j]].callsign[0] );
}
- x = 70 + CENTERING_OFFSET(N_players) + N_players*25;
+ x = rescale_x(70 + CENTERING_OFFSET(N_players) + N_players*25);
gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
- gr_printf( x, 40, TXT_KILLS);
+ gr_printf( x, rescale_y(40), TXT_KILLS);
}
@@ -212,26 +225,26 @@
{
int j, x, y;
- y = 55 + N_players * 9;
+ y = rescale_y(55 + N_players * 9);
// gr_set_fontcolor(gr_getcolor(player_rgb[j].r,player_rgb[j].g,player_rgb[j].b),-1 );
gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
- x = CENTERING_OFFSET(N_players);
+ x = rescale_x(CENTERING_OFFSET(N_players));
gr_printf( x, y, TXT_DEATHS );
for (j=0; j<N_players; j++) {
- x = 70 + CENTERING_OFFSET(N_players) + j*25;
+ x = rescale_x(70 + CENTERING_OFFSET(N_players) + j*25);
gr_printf( x, y, "%d", Players[sorted[j]].net_killed_total );
}
- y = 55 + 72 + 12;
- x = 35;
+ y = rescale_y(55 + 72 + 12);
+ x = rescale_x(35);
{
int sw, sh, aw;
gr_get_string_size(TXT_PRESS_ANY_KEY2, &sw, &sh, &aw);
- gr_printf( 160-(sw/2), y, TXT_PRESS_ANY_KEY2);
+ gr_printf( rescale_x(160)-(sw/2), y, TXT_PRESS_ANY_KEY2);
}
}
@@ -246,12 +259,12 @@
gr_set_current_canvas(NULL);
- pcx_error = pcx_read_bitmap("STARS.PCX",&grd_curcanv->cv_bitmap,grd_curcanv->cv_bitmap.bm_type,NULL);
+ pcx_error = pcx_read_fullscr("STARS.PCX", NULL);
Assert(pcx_error == PCX_ERROR_NONE);
grd_curcanv->cv_font = Gamefonts[GFONT_MEDIUM_3];
- gr_string( 0x8000, 15, TXT_KILL_MATRIX_TITLE );
+ gr_string( 0x8000, rescale_y(15), TXT_KILL_MATRIX_TITLE );
grd_curcanv->cv_font = Gamefonts[GFONT_SMALL];
diff -urbBwN d1x.orig/main/newmenu.c d1x/main/newmenu.c
--- d1x.orig/main/newmenu.c 2005-08-03 19:29:19.000000000 +0200
+++ d1x/main/newmenu.c 2005-08-04 14:37:08.000000000 +0200
@@ -11,14 +11,17 @@
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
- * $Source: /usr/src/cvsroot/d1x/main/newmenu.c,v $
- * $Revision: 1.13 $
+ * $Source: /var/cvs/d1x/d1x/main/newmenu.c,v $
+ * $Revision: 1.14 $
* $Author: donut $
- * $Date: 2000/10/28 10:02:48 $
+ * $Date: 2003/06/27 10:06:59 $
*
* Routines for menus.
*
* $Log: newmenu.c,v $
+ * Revision 1.14 2003/06/27 10:06:59 donut
+ * make keypad enter numbers in input fields, and allow pasting from clipboard (patch from sekmu)
+ *
* Revision 1.13 2000/10/28 10:02:48 donut
* scale menu bevels too
*
@@ -518,7 +521,7 @@
#ifdef RCS
#pragma off (unreferenced)
-static char rcsid[] = "$Id: newmenu.c,v 1.13 2000/10/28 10:02:48 donut Exp $";
+static char rcsid[] = "$Id: newmenu.c,v 1.14 2003/06/27 10:06:59 donut Exp $";
#pragma on (unreferenced)
#endif
@@ -528,6 +531,8 @@
#include <stdarg.h>
#include <ctype.h>
+#include "clipboard.h"
+
#include "error.h"
#include "types.h"
#include "gr.h"
@@ -1288,6 +1293,21 @@
k = key_inkey();
+ switch( k )
+ {
+ case KEY_PAD0: k = KEY_0; break;
+ case KEY_PAD1: k = KEY_1; break;
+ case KEY_PAD2: k = KEY_2; break;
+ case KEY_PAD3: k = KEY_3; break;
+ case KEY_PAD4: k = KEY_4; break;
+ case KEY_PAD5: k = KEY_5; break;
+ case KEY_PAD6: k = KEY_6; break;
+ case KEY_PAD7: k = KEY_7; break;
+ case KEY_PAD8: k = KEY_8; break;
+ case KEY_PAD9: k = KEY_9; break;
+ case KEY_PADPERIOD: k = KEY_PERIOD; break;
+ }
+
if (subfunction)
(*subfunction)(nitems,item,&k,choice);
@@ -1327,6 +1347,45 @@
old_choice = choice;
switch( k ) {
+ case KEY_V + KEY_CTRLED:
+ case KEY_INSERT + KEY_SHIFTED:
+ if(item[choice].type==NM_TYPE_INPUT)
+ {
+ char cbtext[MAX_PASTE_SIZE+1];
+ memset(cbtext,0,MAX_PASTE_SIZE+1);
+ int ret = getClipboardText(cbtext,MAX_PASTE_SIZE);
+ if(ret)
+ {
+ int idx;
+
+ if (item[choice].value==-1)
+ {
+ item[choice].value = 0;
+ }
+
+ for(idx = 0 ; (idx < ret) && (item[choice].value < item[choice].text_len ) ; idx++ )
+ {
+ int ascii = cbtext[idx];
+ int allowed;
+
+ allowed = char_allowed(ascii);
+ if (!allowed && ascii==' ' && char_allowed('_'))
+ {
+ ascii = '_';
+ allowed=1;
+ }
+
+ if (allowed)
+ {
+ item[choice].text[item[choice].value++] = ascii;
+ item[choice].text[item[choice].value] = 0;
+ item[choice].redraw=1;
+ }
+ }
+ k = -1;
+ }
+ }
+ break;
case KEY_TAB + KEY_SHIFTED:
case KEY_UP:
case KEY_PAD8:
@@ -1437,7 +1496,7 @@
}
- if ( choice > -1 ) {
+ if ( (choice > -1) && (k != -1)) {
int ascii;
if ( ((item[choice].type==NM_TYPE_INPUT)||((item[choice].type==NM_TYPE_INPUT_MENU)&&(item[choice].group==1)) )&& (old_choice==choice) ) {
d1x-fix-rebirth-ogl.patch:
--- NEW FILE d1x-fix-rebirth-ogl.patch ---
diff -ur d1x.orig/arch/ogl/gr.c d1x/arch/ogl/gr.c
--- d1x.orig/arch/ogl/gr.c 2006-08-20 23:13:25.000000000 +0200
+++ d1x/arch/ogl/gr.c 2006-08-20 23:14:01.000000000 +0200
@@ -64,7 +64,8 @@
int gr_toggle_fullscreen(void){
gr_do_fullscreen(!ogl_fullscreen);
// grd_curscreen->sc_mode=0;//hack to get it to reset screen mode
- glFlush(); // ZICO - prevents black screen, screen glitches etc.
+ if (gl_initialized)
+ glFlush(); // ZICO - prevents black screen, screen glitches etc.
return ogl_fullscreen;
}
d1x-fix.patch:
--- NEW FILE d1x-fix.patch ---
--- d1x/main/gameseg.h.orig Sun Jun 25 10:34:29 2000
+++ d1x/main/gameseg.h Sun Jun 2 01:25:12 2002
@@ -170,7 +170,7 @@
segmasks get_seg_masks(vms_vector *checkp,int segnum,fix rad, char *calling_file, int calling_linenum);
//this macro returns true if the segnum for an object is correct
-#define check_obj_seg(obj) (get_seg_masks(&(obj)->pos,(obj)->segnum,0).centermask == 0)
+#define check_obj_seg(obj) (get_seg_masks(&(obj)->pos,(obj)->segnum,0,__FILE__,__LINE__).centermask == 0)
//Tries to find a segment for a point, in the following way:
// 1. Check the given segment
--- d1x/main/gamesave.c.orig Thu Sep 2 15:50:13 1999
+++ d1x/main/gamesave.c Sun Jun 2 01:30:58 2002
@@ -302,6 +302,7 @@
#include "inferno.h"
#ifdef EDITOR
#include "editor/editor.h"
+#include "strutil.h"
#endif
#include "error.h"
#include "object.h"
--- d1x/editor/med.c.orig Tue Jun 15 00:03:43 1999
+++ d1x/editor/med.c Sun Jun 2 01:33:50 2002
@@ -765,7 +765,7 @@
int DosShell()
{
- int ok, w, h;
+ int w, h;
grs_bitmap * save_bitmap;
// Save the current graphics state.
--- d1x/editor/autosave.c.orig Tue Jun 15 00:02:47 1999
+++ d1x/editor/autosave.c Sun Jun 2 01:35:05 2002
@@ -130,6 +130,7 @@
#include "mono.h"
#include "u_mem.h"
#include "ui.h"
+#include "strutil.h"
#define AUTOSAVE_PERIOD 5 // Number of minutes for timed autosave
--- d1x/editor/eobject.c.orig Tue Jun 15 00:03:00 1999
+++ d1x/editor/eobject.c Sun Jun 2 01:36:22 2002
@@ -569,7 +569,7 @@
int segnum;
for (segnum=0;segnum <= Highest_segment_index; segnum++) {
- segmasks result = get_seg_masks(&obj->pos,segnum,0);
+ segmasks result = get_seg_masks(&obj->pos,segnum,0,__FILE__,__LINE__);
if (result.centermask == 0) {
int fate;
fvi_info hit_info;
@@ -604,7 +604,7 @@
// Return 0 if object is in expected segment, else return 1
int verify_object_seg(object *objp, vms_vector *newpos)
{
- segmasks result = get_seg_masks(newpos, objp->segnum, objp->size);
+ segmasks result = get_seg_masks(newpos, objp->segnum, objp->size, __FILE__, __LINE__);
if (result.facemask == 0)
return 0;
@@ -974,7 +974,7 @@
{
object *objp = &Objects[objnum];
- segmasks result = get_seg_masks(newpos, objp->segnum, objp->size);
+ segmasks result = get_seg_masks(newpos, objp->segnum, objp->size, __FILE__, __LINE__);
if (result.facemask == 0) {
//mprintf((0, "Object #%i moved from (%7.3f %7.3f %7.3f) to (%7.3f %7.3f %7.3f)\n", objnum, f2fl(objp->pos.x), f2fl(objp->pos.y), f2fl(objp->pos.z), f2fl(newpos->x), f2fl(newpos->y), f2fl(newpos->z)));
--- d1x/editor/kgame.c.orig Tue Jun 15 00:03:24 1999
+++ d1x/editor/kgame.c Sun Jun 2 01:37:10 2002
@@ -177,7 +177,7 @@
Perm_player_segnum = -1;
if (Perm_player_segnum!=-1) {
- if (get_seg_masks(&Perm_player_position,Perm_player_segnum,0).centermask==0) {
+ if (get_seg_masks(&Perm_player_position,Perm_player_segnum,0,__FILE__,__LINE__).centermask==0) {
ConsoleObject->pos = Perm_player_position;
obj_relink(ConsoleObject-Objects,Perm_player_segnum);
ConsoleObject->orient = Perm_player_orient;
--- d1x/editor/segment.c.orig Thu Sep 2 15:37:06 1999
+++ d1x/editor/segment.c Sun Jun 2 01:38:12 2002
@@ -2223,7 +2223,7 @@
for (i=0;i<=Highest_segment_index; i++) {
if (i != segnum) {
- masks = get_seg_masks(&segcenter, i, 0);
+ masks = get_seg_masks(&segcenter, i, 0, __FILE__, __LINE__);
if (masks.centermask == 0) {
mprintf((0, "Segment %i center is contained in segment %i\n", segnum, i));
continue;
@@ -2234,7 +2234,7 @@
vm_vec_sub(&pdel, &Vertices[Segments[segnum].verts[v]], &segcenter);
vm_vec_scale_add(&presult, &segcenter, &pdel, (F1_0*15)/16);
- masks = get_seg_masks(&presult, i, 0);
+ masks = get_seg_masks(&presult, i, 0, __FILE__, __LINE__);
if (masks.centermask == 0) {
mprintf((0, "Segment %i near vertex %i is contained in segment %i\n", segnum, v, i));
break;
--- d1x/editor/func.c.orig Tue Jun 15 00:03:05 1999
+++ d1x/editor/func.c Sun Jun 2 01:39:06 2002
@@ -40,6 +40,7 @@
#include <string.h>
#include "func.h"
+#include "strutil.h"
#define MAX_PARAMS 10
--- d1x/ui/mouse.c.orig Tue Jun 15 00:14:39 1999
+++ d1x/ui/mouse.c Sun Jun 2 01:41:23 2002
@@ -55,7 +55,7 @@
#include <stdlib.h>
#ifdef __SDL__
-#include "SDL.h"
+#include <SDL/SDL.h>
#endif
#include "u_mem.h"
@@ -168,7 +168,7 @@
{
int buttons,w,h;
#ifdef __LINUX__
- Uint16 new_x, new_y;
+ int new_x, new_y;
buttons = SDL_GetMouseState(&new_x,&new_y);
Mouse.dx = new_x - Mouse.x;
Mouse.dy = new_y - Mouse.y;
d1x-fixc.patch:
--- NEW FILE d1x-fixc.patch ---
--- d1x/2d/2dsline.c.orig 1999-10-14 06:48:21.000000000 +0200
+++ d1x/2d/2dsline.c 2004-01-18 19:48:31.746835235 +0100
@@ -131,8 +131,10 @@
void gr_linear_darken(ubyte * dest, int darkening_level, int count, ubyte * fade_table) {
register int i;
- for (i=0;i<count;i++)
- *dest=fade_table[(*dest++)+(darkening_level*256)];
+ for (i=0;i<count;i++) {
+ *dest=fade_table[(*dest)+(darkening_level*256)];
+ dest++;
+ }
}
#endif
d1x-gcc3.patch:
--- NEW FILE d1x-gcc3.patch ---
--- d1x/include/vecmat.h.orig Tue Jun 15 00:02:28 1999
+++ d1x/include/vecmat.h Sat Oct 12 02:00:57 2002
@@ -247,8 +247,8 @@
#ifdef __WATCOMC__
#pragma aux vm_vec_make "*_" parm [eax] [edx] [ebx] [ecx] value [eax] modify exact [] = \
-"mov 0[eax],edx" \
-"mov 4[eax],ebx" \
+"mov 0[eax],edx" \
+"mov 4[eax],ebx" \
"mov 8[eax],ecx";
#endif
@@ -258,8 +258,8 @@
#ifdef __WATCOMC__
#pragma aux vm_angvec_make "*_" parm [eax] [dx] [bx] [cx] value [eax] modify exact [] = \
-"mov 0[eax],dx" \
-"mov 2[eax],bx" \
+"mov 0[eax],dx" \
+"mov 2[eax],bx" \
"mov 4[eax],cx";
#endif
@@ -470,20 +470,20 @@
#ifdef INLINE
#ifdef __WATCOMC__
#pragma aux vm_vec_dotprod parm [esi] [edi] value [eax] modify exact [eax ebx ecx edx] = \
-"mov eax,[esi]" \
-"imul dword ptr [edi]" \
-"mov ebx,eax" \
-"mov ecx,edx" \
-\
-"mov eax,4[esi]" \
-"imul dword ptr 4[edi]" \
-"add ebx,eax" \
-"adc ecx,edx" \
-\
-"mov eax,8[esi]" \
-"imul dword ptr 8[edi]" \
-"add eax,ebx" \
-"adc edx,ecx" \
+"mov eax,[esi]" \
+"imul dword ptr [edi]" \
+"mov ebx,eax" \
+"mov ecx,edx" \
+\
+"mov eax,4[esi]" \
+"imul dword ptr 4[edi]" \
+"add ebx,eax" \
+"adc ecx,edx" \
+\
+"mov eax,8[esi]" \
+"imul dword ptr 8[edi]" \
+"add eax,ebx" \
+"adc edx,ecx" \
\
"shrd eax,edx,16";
--- d1x/arch/linux/linuxnet.c.orig Mon Feb 7 11:26:06 2000
+++ d1x/arch/linux/linuxnet.c Sat Oct 12 02:03:10 2002
@@ -1,5 +1,6 @@
#include "types.h"
+#include <string.h>
#include "ipx_drv.h"
#include "ipx_bsd.h"
--- d1x/arch/linux/include/ukali.h.orig Tue Jun 15 00:01:50 1999
+++ d1x/arch/linux/include/ukali.h Sat Oct 12 02:03:39 2002
@@ -69,4 +69,4 @@
int KaliSendPacket(int hand, char *data, int len, kaliaddr_ipx *to);
int KaliReceivePacket(int hand, char *data, int len, kaliaddr_ipx *from);
-#endif __UKALI_H__
+#endif
--- d1x/main/ip_base.h.orig Wed Mar 1 10:21:46 2000
+++ d1x/main/ip_base.h Sat Oct 12 02:10:39 2002
@@ -5,9 +5,9 @@
#ifndef ___IP_BASE_H
#define ___IP_BASE_H
-#include <map.h>
-#include <list.h>
-#include <algo.h>
+#include <map>
+#include <list>
+#include <algorithm>
extern "C" {
#include "ip_basec.h"
#include "fix.h"
@@ -17,6 +17,8 @@
#include "timer.h"
}
+using namespace std;
+
class ip_addr;//prototype for arch_ip_queryhost
#include "ipclient.h"
--- d1x/arch/sdl/digi.c.orig Thu May 25 03:11:50 2000
+++ d1x/arch/sdl/digi.c Sat Oct 12 02:12:19 2002
@@ -214,8 +214,8 @@
sldata = sl->samples;
}
v = *(sldata++) - 0x80;
- *(sp++) = mix8[ *sp + fixmul(v, vl) + 0x80 ];
- *(sp++) = mix8[ *sp + fixmul(v, vr) + 0x80 ];
+ *(sp) = mix8[ *sp + fixmul(v, vl) + 0x80 ]; sp++;
+ *(sp) = mix8[ *sp + fixmul(v, vr) + 0x80 ]; sp++;
}
sl->position = sldata - sl->samples;
}
--- d1x/texmap/scanline.c.orig Wed Dec 8 02:08:10 1999
+++ d1x/texmap/scanline.c Sat Oct 12 02:13:27 2002
@@ -86,7 +86,7 @@
fade = tmap_flat_shade_value<<8;
for (x= fx_xright-fx_xleft+1 ; x > 0; --x ) {
- *dest++ = gr_fade_table[ fade |(*dest)];
+ *dest = gr_fade_table[ fade |(*dest)]; dest++;
}
}
--- d1x/main/game.c.orig Sat Oct 12 02:13:49 2002
+++ d1x/main/game.c Sat Oct 12 02:15:14 2002
@@ -2710,7 +2710,7 @@
//DEFINE_CHEAT needs to be done this weird way since stupid c macros can't (portably) handle multiple args, nor can they realize that within {}'s should all be the same arg. blah.
#define DEFINE_CHEAT(name) int cheat_ ## name ## _index;\
- ubyte cheat_ ## name ## []
+ ubyte cheat_ ## name []
DEFINE_CHEAT(frametime)={KEY_F, KEY_R, KEY_A, KEY_M, KEY_E, KEY_T, KEY_I, KEY_M, KEY_E};
int gr_renderstats=0;
--- d1x/main/netlist.c.orig Sat Oct 28 11:31:08 2000
+++ d1x/main/netlist.c Sat Oct 12 02:18:28 2002
@@ -297,7 +297,7 @@
if(game.flags & NETFLAG_ENABLE_ALT_VULCAN)
info+=sprintf(info,"\n Alt Vulcan");
info+=sprintf(info,"\n Banned");
-#define NETFLAG_SHOW_BANNED(D,V) if (!(game.flags&NETFLAG_DO ## D)) {if (i>3) i=0; else i++; info+=sprintf(info,"%c " ## #V,i?sep0:'\n');b++;sep0=',';}
+#define NETFLAG_SHOW_BANNED(D,V) if (!(game.flags&NETFLAG_DO ## D)) {if (i>3) i=0; else i++; info+=sprintf(info,"%c " #V,i?sep0:'\n');b++;sep0=',';}
NETFLAG_SHOW_BANNED(LASER,laser);
NETFLAG_SHOW_BANNED(QUAD,quad);
NETFLAG_SHOW_BANNED(VULCAN,vulcan);
d1x-gcc34.patch:
--- NEW FILE d1x-gcc34.patch ---
--- d1x/main/custom.c.gcc34 2004-11-27 15:26:06.953447136 +0100
+++ d1x/main/custom.c 2004-11-27 15:28:38.088471120 +0100
@@ -279,7 +279,9 @@
Error( "Error modifying selector base in custom.c\n" );
#endif
if ( cip->flags & BM_FLAG_RLE ) {
- *(((int *)p)++) = j;
+ int *ip = (int *)p;
+ *ip = j;
+ p += 4;
j -= 4;
}
if (cfread(p, 1, j, f) < 1)
d1x-gcc43.patch:
--- NEW FILE d1x-gcc43.patch ---
diff -up d1x/main/ipclient.cpp~ d1x/main/ipclient.cpp
--- d1x/main/ipclient.cpp~ 2008-07-23 15:53:27.000000000 +0200
+++ d1x/main/ipclient.cpp 2008-07-23 15:53:27.000000000 +0200
@@ -2,6 +2,8 @@
* ipclient.cpp - udp/ip client code
* added 2000/02/07 Matt Mueller
*/
+#include <string.h>
+
extern "C"{
#include "mono.h"
#include "key.h"
diff -up d1x/main/ipserver.cpp~ d1x/main/ipserver.cpp
--- d1x/main/ipserver.cpp~ 2008-07-23 15:56:10.000000000 +0200
+++ d1x/main/ipserver.cpp 2008-07-23 15:56:10.000000000 +0200
@@ -4,6 +4,7 @@
*/
#include <stdlib.h>
+#include <string.h>
#include <sys/types.h>
#include <sys/time.h>
#include <signal.h>
diff -up d1x/2d/bitblt.c~ d1x/2d/bitblt.c
--- d1x/2d/bitblt.c~ 2008-07-23 16:02:36.000000000 +0200
+++ d1x/2d/bitblt.c 2008-07-23 16:02:36.000000000 +0200
@@ -1026,7 +1026,7 @@ void gr_bm_ubitblt0x_rle(int w, int h, i
// rescalling bitmaps, 10/14/99 Jan Bobrowski jb at wizard.ae.krakow.pl
-inline void scale_line(byte *in, byte *out, int ilen, int olen)
+void scale_line(byte *in, byte *out, int ilen, int olen)
{
int a = olen/ilen, b = olen%ilen;
int c = 0, i;
diff -up d1x/arch/sdl/digi.c~ d1x/arch/sdl/digi.c
--- d1x/arch/sdl/digi.c~ 2008-07-23 16:31:07.000000000 +0200
+++ d1x/arch/sdl/digi.c 2008-07-23 16:31:07.000000000 +0200
@@ -32,7 +32,8 @@
: "rm"(y), "i"(16), "0"(x)); \
_ax; \
})
-extern inline fix fixmul(fix x, fix y) { return do_fixmul(x,y); }
+static inline fix inlinefixmul(fix x, fix y) { return do_fixmul(x,y); }
+#define fixmul(a, b) inlinefixmul(a, b)
#endif
#endif
//end edit by adb
d1x-gnuasm.patch:
--- NEW FILE d1x-gnuasm.patch ---
diff -ur d1x.orig/texmap/tmappent.S d1x/texmap/tmappent.S
--- d1x.orig/texmap/tmappent.S 1999-12-08 02:03:51.000000000 +0100
+++ d1x/texmap/tmappent.S 2005-08-07 11:28:04.000000000 +0200
@@ -110,7 +110,7 @@
// This is used to abbreviate an annoying external variable name.
-.equ fadetbl, _gr_fade_table
+#define fadetbl _gr_fade_table
// The following macro encapsulates the floating-point instructions
@@ -153,22 +153,22 @@
.endm
#ifdef __LINUX__
-.equ _pixptr, pixptr
-.equ _gr_fade_table, gr_fade_table
-.equ _write_buffer, write_buffer
-.equ _bytes_per_row,bytes_per_row
-.equ _fx_xleft, fx_xleft
-.equ _fx_xright, fx_xright
-.equ _fx_y, fx_y
-.equ _fx_u, fx_u
-.equ _fx_v, fx_v
-.equ _fx_z, fx_z
-.equ _fx_l, fx_l
-.equ _fx_du_dx, fx_du_dx
-.equ _fx_dv_dx, fx_dv_dx
-.equ _fx_dz_dx, fx_dz_dx
-.equ _fx_dl_dx, fx_dl_dx
-.equ _Transparency_on, Transparency_on
+#define _pixptr pixptr
+#define _gr_fade_table gr_fade_table
+#define _write_buffer write_buffer
+#define _bytes_per_row bytes_per_row
+#define _fx_xleft fx_xleft
+#define _fx_xright fx_xright
+#define _fx_y fx_y
+#define _fx_u fx_u
+#define _fx_v fx_v
+#define _fx_z fx_z
+#define _fx_l fx_l
+#define _fx_du_dx fx_du_dx
+#define _fx_dv_dx fx_dv_dx
+#define _fx_dz_dx fx_dz_dx
+#define _fx_dl_dx fx_dl_dx
+#define _Transparency_on Transparency_on
.globl asm_pent_tmap_scanline_per
#else
diff -ur d1x.orig/texmap/tmapppro.S d1x/texmap/tmapppro.S
--- d1x.orig/texmap/tmapppro.S 1999-12-08 02:03:51.000000000 +0100
+++ d1x/texmap/tmapppro.S 2005-08-07 11:27:08.000000000 +0200
@@ -109,7 +109,7 @@
// This is used to abbreviate an annoying external variable name.
-.equ fadetbl, _gr_fade_table
+#define fadetbl _gr_fade_table
// The following macro encapsulates the floating-point instructions
@@ -121,7 +121,7 @@
// dzdx to z, and finally puts 64 back onto the stack. At the end of
// the macro, the stack contains: 64, z, u, v.
-.macro DoFPCalcs 0 // The FP stack after each instruction:
+.macro DoFPCalcs // The FP stack after each instruction:
// 64/z z u v
fst %st(4) // 64/z z u v 64/z
fxch %st(2) // u z 64/z v 64/z
@@ -143,22 +143,22 @@
#ifdef __LINUX__
-.equ _pixptr, pixptr
-.equ _gr_fade_table, gr_fade_table
-.equ _write_buffer, write_buffer
-.equ _bytes_per_row, bytes_per_row
-.equ _fx_xleft, fx_xleft
-.equ _fx_xright, fx_xright
-.equ _fx_y, fx_y
-.equ _fx_u, fx_u
-.equ _fx_v, fx_v
-.equ _fx_z, fx_z
-.equ _fx_l, fx_l
-.equ _fx_du_dx, fx_du_dx
-.equ _fx_dv_dx, fx_dv_dx
-.equ _fx_dz_dx, fx_dz_dx
-.equ _fx_dl_dx, fx_dl_dx
-.equ _Transparency_on, Transparency_on
+#define _pixptr pixptr
+#define _gr_fade_table gr_fade_table
+#define _write_buffer write_buffer
+#define _bytes_per_row bytes_per_row
+#define _fx_xleft fx_xleft
+#define _fx_xright fx_xright
+#define _fx_y fx_y
+#define _fx_u fx_u
+#define _fx_v fx_v
+#define _fx_z fx_z
+#define _fx_l fx_l
+#define _fx_du_dx fx_du_dx
+#define _fx_dv_dx fx_dv_dx
+#define _fx_dz_dx fx_dz_dx
+#define _fx_dl_dx fx_dl_dx
+#define _Transparency_on Transparency_on
.globl asm_ppro_tmap_scanline_per
#else
d1x-help.patch:
--- NEW FILE d1x-help.patch ---
--- d1x/main/inferno.c.help 2006-08-26 09:55:27.000000000 +0200
+++ d1x/main/inferno.c 2006-08-26 09:57:03.000000000 +0200
@@ -928,35 +928,24 @@
void show_cmdline_help() {
printf( "%s\n", TXT_COMMAND_LINE_0 );
- printf( " -<X>x<Y> %s\n", "Change screen resolution. Options:");
- printf( " 320x100;320x200;320x240;320x400;640x400;640x480;800x600;1024x768\n");
+ printf( " -<X>x<Y> %s\n",
+ "Change screen resolution. Options: 320x100;320x200;320x240;");
+ printf( " %s\n",
+ "320x400;640x400;640x480;800x600;1024x768");
printf( "%s\n", TXT_COMMAND_LINE_5 );
printf( "%s\n", TXT_COMMAND_LINE_6 );
- printf( "%s\n", TXT_COMMAND_LINE_7 );
printf( "%s\n", TXT_COMMAND_LINE_8 );
-
- printf( "\n%s\n",TXT_PRESS_ANY_KEY3);
- getch();
- printf( "\n" );
printf( "%s\n", TXT_COMMAND_LINE_9);
- printf( "%s\n", TXT_COMMAND_LINE_10);
printf( "%s\n", TXT_COMMAND_LINE_11);
printf( "%s\n", TXT_COMMAND_LINE_12);
- printf( "%s\n", TXT_COMMAND_LINE_13);
- printf( "%s\n", TXT_COMMAND_LINE_14);
printf( "%s\n", TXT_COMMAND_LINE_15);
printf( "%s\n", TXT_COMMAND_LINE_16);
printf( "%s\n", TXT_COMMAND_LINE_17);
- printf( "%s\n", TXT_COMMAND_LINE_18);
//printf( " -DynamicSockets %s\n", TXT_SOCKET);
#ifdef __MSDOS__
printf( " -NoFileCheck %s\n", TXT_NOFILECHECK);
- #endif
printf( " -GamePort %s\n", "Use Colorado Spectrum's Notebook Gameport" );
-//moved ifdef on 9/30/98 by Matt Mueller for linux doesn't use double buffering ever, so this is redundant
- #ifdef __MSDOS__
printf( " -NoDoubleBuffer %s\n", "Use only one page of video memory" );
-//end change -MM
printf( " -JoyNice %s\n", "Joystick poller allows interrupts to occur" );
#endif
printf( "\n%s\n",TXT_PRESS_ANY_KEY3);
@@ -979,10 +968,6 @@
printf( " -pilot <pilot> %s\n", "Select this pilot automatically");
printf( " -cockpit <n> %s\n", "Set initial cockpit");
printf( " %s\n", "0=full 2=status bar 3=full screen");
-
- printf( "\n%s\n",TXT_PRESS_ANY_KEY3);
- getch();
- printf( "\n\n");
//added 02/07/99 Matt Mueller
printf( " -hud <h> %s\n", "Set hud mode. 0=normal 1-3=new");
//end addition -MM
@@ -994,7 +979,7 @@
printf( " -handicap <n> %s\n", "Start game with <n> shields. Must be < 100 for multi");
printf( " -hudlog %s\n", "Start hudlog immediatly");
-#ifdef SUPPORTS_NICEFPS
+#if 0 /* def SUPPORTS_NICEFPS, these default to on now */
printf( " -nicefps %s\n", "Free cpu while waiting for next frame");
printf( " -niceautomap %s\n", "Free cpu while doing automap");
#endif
@@ -1002,11 +987,6 @@
printf( " -automap_gameres %s\n", "Set automap to use the same resolution as in game");
printf( " -menu<X>x<Y> %s\n", "Set menu resolution to <X> by <Y>");
printf( " -menu_gameres %s\n", "Set menus to use the same resolution as in game");
-
- printf( "\n%s\n",TXT_PRESS_ANY_KEY3);
- getch();
- printf( "\n\n");
-
//added/edited on 11/01/98 by Matthew Mueller
printf( " -hudlog_multi %s\n", "Start hudlog upon entering multiplayer games");
printf( " -hudlogdir <d> %s\n", "Log hud messages in directory <d>");
@@ -1024,10 +1004,13 @@
printf( " -font320 <f> %s\n", "font to use for res 320x* and above (default font3-1.fnt)");
printf( " -font640 <f> %s\n", "font to use for res 640x* and above (default pc6x8.fnt)");
printf( " -font800 <f> %s\n", "font to use for res 800x* and above");
- printf( " -font1024 <f> %s\n", "font to use for res 1024x* and above (default pc8x16.fnt)");
+ printf( " -font1024 <f> %s\n", "font to use for res 1024x* and above (default pc8x16.fnt)");
printf( " -tmap <t> %s\n","select texmapper to use (c,fp,i386,pent,ppro)");
- printf( "\n\n");
-
+ printf( " -mouselook %s\n","Activate fast mouselook. Works in singleplayer only"); // ZICO - added for mouselook
+#ifdef __LINUX__
+ printf( " -grabmouse %s\n","Keeps the mouse from wandering out of the window"); // ZICO - added for mouse capture
+#endif
+ printf( "\n");
printf( "\n%s\n",TXT_PRESS_ANY_KEY3);
getch();
printf( " System options:\n");
@@ -1036,13 +1019,16 @@
printf( " -joy209 %s\n", "Use alternate port 209 for joystick");
#endif
#ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
- printf( " -fullscreen %s\n", "Use fullscreen mode if available");
+ printf( " -window %s\n", "Run the game in a window"); // ZICO - from window to fullscreen
#endif
#ifdef OGL
+ printf( " -16to9 %s\n", "use 16/9 widescreen");
+ printf( " -16to10 %s\n", "use 16/10 widescreen");
printf( " -gl_texmaxfilt <f> %s\n","set GL_TEXTURE_MAX_FILTER (see readme.d1x)");
printf( " -gl_texminfilt <f> %s\n","set GL_TEXTURE_MIN_FILTER (see readme.d1x)");
printf( " -gl_mipmap %s\n","set gl texture filters to \"standard\" options for mipmapping");
- printf( " -gl_simple %s\n","set gl texture filters to gl_nearest for \"original\" look. (default)");
+ printf( " -gl_trilinear %s\n","set gl texture filters to trilinear mipmapping");
+ printf( " -gl_simple %s\n","set gl texture filters to gl_nearest for \"original\" look");
printf( " -gl_alttexmerge %s\n","use new texmerge, usually uses less ram (default)");
printf( " -gl_stdtexmerge %s\n","use old texmerge, uses more ram, but _might_ be a bit faster");
printf( " -gl_voodoo %s\n","force fullscreen mode only");
@@ -1061,15 +1047,17 @@
#ifdef SUPPORTS_NET_IP
printf( " -ip_nogetmyaddr %s\n","prevent autodetection of local ip address");
printf( " -ip_myaddr <a> %s\n","use <a> as local ip address");
- printf( " -ip_baseport <p> %s\n","use <p> as offset from normal port (allows multiple instances of d1x to be run on a single computer)");
+ printf( " -ip_baseport <p> %s\n","use <p> as offset from normal port");
#endif
#ifdef __LINUX__
//added 02/06/99 Matthew Mueller
printf( " -serialdevice <s> %s\n", "Set serial/modem device to <s>");
//end addition -MM
//added 03/07/99 Matthew Mueller
- printf( " -serialread <r> %s\n", "Set serial/modem to read from <r>");
+ printf( " -serialread <r> %s\n", "Set serial/modem to read from <r>");
//end addition -MM
+ printf( " -playmus %s\n", "Use playmus to play music (default)");
+ printf( " -timidity %s\n", "Use timidity to play music (better but much slower)");
#endif
printf( "\n");
}
d1x-joystick.patch:
--- NEW FILE d1x-joystick.patch ---
--- d1x/arch/linux/include/joystick.h.orig 1999-06-15 00:01:49.000000000 +0200
+++ d1x/arch/linux/include/joystick.h 2004-01-18 19:00:52.424290616 +0100
@@ -8,7 +8,6 @@
*/
#include <asm/types.h>
-#include <linux/module.h>
/*
* Version
d1x-maths.patch:
--- NEW FILE d1x-maths.patch ---
diff -uNr d1x.orig/maths/fixc.c d1x/maths/fixc.c
--- d1x.orig/maths/fixc.c Mon Oct 18 02:31:01 1999
+++ d1x/maths/fixc.c Sun Aug 25 10:13:09 2002
@@ -69,13 +69,13 @@
#include "error.h"
#include "maths.h"
-#ifdef NO_FIX_INLINE
+/* #ifdef NO_FIX_INLINE
#ifdef _MSC_VER
#pragma message ("warning: FIX NOT INLINED")
#else
#warning "FIX NOT INLINED"
#endif
-#endif
+#endif */
extern ubyte guess_table[];
extern short sincos_table[];
d1x-miscfixes.patch:
--- NEW FILE d1x-miscfixes.patch ---
--- d1x/main/inferno.c.miscfixes 2000-04-22 00:15:34.000000000 +0200
+++ d1x/main/inferno.c 2005-08-06 10:38:22.000000000 +0200
@@ -845,6 +845,9 @@
#ifdef SCRIPT
#include "script.h"
#endif
+#ifdef OGL
+#include "ogl_init.h"
+#endif
void check_joystick_calibration();
void show_order_form();
@@ -1142,7 +1145,7 @@
if ((t = FindArg( "-missiondir" )))
cfile_use_alternate_hogdir(Args[t+1]);
else
- cfile_use_alternate_hogdir("");
+ cfile_use_alternate_hogdir(D1XDATAPATH);
if ((t=FindArg("-tmap"))){
select_tmap(Args[t+1]);
@@ -1399,6 +1402,15 @@
// Load the palette stuff. Returns non-zero if error.
mprintf( (0, "Going into graphics mode..." ));
gr_set_mode(MENU_SCREEN_MODE);
+#ifdef OGL
+ /* hack to fix initial screens with ogl */
+ {
+ int old_screen_mode = Screen_mode;
+ Screen_mode = MENU_SCREEN_MODE;
+ ogl_set_screen_mode();
+ Screen_mode = old_screen_mode;
+ }
+#endif
mprintf( (0, "\nInitializing palette system..." ));
gr_use_palette_table( "PALETTE.256" );
mprintf( (0, "\nInitializing font system..." ));
--- d1x/main/fvi.c.miscfixes 2000-06-25 10:34:29.000000000 +0200
+++ d1x/main/fvi.c 2005-08-06 10:38:22.000000000 +0200
@@ -1036,7 +1036,7 @@
int centermask; //where the center point is
int objnum;
segmasks masks;
- vms_vector hit_point,closest_hit_point; //where we hit
+ vms_vector hit_point,closest_hit_point = { 0, 0, 0 }; //where we hit
fix d,closest_d=0x7fffffff; //distance to hit point
int hit_type=HIT_NONE; //what sort of hit
int hit_seg=-1;
--- d1x/main/network.c.miscfixes 2000-02-07 11:26:05.000000000 +0100
+++ d1x/main/network.c 2005-08-06 10:38:22.000000000 +0200
@@ -2161,7 +2161,7 @@
//added on 10/18/98 by Victor Rachels to add multiplayer profiles
int multivalues[40];
- memset(&multivalues,0,sizeof(int *) * 40);
+ memset(multivalues,0,sizeof(int) * 40);
//end this section addition - Victor
#ifndef SHAREWARE
--- d1x/main/game.c.miscfixes 2005-08-06 10:38:22.000000000 +0200
+++ d1x/main/game.c 2005-08-06 10:38:22.000000000 +0200
@@ -3489,7 +3489,7 @@
#ifndef I_AM_NOT_A_CHEATER_BUT_MY_KEYBOARD_THINKS_I_PRESS_DEL
if ((key&KEY_DEBUGGED)&&(Game_mode&GM_MULTI)) {
Network_message_reciever = 100; // Send to everyone...
- sprintf( Network_message, "%s %s", TXT_I_AM_A, TXT_CHEATER);
+ snprintf( Network_message, MAX_MESSAGE_LEN, "%s %s", TXT_I_AM_A, TXT_CHEATER);
}
#endif
#endif
@@ -4165,7 +4165,7 @@
// if ( Game_mode & GM_MULTI ) {
// nm_messagebox( NULL, 1, "Damn", "CHEATER!\nYou cannot use the\nmega-thing in network mode." );
// Network_message_reciever = 100; // Send to everyone...
-// sprintf( Network_message, "%s cheated!", Players[Player_num].callsign);
+// snprintf( Network_message, MAX_MESSAGE_LEN, "%s cheated!", Players[Player_num].callsign);
// } else {
// do_megawow_powerup();
// }
--- d1x/main/command.c.miscfixes 1999-10-08 00:40:29.000000000 +0200
+++ d1x/main/command.c 2005-08-06 10:38:22.000000000 +0200
@@ -112,7 +112,7 @@
{
handicap = MAX_SHIELDS;
Network_message_reciever = 100;
- sprintf(Network_message,"I am no longer handicapped.");
+ snprintf(Network_message, MAX_MESSAGE_LEN, "I am no longer handicapped.");
hud_message(MSGC_GAME_FEEDBACK, "Handicap reset. Other players notified");
multi_send_message();
multi_message_feedback();
@@ -126,7 +126,7 @@
else
Lhandicap = 0;
Network_message_reciever = 100;
- sprintf(Network_message,"I am using a handicap of %i.",t);
+ snprintf(Network_message, MAX_MESSAGE_LEN, "I am using a handicap of %i.",t);
hud_message(MSGC_GAME_FEEDBACK, "Handicap set. Other players notified");
multi_send_message();
multi_message_feedback();
@@ -137,7 +137,7 @@
if(Lhandicap)
{
Network_message_reciever = 100;
- sprintf(Network_message,"I am using handicap of %i.",t);
+ snprintf(Network_message, MAX_MESSAGE_LEN, "I am using handicap of %i.",t);
hud_message(MSGC_GAME_FEEDBACK, "Handicap set. Other players notified");
multi_send_message();
multi_message_feedback();
@@ -147,11 +147,11 @@
int netmaster=network_whois_master();
hud_message(MSGC_GAME_FEEDBACK, "Master permission required. Requesting...");
Network_message_reciever = netmaster;
- sprintf(Network_message,"%s requests handicap of %i",Players[Player_num].callsign,t);
+ snprintf(Network_message, MAX_MESSAGE_LEN, "%s requests handicap of %i",Players[Player_num].callsign,t);
multi_send_message();
multi_message_feedback();
Network_message_reciever = netmaster;
- sprintf(Network_message,"Send %s:handicap %i to allow",Players[Player_num].callsign,t);
+ snprintf(Network_message, MAX_MESSAGE_LEN, "Send %s:handicap %i to allow",Players[Player_num].callsign,t);
multi_send_message();
multi_message_feedback();
}
--- d1x/main/nncoms.c.miscfixes 1999-10-14 06:48:20.000000000 +0200
+++ d1x/main/nncoms.c 2005-08-06 10:38:22.000000000 +0200
@@ -51,7 +51,7 @@
hud_message(MSGC_GAME_FEEDBACK,"You cannot kick players! You are not master!");
strcpy(name, bootname);
Network_message_reciever = 100; // Let everyone know that I'm trying to kick someone, but am not master...
- sprintf( Network_message, "I'm trying to kick %s!", name);
+ snprintf( Network_message, MAX_MESSAGE_LEN, "I'm trying to kick %s!", name);
multi_send_message();
return;
}
@@ -100,7 +100,7 @@
{
hud_message(MSGC_GAME_FEEDBACK,"You cannot kick players! You are not master!");
Network_message_reciever = 100; // Let everyone know that I'm trying to kick someone, but am not master...
- sprintf( Network_message, "I'm trying to kick %s!", Players[player_list[bootnum - 1]].callsign);
+ snprintf( Network_message, MAX_MESSAGE_LEN, "I'm trying to kick %s!", Players[player_list[bootnum - 1]].callsign);
multi_send_message();
return;
}
--- d1x/main/gamefont.c.miscfixes 1999-11-20 11:05:17.000000000 +0100
+++ d1x/main/gamefont.c 2005-08-06 10:40:36.000000000 +0200
@@ -200,11 +200,13 @@
for (i=0;i<MAX_FONTS;i++){
Gamefonts[i]=NULL;
addfontconf(i,0,Gamefont_filenames_l[i]);
- addfontconf(i,640,Gamefont_filenames_h[i]);
+ // HDG: commented, these files are not available in the normal
+ // d1data files since they are d2 files
+ // addfontconf(i,640,Gamefont_filenames_h[i]);
}
-
-// addfontconf(640,"pc6x8.fnt");
-// addfontconf(1024,"pc8x16.fnt");
+ // HDG: uncommented, these addon files can be easily added
+ addfontconf(4, 640,"pc6x8.fnt");
+ addfontconf(4, 1024,"pc8x16.fnt");
if ((i=FindArg("-font320")))
addfontconf(4,320,Args[i+1]);
if ((i=FindArg("-font640")))
--- d1x/main/newmenu.c.miscfixes 2005-08-06 10:38:22.000000000 +0200
+++ d1x/main/newmenu.c 2005-08-06 10:38:22.000000000 +0200
@@ -862,14 +862,14 @@
nm_string( b, item->w, item->x, item->y, item->text );
break;
case NM_TYPE_SLIDER: {
- int j;
+ int i,j;
if (item->value < item->min_value) item->value=item->min_value;
if (item->value > item->max_value) item->value=item->max_value;
- sprintf( item->saved_text, "%s\t%s", item->text, SLIDER_LEFT );
+ i = sprintf( item->saved_text, "%s\t%s", item->text, SLIDER_LEFT );
for (j=0; j<(item->max_value-item->min_value+1); j++ ) {
- sprintf( item->saved_text, "%s%s", item->saved_text,SLIDER_MIDDLE );
+ i += sprintf( item->saved_text + i, "%s", SLIDER_MIDDLE );
}
- sprintf( item->saved_text, "%s%s", item->saved_text,SLIDER_RIGHT );
+ sprintf( item->saved_text + i, "%s", SLIDER_RIGHT );
item->saved_text[item->value+1+strlen(item->text)+1] = SLIDER_MARKER[0];
@@ -1036,13 +1036,13 @@
item[i].saved_text[0] = '\0';
if ( item[i].type == NM_TYPE_SLIDER ) {
- int w1,h1,aw1;
+ int index,w1,h1,aw1;
nothers++;
- sprintf( item[i].saved_text, "%s", SLIDER_LEFT );
+ index = sprintf( item[i].saved_text, "%s", SLIDER_LEFT );
for (j=0; j<(item[i].max_value-item[i].min_value+1); j++ ) {
- sprintf( item[i].saved_text, "%s%s", item[i].saved_text,SLIDER_MIDDLE );
+ index+= sprintf( item[i].saved_text + index, "%s", SLIDER_MIDDLE );
}
- sprintf( item[i].saved_text, "%s%s", item[i].saved_text,SLIDER_RIGHT );
+ sprintf( item[i].saved_text + index, "%s", SLIDER_RIGHT );
gr_get_string_size(item[i].saved_text,&w1,&h1,&aw1 );
string_width += w1 + aw;
}
--- d1x/main/multi.c.miscfixes 1999-11-30 07:11:11.000000000 +0100
+++ d1x/main/multi.c 2005-08-06 10:38:22.000000000 +0200
@@ -1270,7 +1270,7 @@
return;
}
- strcpy(Network_message, Network_message_macro[key]);
+ snprintf(Network_message, MAX_MESSAGE_LEN, "%s", Network_message_macro[key]);
//added/replaced on 11/10/98 by Victor Rachels to make macros act like normal msgs
multi_send_message_end();
@@ -1305,7 +1305,7 @@
void mekh_resend_last()
{
- strcpy(Network_message, &mekh_msg_last_sent[0]);
+ snprintf(Network_message, MAX_MESSAGE_LEN, "%s", mekh_msg_last_sent);
multi_send_message_end();
};
//======================================================
@@ -1806,7 +1806,7 @@
Lhandicap = 0;
hud_message(MSGC_GAME_FEEDBACK, "Handicap set to %i by game master",t);
Network_message_reciever = 100;
- sprintf(Network_message,"Handicap set to %i by game master.",t);
+ snprintf(Network_message, MAX_MESSAGE_LEN, "Handicap set to %i by game master.",t);
multi_send_message();
multi_message_feedback();
}
@@ -1840,7 +1840,7 @@
multi_send_data(multibuf,message_length[MULTI_MESSAGE],1);
}
// Network_message_reciever = buf[1]; // Send to the player who pinged you
-// sprintf(Network_message, "pong:%s", colon + 1);
+// snprintf(Network_message, MAX_MESSAGE_LEN, "pong:%s", colon + 1);
}
if (!strncasecmp("pong", buf+loc, 4))
--- d1x/main/ban.c.miscfixes 1999-06-15 01:44:11.000000000 +0200
+++ d1x/main/ban.c 2005-08-06 10:38:22.000000000 +0200
@@ -40,7 +40,7 @@
{
hud_message(MSGC_GAME_FEEDBACK,"You cannot ban players! You are not master!");
Network_message_reciever=100;
- sprintf( Network_message, "I'm trying to ban %s!", banname);
+ snprintf( Network_message, MAX_MESSAGE_LEN, "I'm trying to ban %s!", banname);
multi_send_message();
return;
}
@@ -107,7 +107,7 @@
{
hud_message(MSGC_GAME_FEEDBACK,"You cannot ban players. You are not master");
Network_message_reciever=100;
- sprintf( Network_message, "I'm trying to ban %s!", Players[pl].callsign);
+ snprintf( Network_message, MAX_MESSAGE_LEN, "I'm trying to ban %s!", Players[pl].callsign);
multi_send_message();
return;
}
--- d1x/main/ignore.c.miscfixes 1999-06-15 01:44:12.000000000 +0200
+++ d1x/main/ignore.c 2005-08-06 10:38:22.000000000 +0200
@@ -54,7 +54,7 @@
hud_message(MSGC_GAME_FEEDBACK,"Now ignoring %s!", ignorename);
strcpy(name, ignorename);
Network_message_reciever = 100; // Let everyone know that I'm ignoring someone...
- sprintf( Network_message, "I'm now ignoring %s!", name);
+ snprintf( Network_message, MAX_MESSAGE_LEN, "I'm now ignoring %s!", name);
multi_send_message();
network_disconnect_player(iPlayerLoop);
@@ -107,7 +107,7 @@
strcpy(ignorelist[ignoreloop], Players[player_list[ignorenum - 1]].callsign);
hud_message(MSGC_GAME_FEEDBACK,"Now ignoring %s!", Players[player_list[ignorenum - 1]].callsign);
Network_message_reciever = 100; // Let everyone know that I'm ignoring someone...
- sprintf( Network_message, "I'm now ignoring %s!", Players[player_list[ignorenum - 1]].callsign);
+ snprintf( Network_message, MAX_MESSAGE_LEN, "I'm now ignoring %s!", Players[player_list[ignorenum - 1]].callsign);
multi_send_message();
network_disconnect_player(player_list[ignorenum - 1]);
d1x-music.patch:
--- NEW FILE d1x-music.patch ---
diff -urN d1x.orig/arch/linux/COPYING.LIB d1x/arch/linux/COPYING.LIB
--- d1x.orig/arch/linux/COPYING.LIB 1970-01-01 01:00:00.000000000 +0100
+++ d1x/arch/linux/COPYING.LIB 2006-08-18 13:43:22.000000000 +0200
@@ -0,0 +1,510 @@
+
+ GNU LESSER GENERAL PUBLIC LICENSE
+ Version 2.1, February 1999
+
+ Copyright (C) 1991, 1999 Free Software Foundation, Inc.
+ 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+[This is the first released version of the Lesser GPL. It also counts
+ as the successor of the GNU Library Public License, version 2, hence
+ the version number 2.1.]
+
+ Preamble
+
+ The licenses for most software are designed to take away your
+freedom to share and change it. By contrast, the GNU General Public
+Licenses are intended to guarantee your freedom to share and change
+free software--to make sure the software is free for all its users.
+
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+specially designated software packages--typically libraries--of the
+Free Software Foundation and other authors who decide to use it. You
+can use it too, but we suggest you first think carefully about whether
+this license or the ordinary General Public License is the better
+strategy to use in any particular case, based on the explanations
+below.
+
+ When we speak of free software, we are referring to freedom of use,
+not price. Our General Public Licenses are designed to make sure that
+you have the freedom to distribute copies of free software (and charge
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+it in new free programs; and that you are informed that you can do
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+the only way you could satisfy both it and this License would be to
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+
+If any portion of this section is held invalid or unenforceable under
+any particular circumstance, the balance of the section is intended to
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+
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+to distribute software through any other system and a licensee cannot
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+
+This section is intended to make thoroughly clear what is believed to
+be a consequence of the rest of this License.
+
+ 12. If the distribution and/or use of the Library is restricted in
+certain countries either by patents or by copyrighted interfaces, the
+original copyright holder who places the Library under this License
+may add an explicit geographical distribution limitation excluding those
+countries, so that distribution is permitted only in or among
+countries not thus excluded. In such case, this License incorporates
+the limitation as if written in the body of this License.
+
+ 13. The Free Software Foundation may publish revised and/or new
+versions of the Lesser General Public License from time to time.
+Such new versions will be similar in spirit to the present version,
+but may differ in detail to address new problems or concerns.
+
+Each version is given a distinguishing version number. If the Library
+specifies a version number of this License which applies to it and
+"any later version", you have the option of following the terms and
+conditions either of that version or of any later version published by
+the Free Software Foundation. If the Library does not specify a
+license version number, you may choose any version ever published by
+the Free Software Foundation.
+^L
+ 14. If you wish to incorporate parts of the Library into other free
+programs whose distribution conditions are incompatible with these,
+write to the author to ask for permission. For software which is
+copyrighted by the Free Software Foundation, write to the Free
+Software Foundation; we sometimes make exceptions for this. Our
+decision will be guided by the two goals of preserving the free status
+of all derivatives of our free software and of promoting the sharing
+and reuse of software generally.
+
+ NO WARRANTY
+
+ 15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
+WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
+EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
+OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
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+ 16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
+WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
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+FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
+SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+DAMAGES.
+
+ END OF TERMS AND CONDITIONS
+^L
+ How to Apply These Terms to Your New Libraries
+
+ If you develop a new library, and you want it to be of the greatest
+possible use to the public, we recommend making it free software that
+everyone can redistribute and change. You can do so by permitting
+redistribution under these terms (or, alternatively, under the terms
+of the ordinary General Public License).
+
+ To apply these terms, attach the following notices to the library.
+It is safest to attach them to the start of each source file to most
+effectively convey the exclusion of warranty; and each file should
+have at least the "copyright" line and a pointer to where the full
+notice is found.
+
+
+ <one line to give the library's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+Also add information on how to contact you by electronic and paper mail.
+
+You should also get your employer (if you work as a programmer) or
+your school, if any, to sign a "copyright disclaimer" for the library,
+if necessary. Here is a sample; alter the names:
+
+ Yoyodyne, Inc., hereby disclaims all copyright interest in the
+ library `Frob' (a library for tweaking knobs) written by James
+ Random Hacker.
+
+ <signature of Ty Coon>, 1 April 1990
+ Ty Coon, President of Vice
+
+That's all there is to it!
+
+
diff -urN d1x.orig/arch/linux/hmistub.c d1x/arch/linux/hmistub.c
--- d1x.orig/arch/linux/hmistub.c 1999-06-15 00:01:32.000000000 +0200
+++ d1x/arch/linux/hmistub.c 1970-01-01 01:00:00.000000000 +0100
@@ -1,2 +0,0 @@
-void digi_set_midi_volume( int mvolume ) { }
-void digi_play_midi_song( char * filename, char * melodic_bank, char * drum_bank, int loop ) {}
diff -urN d1x.orig/arch/linux/hmp2mid.c d1x/arch/linux/hmp2mid.c
--- d1x.orig/arch/linux/hmp2mid.c 1970-01-01 01:00:00.000000000 +0100
+++ d1x/arch/linux/hmp2mid.c 2006-08-18 13:43:02.000000000 +0200
@@ -0,0 +1,232 @@
+/* hmp 2 midi file conversion. The conversion algorithm is based on the
+ conversion algorithms found in d1x, d2x-xl and jjffe. The code is mine.
+
+ Copyright 2006 Hans de Goede
+
+ This file and the acompanying hmp2mid.h file are free software;
+ you can redistribute them and/or modify them under the terms of the GNU
+ Library General Public License as published by the Free Software Foundation;
+ either version 2 of the License, or (at your option) any later version.
+
+ These files are distributed in the hope that they will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with these files; see the file COPYING.LIB. If not,
+ write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+*/
+#include <string.h>
+#include <errno.h>
+#include <stdlib.h>
+#include "hmp2mid.h"
+
+/* Some convience macros to keep the code below more readable */
+
+#define HMP_READ(buf, count) \
+ {\
+ if (read_func(buf, 1, count, hmp_in) != (count)) \
+ { \
+ free(mid_track_buf); \
+ return hmp_read_error; \
+ } \
+ /* notice that when we are not actually in the track reading code this \
+ is bogus, but does no harm. And in the track code it helps :) */ \
+ track_length -= count; \
+ }
+
+#define HMP_READ_DWORD(dest) \
+ { \
+ unsigned char _buf[4]; \
+ HMP_READ(_buf, 4); \
+ *(dest) = (_buf[3] << 24) | (_buf[2] << 16) | (_buf[1] << 8) | _buf[0]; \
+ }
+
+#define MID_WRITE(buf, count) \
+ if (fwrite(buf, 1, count, mid_out) != (count)) \
+ { \
+ free(mid_track_buf); \
+ snprintf(hmp2mid_error, sizeof(hmp2mid_error), mid_write_error_templ, \
+ strerror(errno)); \
+ return hmp2mid_error; \
+ }
+
+#define MID_TRACK_BUF(buf, count) \
+ { \
+ if ((mid_track_buf_used + count) > mid_track_buf_size) \
+ { \
+ void *tmp = mid_track_buf; \
+ mid_track_buf = realloc(mid_track_buf, mid_track_buf_size + 65536); \
+ if (!mid_track_buf) \
+ { \
+ free(tmp); \
+ return "Error could not allocate midi track memory"; \
+ } \
+ } \
+ memcpy(mid_track_buf + mid_track_buf_used, buf, count); \
+ mid_track_buf_used += count; \
+ }
+
+
+static const char *hmp_read_error = "Error reading from hmp file";
+static const char *mid_write_error_templ = "Error writing to mid file: %s";
+static char hmp2mid_error[512];
+/* The beginning of the midi header */
+static const char midi_header1[10] = { 'M', 'T', 'h', 'd', 0, 0, 0, 6, 0, 1 };
+/* The last 2 bytes of the midi header and track0 */
+static const char midi_header2[21] = { 0, 0xC0, 'M', 'T', 'r', 'k', 0, 0, 0,
+ 0x0B, 0, 0xFF, 0x51, 0x03, 0x18, 0x80, 0, 0, 0xFF, 0x2F, 0 };
+
+const char *hmp2mid(hmp2mid_read_func_t read_func, void *hmp_in, FILE* mid_out)
+{
+ unsigned char last_com = 0, buf[0x300];
+ unsigned int num_tracks, track_length = 0, i, t;
+ unsigned char *mid_track_buf = NULL;
+ int n1, n2, mid_track_buf_used, mid_track_buf_size = 0;
+
+ /* Read the header and verify that this is a hmp file */
+ HMP_READ(buf, 8);
+ buf[8] = 0;
+ if (strcmp((char *)buf, "HMIMIDIP"))
+ return "Error not a hmp file";
+
+ /* Discard the next 0x28 bytes, taking us to location 0x30 and read the
+ number of tracks there */
+ HMP_READ(buf, 0x30 - 8);
+ HMP_READ_DWORD(&num_tracks);
+
+ /* Discard bytes taking us to location 0x300 around which track 1 starts */
+ HMP_READ(buf, 0x300 - 0x34);
+
+ /* Now search for the end of track marker of track 0 */
+ HMP_READ(buf, 3);
+ while ((buf[0] != 0xFF) || (buf[1] != 0x2F) || (buf[2] != 0x00))
+ {
+ buf[0] = buf[1];
+ buf[1] = buf[2];
+ HMP_READ(buf + 2, 1);
+ }
+
+ /* Sofar so good, write out the midi header */
+ MID_WRITE(midi_header1, sizeof(midi_header1));
+ /* number of tracks is a 16 bit MSB word, better not have more then 65535
+ tracks :) */
+ buf[0] = (num_tracks >> 8) & 0xFF;
+ buf[1] = num_tracks & 0xFF;
+ MID_WRITE(buf, 2);
+ /* Write the last word of the header and track0 */
+ MID_WRITE(midi_header2, sizeof(midi_header2));
+
+ /* Read and convert all the tracks */
+ for (i = 1; i < num_tracks; i++)
+ {
+ /* Read and verify hmp track number */
+ HMP_READ_DWORD(&t);
+ if (t != i)
+ {
+ free(mid_track_buf);
+ return "Error invalid hmp track number";
+ }
+ /* Read number of bytes in this track */
+ HMP_READ_DWORD(&track_length);
+ /* Above we've already read the first 8 bytes of this track, adjust
+ track_lenght accordingly. */
+ track_length -= 8;
+ /* Read and skip the next 4 unidentified header bytes */
+ HMP_READ(buf, 4);
+
+ /* Sofar so good write midi track header */
+ MID_WRITE("MTrk", 4);
+
+ /* Now we need to write the track length, but we don't know that yet, so
+ the track gets written to a dynamicly growing buffer (which is hidden
+ in the MID_TRACK_BUF macro) */
+ mid_track_buf_used = 0;
+
+ /* And finally start the real conversion */
+ while (track_length > 0)
+ {
+ n1 = -1; /* -1 to "counter" the intital n1++ */
+ do
+ {
+ n1++;
+ HMP_READ(buf + n1, 1);
+ } while (!(buf[n1] & 0x80));
+
+ if (n1 >= 4)
+ {
+ free(mid_track_buf);
+ return "Error parsing hmp track";
+ }
+
+ for (n2 = 0; n2 <= n1; n2++)
+ {
+ unsigned char u = buf[n1-n2] & 0x7F;
+
+ if (n2 != n1)
+ u |= 0x80;
+ MID_TRACK_BUF(&u, 1);
+ }
+
+ HMP_READ(buf, 1);
+
+ if (buf[0] == 0xFF) /* meta? */
+ {
+ HMP_READ(buf + 1, 2);
+ HMP_READ(buf + 3, buf[2]);
+ MID_TRACK_BUF(buf, 3 + buf[2]);
+ if (buf[1] == 0x2F) /* end of track? */
+ {
+ if (buf[2] != 0x00)
+ {
+ free(mid_track_buf);
+ return "Error hmp meta end of track with non zero size";
+ }
+ break;
+ }
+ else
+ continue;
+ }
+
+ switch (buf[0] & 0xF0)
+ {
+ case 0x80:
+ case 0x90:
+ case 0xA0:
+ case 0xB0:
+ case 0xE0:
+ t = 2;
+ break;
+ case 0xC0:
+ case 0xD0:
+ t = 1;
+ break;
+ default:
+ free(mid_track_buf);
+ return "Error invalid hmp command";
+ }
+ if (buf[0] != last_com)
+ MID_TRACK_BUF(buf, 1);
+ HMP_READ(buf + 1, t);
+ MID_TRACK_BUF(buf + 1, t);
+ last_com = buf[0];
+ }
+ if (track_length != 0)
+ {
+ free(mid_track_buf);
+ return "Error invalid track length";
+ }
+ /* write the midi track length */
+ buf [0] = mid_track_buf_used >> 24;
+ buf [1] = (mid_track_buf_used >> 16) & 0xFF;
+ buf [2] = (mid_track_buf_used >> 8) & 0xFF;
+ buf [3] = mid_track_buf_used & 0xFF;
+ MID_WRITE(buf, 4);
+ /* and the track itself */
+ MID_WRITE(mid_track_buf, mid_track_buf_used);
+ }
+ free (mid_track_buf);
+ return NULL;
+}
diff -urN d1x.orig/arch/linux/hmp2mid.h d1x/arch/linux/hmp2mid.h
--- d1x.orig/arch/linux/hmp2mid.h 1970-01-01 01:00:00.000000000 +0100
+++ d1x/arch/linux/hmp2mid.h 2006-08-18 13:43:02.000000000 +0200
@@ -0,0 +1,31 @@
+/* hmp 2 midi file conversion. The conversion algorithm is based on the
+ conversion algorithms found in d1x, d2x-xl and jjffe. The code is mine.
+
+ Copyright 2006 Hans de Goede
+
+ This file and the acompanying hmp2mid.c file are free software;
+ you can redistribute them and/or modify them under the terms of the GNU
+ Library General Public License as published by the Free Software Foundation;
+ either version 2 of the License, or (at your option) any later version.
+
+ These files are distributed in the hope that they will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with these files; see the file COPYING.LIB. If not,
+ write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+*/
+#ifndef __HMP2MID_H
+#define __HMP2MID_H
+#include <stdio.h>
+
+typedef size_t (*hmp2mid_read_func_t)(void *ptr, size_t size, size_t nmemb,
+ void *stream);
+
+/* Returns NULL on success, otherwise a c-string with an error message */
+const char *hmp2mid(hmp2mid_read_func_t read_func, void *hmp_in, FILE* mid_out);
+
+#endif
diff -urN d1x.orig/arch/linux/makefile d1x/arch/linux/makefile
--- d1x.orig/arch/linux/makefile 2000-03-06 02:42:09.000000000 +0100
+++ d1x/arch/linux/makefile 2006-08-19 09:52:40.000000000 +0200
@@ -21,7 +21,7 @@
ifdef HMIPLAY
OBJECTS += hmiplay.$(OBJ)
else
-OBJECTS += hmistub.$(OBJ)
+OBJECTS += midiplay.$(OBJ) hmp2mid.$(OBJ)
endif
ifdef SVGALIB
diff -urN d1x.orig/arch/linux/midiplay.c d1x/arch/linux/midiplay.c
--- d1x.orig/arch/linux/midiplay.c 1970-01-01 01:00:00.000000000 +0100
+++ d1x/arch/linux/midiplay.c 2006-08-19 10:30:03.000000000 +0200
@@ -0,0 +1,157 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <string.h>
+#include <errno.h>
+#include "hmp2mid.h"
+#include "cfile.h"
+#include "args.h"
+#include "digi.h"
+
+enum { NO_MUSIC, TIMIDITY, PLAYMUS };
+
+/* Use playmus by default because playmus is much CPU friendlier. Timidity has
+ the best sound, but timidity's CPU-usage is too much, especially when
+ (re)starting a song. This makes the game all stuttery. */
+static int midi_driver = PLAYMUS;
+
+/* Volumes are 0-127, timidity's volume is in % but allows volume > 100%
+ and is a bit soft by default */
+static int timidity_volume;
+static int midi_volume = 127;
+static void digi_stop_current_song();
+
+FILE *midiplayer_stdin = NULL;
+
+void digi_play_midi_song(char * filename, char *melodic_bank, char *drum_bank,
+ int loop)
+{
+ static int first_time = 1;
+ char *p, mid_filename[512], command[512];
+
+ if (first_time)
+ {
+ if(FindArg("-nomusic"))
+ midi_driver = NO_MUSIC;
+
+ if(FindArg("-timidity"))
+ midi_driver = TIMIDITY;
+
+ if(FindArg("-playmus"))
+ midi_driver = PLAYMUS;
+
+ atexit(digi_stop_current_song);
+ first_time = 0;
+ }
+
+ if (midi_driver == NO_MUSIC)
+ return;
+
+ /* Stop current playing song */
+ digi_stop_current_song();
+ if (!filename)
+ return;
+
+ /* We need to write the converted hmp to a file, to avoid tmpfile problems
+ we store the converted files under ~/.d1x, where we can use them as
+ a cache too, speeding things up a bit. */
+ p = getenv("HOME");
+ snprintf(mid_filename, sizeof(mid_filename), "%s/.d1x/%s", p? p:".",
+ filename);
+ if ((p = strstr(mid_filename, ".hmp"))) strcpy(p, ".mid");
+ if (access(mid_filename, R_OK) != 0)
+ {
+ const char *err;
+ CFILE *hmp_in;
+ FILE *mid_out = fopen(mid_filename, "w");
+ if (!mid_out)
+ {
+ fprintf(stderr, "Error could not open: %s for writing: %s\n",
+ mid_filename, strerror(errno));
+ return;
+ }
+ hmp_in = cfopen(filename, "rb");
+ if (!hmp_in)
+ {
+ fprintf(stderr, "Error could not open: %s\n", filename);
+ fclose(mid_out);
+ return;
+ }
+ err = hmp2mid((hmp2mid_read_func_t)cfread, hmp_in, mid_out);
+ fclose(mid_out);
+ cfclose(hmp_in);
+ if (err)
+ {
+ fprintf(stderr, "%s\n", err);
+ unlink(mid_filename);
+ return;
+ }
+ }
+
+ /* And execute our midiplayer with the found or created midi file */
+ switch (midi_driver)
+ {
+ case TIMIDITY:
+ snprintf(command, sizeof(command),
+ "timidity -in%s -A %d %s > /dev/null",
+ loop? "l":"", midi_volume, mid_filename);
+ timidity_volume = midi_volume;
+ break;
+ case PLAYMUS:
+ snprintf(command, sizeof(command),
+ "playmus -i%s -r 44100 -v %d %s > /dev/null",
+ loop? " -l":"", midi_volume, mid_filename);
+ break;
+ }
+ midiplayer_stdin = popen(command, "w");
+ if (!midiplayer_stdin)
+ fprintf(stderr, "Error couldn't execute: %s\n", command);
+}
+
+void digi_stop_current_song()
+{
+ if (midiplayer_stdin)
+ {
+ switch (midi_driver)
+ {
+ case TIMIDITY:
+ fputc('q', midiplayer_stdin);
+ break;
+ case PLAYMUS:
+ fputs("h\r", midiplayer_stdin);
+ break;
+ }
+ fflush(midiplayer_stdin);
+ pclose(midiplayer_stdin);
+ midiplayer_stdin = NULL;
+ }
+}
+
+void digi_set_midi_volume(int mvolume)
+{
+ midi_volume = mvolume;
+ if (midiplayer_stdin)
+ {
+ switch (midi_driver)
+ {
+ case TIMIDITY:
+ while((timidity_volume + 5) < midi_volume)
+ {
+ fputc('V', midiplayer_stdin);
+ fflush(midiplayer_stdin);
+ timidity_volume += 10;
+ }
+ while((timidity_volume - 5) > midi_volume)
+ {
+ fputc('v', midiplayer_stdin);
+ fflush(midiplayer_stdin);
+ timidity_volume -= 10;
+ }
+ break;
+ case PLAYMUS:
+ fprintf(midiplayer_stdin, "v%d\r", midi_volume);
+ fflush(midiplayer_stdin);
+ break;
+ }
+ }
+}
d1x-new-sdl.patch:
--- NEW FILE d1x-new-sdl.patch ---
--- d1x/rules.mak~ 2006-09-26 08:47:44.000000000 +0200
+++ d1x/rules.mak 2006-09-26 08:47:44.000000000 +0200
@@ -162,7 +162,8 @@
LINKLIBS += $(STATICSDL) -ldl -L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm
CFLAGS += -D_SDL_STATIC_LIB
else
-LINKLIBS += -ldl -lSDL
+# -lX11 to resolve the Xlib symbols used directly by the clipboard code
+LINKLIBS += -ldl -lSDL -lX11
endif
endif
ifdef SVGALIB
d1x-opt.patch:
--- NEW FILE d1x-opt.patch ---
--- d1x/rules.mak.orig Thu Nov 2 04:17:27 2000
+++ d1x/rules.mak Sun May 19 01:00:44 2002
@@ -45,9 +45,9 @@
LINKLIBS += -lm
endif
ifdef DEBUG
-CFLAGS = -g -c -Wall -O -funsigned-char -I$(TOPDIR)/include
+CFLAGS = -c -Wall $(OPTFLAGS) -funsigned-char -I$(TOPDIR)/include
else #!DEBUG
-CFLAGS = -g -c -Wall -O3 -funsigned-char -I$(TOPDIR)/include -DNDEBUG
+CFLAGS = -c -Wall $(OPTFLAGS) -funsigned-char -I$(TOPDIR)/include -DNDEBUG
ifndef DEBUGABLE
CFLAGS += -fomit-frame-pointer
endif #!DEBUGABLE
d1x-paths.patch:
--- NEW FILE d1x-paths.patch ---
--- d1x/main/piggy.c.orig Tue Apr 18 03:17:58 2000
+++ d1x/main/piggy.c Sun Jun 2 02:09:06 2002
@@ -715,7 +715,7 @@
GameBitmapOffset[0] = 0;
}
- filename = "descent.pig";
+ filename = D1XDATAPATH "descent.pig";
if ( FindArg( "-bigpig" ))
BigPig = 1;
@@ -1138,7 +1138,7 @@
piggy_close_file();
mprintf( (0, "Creating DESCENT.PIG..." ));
- filename = "descent.pig";
+ filename = D1XDATAPATH "descent.pig";
if ( (i=FindArg( "-piggy" )) ) {
filename = Args[i+1];
mprintf( (0, "Dumping alternate pigfile, '%s'\n", filename ));
--- d1x/cfile/cfile.c.orig Sun Sep 5 13:22:31 1999
+++ d1x/cfile/cfile.c Sun Jun 2 02:09:30 2002
@@ -277,13 +277,13 @@
}
if ( !Hogfile_initialized ) {
- cfile_init_hogfile( "descent.hog", HogFiles, &Num_hogfiles );
+ cfile_init_hogfile( D1XDATAPATH "descent.hog", HogFiles, &Num_hogfiles );
Hogfile_initialized = 1;
}
for (i=0; i<Num_hogfiles; i++ ) {
if ( !stricmp( HogFiles[i].name, name )) {
- fp = cfile_get_filehandle( "descent.hog", "rb" );
+ fp = cfile_get_filehandle( D1XDATAPATH "descent.hog", "rb" );
if ( fp == NULL ) return NULL;
fseek( fp, HogFiles[i].offset, SEEK_SET );
*length = HogFiles[i].length;
d1x-playerfile-compat-fix.patch:
--- NEW FILE d1x-playerfile-compat-fix.patch ---
--- d1x/main/playsave.c~ 2006-10-14 09:24:09.000000000 +0200
+++ d1x/main/playsave.c 2006-10-14 09:24:09.000000000 +0200
@@ -1350,25 +1350,25 @@
break;
case 7:
/* version 7 doesn't have the saved games array */
- if (player_file_size == (2222 - sizeof(saved_games)))
+ if (player_file_size == ((2212 - sizeof(saved_games)) + info.n_highest_levels * sizeof(hli)))
shareware_file = 1;
- if (player_file_size == (2262 - sizeof(saved_games)))
+ if (player_file_size == ((2252 - sizeof(saved_games)) + info.n_highest_levels * sizeof(hli)))
shareware_file = 0;
break;
case 8:
- if (player_file_size == 2222)
+ if (player_file_size == (2212 + info.n_highest_levels * sizeof(hli)))
shareware_file = 1;
- if (player_file_size == 2262)
+ if (player_file_size == (2252 + info.n_highest_levels * sizeof(hli)))
shareware_file = 0;
/* d1x-rebirth broke things by adding stuff to the
player struct without thinking (sigh) */
- if (player_file_size == (2222 + 2*sizeof(int)))
+ if (player_file_size == (2212 + 2*sizeof(int) + info.n_highest_levels * sizeof(hli)))
{
shareware_file = 1;
/* skip the cruft added to the player_info struct */
fseek(file, 2*sizeof(int), SEEK_CUR);
}
- if (player_file_size == (2262 + 2*sizeof(int)))
+ if (player_file_size == (2252 + 2*sizeof(int) + info.n_highest_levels * sizeof(hli)))
{
shareware_file = 0;
/* skip the cruft added to the player_info struct */
d1x-playerfile-compat.patch:
--- NEW FILE d1x-playerfile-compat.patch ---
--- d1x/main/playsave.c.aap 2006-09-23 14:55:57.000000000 +0200
+++ d1x/main/playsave.c 2006-09-23 15:27:25.000000000 +0200
@@ -1280,6 +1280,8 @@
FILE *file;
save_info info;
int errno_ret = EZERO;
+ int player_file_size;
+ int shareware_file = -1;
Assert(Player_num>=0 && Player_num<MAX_PLAYERS);
@@ -1303,6 +1305,20 @@
if (!file) {
return errno;
}
+
+ // Unfortunatly d1x has been writing both shareware and registered
+ // player files with a saved_game_version of 7 and 8, whereas the
+ // original decent used 4 for shareware games and 7 for registered
+ // games. Because of this the player files didn't get properly read
+ // when reading d1x shareware player files in d1x registered or
+ // vica versa. The problem is that the sizeof of the taunt macros
+ // differ between the share and registered versions, causing the
+ // reading of the player file to go wrong. Thus we now determine the
+ // sizeof the player file to determine what kinda player file we are
+ // dealing with so that we can do the right thing
+ fseek(file, 0, SEEK_END);
+ player_file_size = ftell(file);
+ rewind(file);
if (fread(&info,sizeof(info),1,file) != 1) {
errno_ret = errno;
@@ -1321,6 +1337,50 @@
return -1;
}
+ /* determine if we're dealing with a shareware or registered playerfile */
+ switch (info.saved_game_version)
+ {
+ case 4:
+ shareware_file = 1;
+ break;
+ case 5:
+ case 6:
+ shareware_file = 0;
+ break;
+ case 7:
+ /* version 7 doesn't have the saved games array */
+ if (player_file_size == (2222 - sizeof(saved_games)))
+ shareware_file = 1;
+ if (player_file_size == (2262 - sizeof(saved_games)))
+ shareware_file = 0;
+ break;
+ case 8:
+ if (player_file_size == 2222)
+ shareware_file = 1;
+ if (player_file_size == 2262)
+ shareware_file = 0;
+ /* d1x-rebirth broke things by adding stuff to the
+ player struct without thinking (sigh) */
+ if (player_file_size == (2222 + 2*sizeof(int)))
+ {
+ shareware_file = 1;
+ /* skip the cruft added to the player_info struct */
+ fseek(file, 2*sizeof(int), SEEK_CUR);
+ }
+ if (player_file_size == (2262 + 2*sizeof(int)))
+ {
+ shareware_file = 0;
+ /* skip the cruft added to the player_info struct */
+ fseek(file, 2*sizeof(int), SEEK_CUR);
+ }
+ }
+
+ if (shareware_file == -1) {
+ nm_messagebox(TXT_ERROR, 1, TXT_OK, "Error invalid or unknown playerfile-size");
+ fclose(file);
+ return -1;
+ }
+
if (info.saved_game_version <= 5) {
//deal with old-style highest level info
@@ -1363,14 +1423,23 @@
//read taunt macros
{
- int i,len;
-
- #ifdef SHAREWARE
- len = MAX_MESSAGE_LEN;
+ int i;
+ #if defined SHAREWARE && defined NETWORK
+ for (i = 0; i < 4; i++)
+ {
+ if (fread(Network_message_macro[i], MAX_MESSAGE_LEN, 1, file) != 1)
+ {errno_ret = errno; break;}
+ /* if this is not a shareware file, make sure what we've
+ read is 0 terminated and skip the 10 additional bytes
+ of the registered version */
+ if (!shareware_file)
+ {
+ Network_message_macro[i][MAX_MESSAGE_LEN-1] = 0;
+ fseek(file, 10, SEEK_CUR);
+ }
+ }
#else
- len = (info.saved_game_version == 4)?SHAREWARE_MAX_MESSAGE_LEN:MAX_MESSAGE_LEN;
- #endif
-
+ int len = shareware_file? 25:35;
#ifdef NETWORK
for (i = 0; i < 4; i++)
if (fread(Network_message_macro[i], len, 1, file) != 1)
@@ -1379,6 +1448,7 @@
i = 0;
fseek( file, 4*len, SEEK_CUR );
#endif
+ #endif
}
d1x-post-rebirth-fixes.patch:
--- NEW FILE d1x-post-rebirth-fixes.patch ---
diff -up d1x/main/game.c.foo d1x/main/game.c
--- d1x/main/game.c.foo 2008-07-23 15:33:30.000000000 +0200
+++ d1x/main/game.c 2008-07-23 15:34:07.000000000 +0200
@@ -554,7 +554,6 @@ u_int32_t VR_screen_mode = 0;
int VR_render_width = 0;
int VR_render_height = 0;
int VR_render_mode = VR_NONE;
-int VR_compatible_menus = 0;
int VR_low_res = 3; // Default to low res
int VR_show_hud = 1;
int VR_sensitivity = 1; // 0 - 2
@@ -1136,16 +1135,15 @@ void game_init_render_sub_buffers( int x
// Sets up the canvases we will be rendering to
-void game_init_render_buffers(u_int32_t screen_mode, int render_w, int render_h, int use_paging, int render_method, int compatible_menus )
+void game_init_render_buffers(u_int32_t screen_mode, int render_w, int render_h, int render_method)
{
if (!VR_offscreen_buffer) {
- VR_use_paging = use_paging;
+ VR_use_paging = FindArg("-doublebuffer");
VR_screen_mode = screen_mode;
- VR_render_mode = render_method;
- VR_render_width = render_w;
+ VR_render_mode = render_method;
+ VR_render_width = render_w;
VR_render_height = render_h;
- VR_compatible_menus = compatible_menus;
Game_window_w = render_w;
Game_window_h = render_h;
@@ -1208,12 +1206,6 @@ void game_init_render_buffers(u_int32_t
int set_screen_mode(int sm)
{
stop_time();
-#ifndef OGL //ogl needs Screen_mode set correctly, or menus do not work.
- if ( (sm==SCREEN_MENU) && (Screen_mode==SCREEN_GAME) && VR_compatible_menus ) {
- sm = SCREEN_GAME;
- }
-#endif
-
#ifdef EDITOR
if ( (sm==SCREEN_MENU) && (Screen_mode==SCREEN_EDITOR) ) {
gr_set_current_canvas( Canv_editor );
@@ -1221,7 +1213,11 @@ stop_time();
}
#endif
- if ( (Screen_mode == sm) && !((sm==SCREEN_GAME) && (grd_curscreen->sc_mode != Game_screen_mode) && (Screen_mode == SCREEN_GAME))) {
+ if ( (Screen_mode == sm) &&
+ !((sm==SCREEN_GAME) &&
+ (grd_curscreen->sc_mode != Game_screen_mode)) &&
+ !((sm==SCREEN_MENU) &&
+ (grd_curscreen->sc_mode != MENU_SCREEN_MODE)) ) {
gr_set_current_canvas( &VR_screen_pages[VR_current_page] );
// if ( VR_use_paging ) gr_show_canvas( &VR_screen_pages[VR_current_page] );
#ifdef OGL
diff -up d1x/main/game.h.foo d1x/main/game.h
--- d1x/main/game.h.foo 1999-11-21 14:00:08.000000000 +0100
+++ d1x/main/game.h 2008-07-23 15:34:07.000000000 +0200
@@ -435,7 +435,7 @@ extern grs_canvas VR_screen_pages[2]; //
extern grs_canvas VR_screen_sub_pages[2]; // Two sub pages of VRAM if paging is available
extern grs_canvas *VR_offscreen_menu; // The offscreen data buffer for menus
-void game_init_render_buffers (u_int32_t screen_mode, int render_max_w, int render_max_h, int use_paging, int render_method, int compatible_menus);
+void game_init_render_buffers (u_int32_t screen_mode, int render_max_w, int render_max_h, int render_method);
extern int maxfps;
extern int use_nice_fps;
extern int Allow_primary_cycle;
diff -up d1x/main/inferno.c.foo d1x/main/inferno.c
--- d1x/main/inferno.c.foo 2008-07-23 15:33:30.000000000 +0200
+++ d1x/main/inferno.c 2008-07-23 15:34:07.000000000 +0200
@@ -1329,13 +1329,9 @@ int main(int argc,char **argv)
//added on 12/14/98 by Matt Mueller - override res in d1x.ini with command line args
int i, argnum=INT_MAX;
//end addition -MM
- int vr_mode = VR_NONE;
- int screen_compatible = 1;
- int use_double_buffer = 0;
-
//added/edited on 12/14/98 by Matt Mueller - override res in d1x.ini with command line args
//added on 9/30/98 by Matt Mueller clean up screen mode code, and add higher resolutions
-#define SCREENMODE(X,Y,C) if ( (i=FindArg( "-" #X "x" #Y ))&&(i<argnum)) {argnum=i; screen_mode = SM( X , Y );if (Inferno_verbose) printf( "Using " #X "x" #Y " ...\n" );screen_width = X;screen_height = Y;use_double_buffer = 1;screen_compatible = C;}
+#define SCREENMODE(X,Y,C) if ( (i=FindArg( "-" #X "x" #Y ))&&(i<argnum)) {argnum=i; screen_mode = SM( X , Y );if (Inferno_verbose) printf( "Using " #X "x" #Y " ...\n" );screen_width = X;screen_height = Y;}
//aren't #defines great? :)
SCREENMODE(320,100,0);
@@ -1353,21 +1349,10 @@ int main(int argc,char **argv)
SCREENMODE(1600,1200,0);
//end addition -MM
-//added ifdefs on 9/30/98 by Matt Mueller to fix high res in linux
-#ifdef __MSDOS__
- if ( FindArg( "-nodoublebuffer" ) ) {
- if (Inferno_verbose) printf( "Double-buffering disabled...\n" );
-#endif
- use_double_buffer = 0;
-#ifdef __MSDOS__
- }
-#endif
-//end addition -MM
-
//added 3/24/99 by Owen Evans for screen res changing
Game_screen_mode = screen_mode;
//end added -OE
- game_init_render_buffers(screen_mode, screen_width, screen_height, use_double_buffer, vr_mode, screen_compatible);
+ game_init_render_buffers(screen_mode, screen_width, screen_height, VR_NONE);
}
{
diff -up d1x/main/menu.c.foo d1x/main/menu.c
--- d1x/main/menu.c.foo 2008-07-23 15:33:30.000000000 +0200
+++ d1x/main/menu.c 2008-07-23 15:34:07.000000000 +0200
@@ -226,12 +226,6 @@ void create_main_menu(newmenu_item *m, i
set_screen_mode (SCREEN_MENU);
- VR_screen_mode = Game_screen_mode = SM(VR_render_width,VR_render_height);
-
- if (FindArg("-menu_gameres")) { // ZICO - set players resolution ofter player is selected
- gr_set_mode(SM(VR_render_width,VR_render_height));
- set_screen_mode(SCREEN_GAME);
- }
ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
@@ -909,8 +903,6 @@ void change_res()
u_int32_t modes[12];
int i = 0, mc = 0, num_presets = 0;
char customres[16];
- int screen_compatible = 0;
- int use_double_buffer = 0;
#ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
int fullscreenc;
#endif
@@ -918,8 +910,6 @@ void change_res()
u_int32_t screen_mode = 0;
int screen_width = 0;
int screen_height = 0;
- int vr_mode = VR_NONE;
- int screen_flags = 0;
m[mc].type = NM_TYPE_RADIO; m[mc].text = "320x200"; m[mc].value = (Game_screen_mode == SM(320,200)); m[mc].group = 0; modes[mc] = SM(320,200); mc++;
m[mc].type = NM_TYPE_RADIO; m[mc].text = "640x480"; m[mc].value = (Game_screen_mode == SM(640,480)); m[mc].group = 0; modes[mc] = SM(640,480); mc++;
@@ -980,18 +970,15 @@ void change_res()
if (screen_height <= 0 || screen_width <= 0)
return;
-#ifdef __MSDOS__
- if (FindArg("-nodoublebuffer"))
-#endif
- {
- use_double_buffer = 0;
- }
+ if (Game_screen_mode == screen_mode)
+ return;
- VR_offscreen_buffer = 0; //Disable VR (so that VR_Screen_mode doesnt mess us up
+ /* Free VR_offscreen_buffer so that game_init_render_buffers
+ recreates it. */
+ gr_free_canvas(VR_offscreen_buffer);
+ VR_offscreen_buffer = NULL;
Game_screen_mode = screen_mode;
- Game_window_w=screen_width;
- Game_window_h=screen_height;
- game_init_render_buffers(screen_mode, screen_width, screen_height, use_double_buffer, vr_mode, screen_compatible);
+ game_init_render_buffers(screen_mode, screen_width, screen_height, VR_NONE);
mprintf( (0, "\nInitializing palette system..." ));
@@ -1005,7 +992,6 @@ void change_res()
last_drawn_cockpit[0]=-1;
last_drawn_cockpit[1]=-1;
vr_reset_display();
- set_screen_mode(SCREEN_GAME);
}
diff -up d1x/main/playsave.c.foo d1x/main/playsave.c
--- d1x/main/playsave.c.foo 2008-07-23 15:33:30.000000000 +0200
+++ d1x/main/playsave.c 2008-07-23 15:34:07.000000000 +0200
@@ -1394,10 +1394,19 @@ int read_player_file()
kc_set_controls();
}
- Game_window_w = info.Game_window_w; // ZICO - read out saved pilot data
- Game_window_h = info.Game_window_h;
- VR_render_width = info.Game_window_w;
- VR_render_height = info.Game_window_h;
+
+ if (Game_screen_mode != SM(info.Game_window_w,info.Game_window_h))
+ {
+ /* Free VR_offscreen_buffer so that game_init_render_buffers
+ recreates it. */
+ gr_free_canvas(VR_offscreen_buffer);
+ VR_offscreen_buffer = NULL;
+ Game_screen_mode = SM(info.Game_window_w,info.Game_window_h);
+ game_init_render_buffers(
+ SM(info.Game_window_w,info.Game_window_h),
+ info.Game_window_w,
+ info.Game_window_h, VR_NONE);
+ }
return errno_ret;
d1x-rebirth-fixes.patch:
--- NEW FILE d1x-rebirth-fixes.patch ---
diff -urbB d1x/arch/sdl/digi.c ../d1x-rebirth_v0.42-src-20060416/arch/sdl/digi.c
--- d1x/arch/sdl/digi.c 2006-08-19 11:33:19.000000000 +0200
+++ ../d1x-rebirth_v0.42-src-20060416/arch/sdl/digi.c 2006-03-26 12:52:05.000000000 +0200
@@ -684,7 +684,7 @@
}
if (oldvolume != SoundObjects[i].volume) {
- if ( SoundObjects[i].volume < MIN_VOLUME ) {
+ if ( SoundObjects[i].volume < MIN_VOLUME || Function_mode == FMODE_MENU) {
// Sound is too far away, so stop it from playing.
if ((SoundObjects[i].flags & SOF_PLAYING)&&(SoundObjects[i].flags & SOF_PLAY_FOREVER)) {
SoundSlots[SoundObjects[i].handle].playing = 0;
diff -urbB d1x/arch/sdl/gr.c ../d1x-rebirth_v0.42-src-20060416/arch/sdl/gr.c
--- d1x/arch/sdl/gr.c 1999-11-21 14:00:09.000000000 +0100
+++ ../d1x-rebirth_v0.42-src-20060416/arch/sdl/gr.c 2006-04-08 21:44:42.000000000 +0200
@@ -151,7 +156,8 @@
memset( grd_curscreen, 0, sizeof(grs_screen));
//added 10/05/98 by Matt Mueller - make fullscreen mode optional
- if (FindArg("-fullscreen"))
+// if (FindArg("-fullscreen"))
+ if (!(FindArg("-window"))) // ZICO - from window to fullscreen
sdl_video_flags|=SDL_FULLSCREEN;
//end addition -MM
//added 05/19/99 Matt Mueller - make HW surface optional
diff -urbB d1x/main/game.c ../d1x-rebirth_v0.42-src-20060416/main/game.c
--- d1x/main/game.c 2006-08-19 11:33:19.000000000 +0200
+++ ../d1x-rebirth_v0.42-src-20060416/main/game.c 2006-03-27 20:36:31.000000000 +0200
@@ -488,6 +488,10 @@
int I_am_observer = 0;
//end this section addition - VR
+#ifdef __LINUX__
+#include "SDL/SDL.h"
+#endif
+
//added 8/23/99 by Matt Mueller for hot key res/fullscreen changing, and menu access
extern void change_res();
extern void d1x_options_menu();
@@ -1203,6 +809,7 @@
//mode if cannot init requested mode)
int set_screen_mode(int sm)
{
+stop_time();
#ifndef OGL //ogl needs Screen_mode set correctly, or menus do not work.
if ( (sm==SCREEN_MENU) && (Screen_mode==SCREEN_GAME) && VR_compatible_menus ) {
sm = SCREEN_GAME;
@@ -1239,6 +845,10 @@
}
gr_init_sub_canvas( &VR_screen_pages[0], &grd_curscreen->sc_canvas, 0, 0, grd_curscreen->sc_w, grd_curscreen->sc_h );
gr_init_sub_canvas( &VR_screen_pages[1], &grd_curscreen->sc_canvas, 0, 0, grd_curscreen->sc_w, grd_curscreen->sc_h );
+#ifdef __LINUX__
+ if (FindArg("-grabmouse"))
+ SDL_WM_GrabInput(SDL_GRAB_OFF);
+#endif
break;
case SCREEN_GAME:
if (grd_curscreen->sc_mode != VR_screen_mode)
@@ -1290,6 +909,10 @@
else
gr_init_sub_canvas( &VR_screen_pages[1], game_canvas, 0, 0, grd_curscreen->sc_w, grd_curscreen->sc_h );
}
+#ifdef __LINUX__
+ if (FindArg("-grabmouse"))
+ SDL_WM_GrabInput(SDL_GRAB_ON);
+#endif
break;
#ifdef EDITOR
case SCREEN_EDITOR:
@@ -1529,7 +1144,7 @@
int maxfps=80;
//end this section
//added on 9/2/98 by Victor Rachels to add option to free cpu time
-int use_nice_fps=0;
+int use_nice_fps=1; // ZICO - changed to be default
//end this section
void calc_frame_time()
diff -urbB d1x/main/key.c ../d1x-rebirth_v0.42-src-20060416/main/key.c
--- d1x/main/key.c 2000-01-18 05:01:23.000000000 +0100
+++ ../d1x-rebirth_v0.42-src-20060416/main/key.c 2006-03-26 12:51:56.000000000 +0200
@@ -92,7 +92,7 @@
{ "[", '[', '{', ARCH_KEY_LBRACKET },
{ "]", ']', '}', ARCH_KEY_RBRACKET },
//edited 06/08/99 Matt Mueller - set to correct key_text
- { "", 255, 255, ARCH_KEY_ENTER },
+ { "ENTER", 255, 255, ARCH_KEY_ENTER },
//end edit -MM
{ "LCTRL", 255, 255, ARCH_KEY_LCTRL },
{ "A", 'a', 'A', ARCH_KEY_A },
@@ -230,7 +230,7 @@
{ "", 255, 255, -1 },
{ "", 255, 255, -1 },
//edited 06/08/99 Matt Mueller - set to correct key_text
- { "PAD", 255, 255, ARCH_KEY_PADENTER },
+ { "PADENT", 255, 255, ARCH_KEY_PADENTER },
//end edit -MM
//edited 06/08/99 Matt Mueller - set to correct sym
{ "RCTRL", 255, 255, ARCH_KEY_RCTRL },
diff -urbB d1x/main/kconfig.c ../d1x-rebirth_v0.42-src-20060416/main/kconfig.c
--- d1x/main/kconfig.c 2000-10-27 06:08:33.000000000 +0200
+++ ../d1x-rebirth_v0.42-src-20060416/main/kconfig.c 2006-03-26 12:51:56.000000000 +0200
@@ -2527,10 +2537,12 @@
if ( (use_mouse)&&(kc_mouse[3].value < 255 )) Controls.forward_thrust_time -= mouse_button_down_time( kc_mouse[3].value );
//----------- Read fire_primary_down_count
+ if (!Global_laser_firing_count) { // ZICO - prevets primary counts if energy is 0 ansd lasers go wild while recharge - VERY DIRTY HACK
if (kc_keyboard[24].value < 255 ) Controls.fire_primary_down_count += key_down_count(kc_keyboard[24].value);
if (kc_keyboard[25].value < 255 ) Controls.fire_primary_down_count += key_down_count(kc_keyboard[25].value);
if ((use_joystick)&&(kc_joystick[0].value < 255 )) Controls.fire_primary_down_count += joy_get_button_down_cnt(kc_joystick[0].value);
if ((use_mouse)&&(kc_mouse[0].value < 255 )) Controls.fire_primary_down_count += mouse_button_down_count(kc_mouse[0].value);
+ }
#ifdef NETWORK
if(use_alt_vulcanfire)
@@ -2563,10 +2575,12 @@
#endif
//----------- Read fire_primary_state
+ if (!Global_laser_firing_count) { // ZICO - prevets primary counts if energy is 0 ansd lasers go wild while recharge - VERY DIRTY HACK
if (kc_keyboard[24].value < 255 ) Controls.fire_primary_state |= keyd_pressed[kc_keyboard[24].value];
if (kc_keyboard[25].value < 255 ) Controls.fire_primary_state |= keyd_pressed[kc_keyboard[25].value];
if ((use_joystick)&&(kc_joystick[0].value < 255 )) Controls.fire_primary_state |= joy_get_button_state(kc_joystick[0].value);
if ((use_mouse)&&(kc_mouse[0].value < 255) ) Controls.fire_primary_state |= mouse_button_state(kc_mouse[0].value);
+ }
//----------- Read fire_secondary_down_count
if (kc_keyboard[26].value < 255 ) Controls.fire_secondary_down_count += key_down_count(kc_keyboard[26].value);
diff -urbB d1x/main/menu.c ../d1x-rebirth_v0.42-src-20060416/main/menu.c
--- d1x/main/menu.c 2000-03-06 02:42:10.000000000 +0100
+++ ../d1x-rebirth_v0.42-src-20060416/main/menu.c 2006-04-14 23:18:24.000000000 +0200
@@ -1279,7 +1247,7 @@
#ifdef __LINUX__
ADD_ITEM("Kalinix", MENU_KALI_MULTIPLAYER, -1 );
#endif
- ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
+// ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1); // ZICO - outdated
choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
@@ -1365,7 +1333,7 @@
m[num_options].type = NM_TYPE_INPUT; m[num_options].text=buf; m[num_options].text_len=128;menu_choice[num_options]=-1; num_options++;
- choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
+ choice = newmenu_do1( NULL, "ENTER IP OR HOSTNAME", num_options, m, NULL, choice );
if ( choice > -1 ){
ip_connect_manual(buf);
@@ -1418,7 +1386,7 @@
old_game_mode = Game_mode;
num_options = 0;
- ADD_ITEM("Connect to game list server",MENU_IP_SERV_CONNECT, -1 );
+// ADD_ITEM("Connect to game list server",MENU_IP_SERV_CONNECT, -1 );
ADD_ITEM(TXT_START_NET_GAME, MENU_START_NETGAME, -1 );
ADD_ITEM(TXT_JOIN_NET_GAME, MENU_MANUAL_IP_JOIN, -1 );
diff -urbB d1x/main/mission.h ../d1x-rebirth_v0.42-src-20060416/main/mission.h
--- d1x/main/mission.h 1999-06-15 00:12:36.000000000 +0200
+++ ../d1x-rebirth_v0.42-src-20060416/main/mission.h 2006-03-26 12:51:56.000000000 +0200
@@ -53,7 +56,7 @@
#include <types.h>
-#define MAX_MISSIONS 100
+#define MAX_MISSIONS 5000 // ZICO - changed from 100 to get more levels in list
#define MAX_LEVELS_PER_MISSION 30
#define MAX_SECRET_LEVELS_PER_MISSION 5
#define MISSION_NAME_LEN 21
diff -urbB d1x/main/newmenu.h ../d1x-rebirth_v0.42-src-20060416/main/newmenu.h
--- d1x/main/newmenu.h 1999-06-15 00:12:48.000000000 +0200
+++ ../d1x-rebirth_v0.42-src-20060416/main/newmenu.h 2006-04-05 21:27:45.000000000 +0200
@@ -125,7 +128,7 @@
#define NM_TYPE_INPUT_MENU 6 // A inputbox that you hit Enter to edit, when done, hit enter and menu leaves.
#define NM_TYPE_SLIDER 7 // A slider from min_value to max_value. Draws with text_len chars.
-#define NM_MAX_TEXT_LEN 50
+#define NM_MAX_TEXT_LEN 255
typedef struct newmenu_item {
int type; // What kind of item this is, see NM_TYPE_????? defines
diff -urbB d1x/main/physics.c ../d1x-rebirth_v0.42-src-20060416/main/physics.c
--- d1x/main/physics.c 2006-08-19 11:33:19.000000000 +0200
+++ ../d1x-rebirth_v0.42-src-20060416/main/physics.c 2006-03-26 12:51:56.000000000 +0200
@@ -603,7 +343,9 @@
physics_info *pi;
int orig_segnum = obj->segnum;
+ if (!Player_is_dead) // ZICO - object can be none if player is dead
Assert(obj->type != OBJ_NONE);
+
Assert(obj->movement_type == MT_PHYSICS);
#ifndef NDEBUG
diff -urbB d1x/main/automap.c ../d1x-rebirth_v0.42-src-20060416/main/automap.c
--- d1x/main/automap.c 1999-11-21 14:00:08.000000000 +0100
+++ ../d1x-rebirth_v0.42-src-20060416/main/automap.c 2006-03-26 12:51:56.000000000 +0200
@@ -390,8 +390,12 @@
u_int32_t automap_mode = SM(640,480);
int automap_width = 640;
int automap_height = 480;
-int automap_use_game_res=0;
-int nice_automap=0;
+#ifdef OGL
+int automap_use_game_res=1; // ZICO - should be better
+#else
+int automap_use_game_res=0;
+#endif
+int nice_automap=1; // ZICO - should be better (command-line switches deactivated)
void do_automap( int key_code ) {
int done=0;
d1x-rebirth-highresbrief.patch:
--- NEW FILE d1x-rebirth-highresbrief.patch ---
diff -urbB d1x/main/titles.c ../d1x-rebirth_v0.42-src-20060416/main/titles.c
--- d1x/main/titles.c 2006-08-19 11:33:19.000000000 +0200
+++ ../d1x-rebirth_v0.42-src-20060416/main/titles.c 2006-03-27 18:20:10.000000000 +0200
@@ -319,7 +144,7 @@
}
typedef struct {
- char bs_name[14]; // filename, eg merc01. Assumes .lbm suffix.
+ char bs_name[255]; // filename, eg merc01. Assumes .lbm suffix.
byte level_num;
byte message_num;
short text_ulx, text_uly; // upper left x,y of text window
@@ -403,8 +219,70 @@
};
-#define MAX_BRIEFING_SCREEN (sizeof(Briefing_screens) / sizeof(Briefing_screens[0]))
+briefing_screen Briefing_screens_h[] = { // ZICO - added for hires screens
+ { "brief01h.pcx", 0, 1, 13, 140, 290, 59 },
+ { "brief02h.pcx", 0, 2, 27, 34, 257, 177 },
+ { "brief03h.pcx", 0, 3, 20, 22, 257, 177 },
+ { "brief02h.pcx", 0, 4, 27, 34, 257, 177 },
+
+ { "moon01h.pcx", 1, 5, 10, 10, 300, 170 }, // level 1
+ { "moon01h.pcx", 2, 6, 10, 10, 300, 170 }, // level 2
+ { "moon01h.pcx", 3, 7, 10, 10, 300, 170 }, // level 3
+
+ { "venus01h.pcx", 4, 8, 15, 15, 300, 200 }, // level 4
+ { "venus01h.pcx", 5, 9, 15, 15, 300, 200 }, // level 5
+
+ { "brief03h.pcx", 6, 10, 20, 22, 257, 177 },
+ { "merc01h.pcx", 6, 11, 10, 15, 300, 200 }, // level 6
+ { "merc01h.pcx", 7, 12, 10, 15, 300, 200 }, // level 7
+#ifndef SHAREWARE
+ { "brief03h.pcx", 8, 13, 20, 22, 257, 177 },
+ { "mars01h.pcx", 8, 14, 10, 100, 300, 200 }, // level 8
+ { "mars01h.pcx", 9, 15, 10, 100, 300, 200 }, // level 9
+ { "brief03h.pcx", 10, 16, 20, 22, 257, 177 },
+ { "mars01h.pcx", 10, 17, 10, 100, 300, 200 }, // level 10
+
+ { "jup01h.pcx", 11, 18, 10, 40, 300, 200 }, // level 11
+ { "jup01h.pcx", 12, 19, 10, 40, 300, 200 }, // level 12
+ { "brief03h.pcx", 13, 20, 20, 22, 257, 177 },
+ { "jup01h.pcx", 13, 21, 10, 40, 300, 200 }, // level 13
+ { "jup01h.pcx", 14, 22, 10, 40, 300, 200 }, // level 14
+
+ { "saturn01h.pcx", 15, 23, 10, 40, 300, 200 }, // level 15
+ { "brief03h.pcx", 16, 24, 20, 22, 257, 177 },
+ { "saturn01h.pcx", 16, 25, 10, 40, 300, 200 }, // level 16
+ { "brief03h.pcx", 17, 26, 20, 22, 257, 177 },
+ { "saturn01h.pcx", 17, 27, 10, 40, 300, 200 }, // level 17
+
+ { "uranus01h.pcx", 18, 28, 100, 100, 300, 200 }, // level 18
+ { "uranus01h.pcx", 19, 29, 100, 100, 300, 200 }, // level 19
+ { "uranus01h.pcx", 20, 30, 100, 100, 300, 200 }, // level 20
+ { "uranus01h.pcx", 21, 31, 100, 100, 300, 200 }, // level 21
+
+ { "neptun01h.pcx", 22, 32, 10, 20, 300, 200 }, // level 22
+ { "neptun01h.pcx", 23, 33, 10, 20, 300, 200 }, // level 23
+ { "neptun01h.pcx", 24, 34, 10, 20, 300, 200 }, // level 24
+
+ { "pluto01h.pcx", 25, 35, 10, 20, 300, 200 }, // level 25
+ { "pluto01h.pcx", 26, 36, 10, 20, 300, 200 }, // level 26
+ { "pluto01h.pcx", 27, 37, 10, 20, 300, 200 }, // level 27
+
+ { "aster01h.pcx", -1, 38, 10, 90, 300, 200 }, // secret level -1
+ { "aster01h.pcx", -2, 39, 10, 90, 300, 200 }, // secret level -2
+ { "aster01h.pcx", -3, 40, 10, 90, 300, 200 }, // secret level -3
+#endif
+
+ { "end01h.pcx", SHAREWARE_ENDING_LEVEL_NUM, 1, 23, 40, 320, 200 }, // shareware end
+#ifndef SHAREWARE
+ { "end02h.pcx", REGISTERED_ENDING_LEVEL_NUM, 1, 5, 5, 300, 200 }, // registered end
+ { "end01h.pcx", REGISTERED_ENDING_LEVEL_NUM, 2, 23, 40, 320, 200 }, // registered end
+ { "end03h.pcx", REGISTERED_ENDING_LEVEL_NUM, 3, 5, 5, 300, 200 }, // registered end
+#endif
+
+};
+
+#define MAX_BRIEFING_SCREEN (sizeof(Briefing_screens) / sizeof(Briefing_screens[0]))
char * get_briefing_screen( int level_num )
{
@@ -409,10 +287,14 @@
char * get_briefing_screen( int level_num )
{
int i, found_level=0, last_level=0;
-
for (i = 0; i < MAX_BRIEFING_SCREEN; i++) {
+ if (SWIDTH >= 640 && cfexist(D1XDATAPATH "brief01h.pcx")) {
+ if ( found_level && Briefing_screens_h[i].level_num != level_num )
+ return Briefing_screens_h[last_level].bs_name;
+ } else {
if ( found_level && Briefing_screens[i].level_num != level_num )
return Briefing_screens[last_level].bs_name;
+ }
if (Briefing_screens[i].level_num == level_num ) {
found_level=1;
last_level = i;
@@ -446,6 +329,7 @@
{
grs_canvas *curcanv_save, *bitmap_canv=0;
grs_bitmap *bitmap_ptr;
+ int c0, c1;
// Only plot every nth frame.
if (Door_div_count) {
@@ -465,13 +349,17 @@
New_pal[254*3] = 0;
New_pal[254*3+1] = 0;
New_pal[254*3+2] = 0;
- gr_palette_load( New_pal );
-// vfx_set_palette_sub( New_pal );
+ }
+
+ if (SWIDTH >= 640 && cfexist(D1XDATAPATH "brief01h.pcx")) {
+ c0=0;c1=0;
+ } else {
+ c0=64;c1=94;
}
switch (Animating_bitmap_type) {
- case 0: bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(45), 64, 64); break;
- case 1: bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(45), 94, 94); break; // Adam: Change here for your new animating bitmap thing. 94, 94 are bitmap size.
+ case 0: bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(45), c0, c0); break;
+ case 1: bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(45), c1, c1); break; // Adam: Change here for your new animating bitmap thing. 94, 94 are bitmap size.
default: Int3(); // Impossible, illegal value for Animating_bitmap_type
}
@@ -549,7 +435,13 @@
{
grs_canvas *curcanv_save, *bitmap_canv;
- bitmap_canv = gr_create_sub_canvas(grd_curcanv, 220, 45, 166, 138);
+ if (SWIDTH >= 640 && cfexist(D1XDATAPATH "brief01h.pcx")) // ZICO - use hires if available
+ {
+ bitmap_canv = gr_create_sub_canvas(grd_curcanv, 0, 0, 0, 0);
+ } else {
+ bitmap_canv = gr_create_sub_canvas(grd_curcanv, 220*((double)SWIDTH/320), 45*((double)SHEIGHT/200), 166, 138);
+ }
+
curcanv_save = grd_curcanv;
grd_curcanv = bitmap_canv;
gr_bitmapm(0, 0, bmp);
@@ -662,14 +546,20 @@
int load_briefing_screen( int screen_num )
{
int pcx_error;
-
+ if (SWIDTH >= 640 && cfexist(D1XDATAPATH "brief01h.pcx")) // ZICO - use hires if available
+ {
+ if ((pcx_error=pcx_read_fullscr( Briefing_screens_h[screen_num].bs_name, New_pal ))!=PCX_ERROR_NONE) {
+ printf( "File '%s', PCX load error: %s\n (It's a briefing screen. Does this cause you pain?)\n",Briefing_screens_h[screen_num].bs_name, pcx_errormsg(pcx_error));
+ Int3();
+ return 0;
+ }
+ } else {
if ((pcx_error=pcx_read_fullscr( Briefing_screens[screen_num].bs_name, New_pal ))!=PCX_ERROR_NONE) {
printf( "File '%s', PCX load error: %s\n (It's a briefing screen. Does this cause you pain?)\n",Briefing_screens[screen_num].bs_name, pcx_errormsg(pcx_error));
- //printf(0, "File '%s', PCX load error: %s (%i)\n (It's a briefing screen. Does this cause you pain?)\n",Briefing_screens[screen_num].bs_name, pcx_errormsg(pcx_error), pcx_error); // adb: huh?
Int3();
return 0;
}
-
+ }
return 0;
}
@@ -1133,6 +1010,16 @@
}
gr_init_bitmap_data (&briefing_bm);
+
+ if (SWIDTH >= 640 && cfexist(D1XDATAPATH "brief01h.pcx")) // ZICO - use hires if available
+ {
+ if ((pcx_error=pcx_read_bitmap( Briefing_screens_h[screen_num].bs_name, &briefing_bm, BM_LINEAR, New_pal ))!=PCX_ERROR_NONE) {
+ printf( "PCX load error: %s. File '%s'\n\n", pcx_errormsg(pcx_error), Briefing_screens_h[screen_num].bs_name);
+ mprintf((0, "File '%s', PCX load error: %s (%i)\n (It's a briefing screen. Does this cause you pain?)\n",Briefing_screens_h[screen_num].bs_name, pcx_errormsg(pcx_error), pcx_error));
+ Int3();
+ return 0;
+ }
+ } else {
if ((pcx_error=pcx_read_bitmap( Briefing_screens[screen_num].bs_name, &briefing_bm, BM_LINEAR, New_pal ))!=PCX_ERROR_NONE) {
printf( "PCX load error: %s. File '%s'\n\n", pcx_errormsg(pcx_error), Briefing_screens[screen_num].bs_name);
mprintf((0, "File '%s', PCX load error: %s (%i)\n (It's a briefing screen. Does this cause you pain?)\n",Briefing_screens[screen_num].bs_name, pcx_errormsg(pcx_error), pcx_error));
@@ -1140,17 +1027,19 @@
return 0;
}
-// vfx_set_palette_sub( New_pal );
+ }
+
#ifdef OGL
gr_palette_load(New_pal);
#else
gr_palette_clear();
#endif
+ gr_clear_canvas(BM_RGB(0,255,255));
show_fullscr(&briefing_bm );
- //added on 9/13/98 by adb to make arch's requiring updates work
+//added on 9/13/98 by adb to make arch's requiring updates work
gr_update();
- //end changes by adb
+//end changes by adb
gr_free_bitmap_data (&briefing_bm);
d1x-rebirth-mode-handling.patch:
--- NEW FILE d1x-rebirth-mode-handling.patch ---
diff -urbB d1x/main/menu.c ../d1x-rebirth_v0.42-src-20060416/main/menu.c
--- d1x/main/menu.c 2000-03-06 02:42:10.000000000 +0100
+++ ../d1x-rebirth_v0.42-src-20060416/main/menu.c 2006-04-14 23:18:24.000000000 +0200
@@ -226,6 +226,12 @@
set_screen_mode (SCREEN_MENU);
+ VR_screen_mode = Game_screen_mode = SM(VR_render_width,VR_render_height);
+
+ if (FindArg("-menu_gameres")) { // ZICO - set players resolution ofter player is selected
+ gr_set_mode(SM(VR_render_width,VR_render_height));
+ set_screen_mode(SCREEN_GAME);
+ }
ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
@@ -898,10 +905,13 @@
void change_res()
{
- //edited 05/27/99 Matt Mueller - ingame fullscreen changing
- newmenu_item m[8];
- u_int32_t modes[8];
- int i=0, mc=0;
+ // edited 05/27/99 Matt Mueller - ingame fullscreen changing
+ newmenu_item m[12]; // ZICO - from 11 to 12 to be sure...
+ u_int32_t modes[12];
+ int i = 0, mc = 0, num_presets = 0;
+ char customres[16];
+ int screen_compatible = 0;
+ int use_double_buffer = 0;
#ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
int fullscreenc;
#endif
@@ -910,107 +920,73 @@
int screen_width = 0;
int screen_height = 0;
int vr_mode = VR_NONE;
- int screen_compatible = 0;
- int use_double_buffer = 0;
+ int screen_flags = 0;
-//changed 6/15/1999 by Owen Evans to fix some platform-related problems
-#ifdef __MSDOS__
- m[mc].type = NM_TYPE_RADIO; m[mc].text = "320x100"; m[mc].value=(Game_screen_mode==SM(320,100)); m[mc].group=0; modes[mc] = SM(320,100); mc++;
-#endif
- m[mc].type = NM_TYPE_RADIO; m[mc].text = "320x200"; m[mc].value=(Game_screen_mode==SM(320,200)); m[mc].group=0; modes[mc] = SM(320,200); mc++;
- m[mc].type = NM_TYPE_RADIO; m[mc].text = "320x240"; m[mc].value=(Game_screen_mode==SM(320,240)); m[mc].group=0; modes[mc] = SM(320,240); mc++;
- m[mc].type = NM_TYPE_RADIO; m[mc].text = "320x400"; m[mc].value=(Game_screen_mode==SM(320,400)); m[mc].group=0; modes[mc] = SM(320,400); mc++;
-//#ifndef __LINUX__ - heh? 640x400 is perfectly fine on linux
- m[mc].type = NM_TYPE_RADIO; m[mc].text = "640x400"; m[mc].value=(Game_screen_mode==SM(640,400)); m[mc].group=0; modes[mc] = SM(640,400); mc++;
-//#endif
- m[mc].type = NM_TYPE_RADIO; m[mc].text = "640x480"; m[mc].value=(Game_screen_mode==SM(640,480)); m[mc].group=0; modes[mc] = SM(640,480); mc++;
- m[mc].type = NM_TYPE_RADIO; m[mc].text = "800x600"; m[mc].value=(Game_screen_mode==SM(800,600)); m[mc].group=0; modes[mc] = SM(800,600); mc++;
- m[mc].type = NM_TYPE_RADIO; m[mc].text = "1024x768"; m[mc].value=(Game_screen_mode==SM(1024,768)); m[mc].group=0; modes[mc] = SM(1024,768); mc++;
-//end section - OE
+ m[mc].type = NM_TYPE_RADIO; m[mc].text = "320x200"; m[mc].value = (Game_screen_mode == SM(320,200)); m[mc].group = 0; modes[mc] = SM(320,200); mc++;
+ m[mc].type = NM_TYPE_RADIO; m[mc].text = "640x480"; m[mc].value = (Game_screen_mode == SM(640,480)); m[mc].group = 0; modes[mc] = SM(640,480); mc++;
+ m[mc].type = NM_TYPE_RADIO; m[mc].text = "320x400"; m[mc].value = (Game_screen_mode == SM(320,400)); m[mc].group = 0; modes[mc] = SM(320,400); mc++;
+ m[mc].type = NM_TYPE_RADIO; m[mc].text = "640x400"; m[mc].value = (Game_screen_mode == SM(640,400)); m[mc].group = 0; modes[mc] = SM(640,400); mc++;
+ m[mc].type = NM_TYPE_RADIO; m[mc].text = "800x600"; m[mc].value = (Game_screen_mode == SM(800,600)); m[mc].group = 0; modes[mc] = SM(800,600); mc++;
+ m[mc].type = NM_TYPE_RADIO; m[mc].text = "1024x768"; m[mc].value = (Game_screen_mode == SM(1024,768)); m[mc].group = 0; modes[mc] = SM(1024,768); mc++;
+ m[mc].type = NM_TYPE_RADIO; m[mc].text = "1280x1024"; m[mc].value = (Game_screen_mode == SM(1280,1024)); m[mc].group = 0; modes[mc] = SM(1280,1024); mc++;
+ m[mc].type = NM_TYPE_RADIO; m[mc].text = "1600x1200"; m[mc].value = (Game_screen_mode == SM(1600,1200)); m[mc].group = 0; modes[mc] = SM(1600,1200); mc++; // ZICO - added res
-// m[mc].type = NM_TYPE_CHECK; m[mc].text = "No Doublebuffer"; m[mc].value = use_double_buffer;
+ num_presets = mc;
+ for (i = 0; i < mc; i++)
+ if (m[mc].value)
+ break;
- //added 05/27/99 Matt Mueller - ingame fullscreen changing
+ m[mc].type = NM_TYPE_RADIO; m[mc].text = "custom:"; m[mc].value = (i == mc); m[mc].group = 0; modes[mc] = 0; mc++;
+ sprintf(customres, "%ix%i", SM_W(Game_screen_mode), SM_H(Game_screen_mode));
+ m[mc].type = NM_TYPE_INPUT; m[mc].text = customres; m[mc].text_len = 11; modes[mc] = 0; mc++;
+
+ //m[mc].type = NM_TYPE_CHECK; m[mc].text = "No Doublebuffer"; m[mc].value = use_double_buffer;
+
+ // added 05/27/99 Matt Mueller - ingame fullscreen changing
#ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
- fullscreenc=mc;m[mc].type = NM_TYPE_CHECK; m[mc].text = "Fullscreen"; m[mc].value = gr_check_fullscreen();mc++;
+ fullscreenc = mc; m[mc].type = NM_TYPE_CHECK; m[mc].text = "Fullscreen"; m[mc].value = gr_check_fullscreen(); mc++;
#endif
- //end addition -MM
+ // end addition -MM
- i=newmenu_do1( NULL, "Screen Resolution", mc, m, &change_res_poll, i);
+ i = newmenu_do1(NULL, "Screen Resolution", mc, m, &change_res_poll, 0);
- //added 05/27/99 Matt Mueller - ingame fullscreen changing
+ // added 05/27/99 Matt Mueller - ingame fullscreen changing
#ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
- if (m[fullscreenc].value != gr_check_fullscreen()){
+ if (m[fullscreenc].value != gr_check_fullscreen())
+ {
gr_toggle_fullscreen();
Game_screen_mode = -1;
}
#endif
- //end addition -MM
- for(i=0;(m[i].value==0)&&(i<6);i++);
+ for (i = 0; (m[i].value == 0) && (i < num_presets); i++);
- switch(screen_mode = modes[i])
+ for(i = 0; (m[i].value == 0) && (i < num_presets); i++);
+
+ if (modes[i]==0)
{
- case SM(320,100)://19:
- screen_width = 320;
- screen_height = 100;
- screen_compatible = 0;
- use_double_buffer = 0;
- break;
- case SM(320,200)://SM_320x200C:
- screen_width = 320;
- screen_height = 200;
- screen_compatible = 1;
- use_double_buffer = 0;
- break;
- case SM(320,240)://SM_320x240U:
- screen_width = 320;
- screen_height = 240;
- screen_compatible = 0;
- use_double_buffer = 1;
- break;
- case SM(320,400)://SM_320x400U:
- screen_width = 320;
- screen_height = 400;
- screen_compatible = 0;
- use_double_buffer = 1;
- break;
- case SM(640,400)://SM_640x400V:
- screen_width = 640;
- screen_height = 400;
- screen_compatible = 0;
- use_double_buffer = 1;
- break;
- case SM(640,480)://SM_640x480V:
- screen_width = 640;
- screen_height = 480;
- screen_compatible = 0;
- use_double_buffer = 1;
- break;
- case SM(800,600)://SM_800x600V:
- screen_width = 800;
- screen_height = 600;
- screen_compatible = 0;
- use_double_buffer = 1;
- break;
- case SM(1024,768)://SM_1024x768V:
- screen_width = 1024;
- screen_height = 768;
- screen_compatible = 0;
- use_double_buffer = 1;
- break;
+ char *h = strchr(customres, 'x');
+ if (!h)
+ return;
+ screen_mode = SM(atoi(customres), atoi(h+1));
}
+ else
+ {
+ screen_mode = modes[i];
+ }
+
+ screen_width = SM_W(screen_mode);
+ screen_height = SM_H(screen_mode);
+ if (screen_height <= 0 || screen_width <= 0)
+ return;
+
#ifdef __MSDOS__
- if ( FindArg( "-nodoublebuffer" ) )
+ if (FindArg("-nodoublebuffer"))
#endif
+ {
use_double_buffer = 0;
-
-//added 6/15/1999 by Owen Evans to eliminate unneccesary mode modification
- if (Game_screen_mode == screen_mode)
- return;
-// gr_set_mode(Game_screen_mode);
-//end section - OE
+ }
VR_offscreen_buffer = 0; //Disable VR (so that VR_Screen_mode doesnt mess us up
Game_screen_mode = screen_mode;
@@ -1029,11 +1003,9 @@
init_cockpit();
last_drawn_cockpit[0]=-1;
last_drawn_cockpit[1]=-1;
-// init_gauges();
-
vr_reset_display();
+ set_screen_mode(SCREEN_GAME);
}
-//End changed section (OE)
//added on 8/18/98 by Victor Rachels to add d1x options menu, maxfps setting
diff -urbB d1x/main/playsave.c ../d1x-rebirth_v0.42-src-20060416/main/playsave.c
--- d1x/main/playsave.c 2006-08-19 11:33:19.000000000 +0200
+++ ../d1x-rebirth_v0.42-src-20060416/main/playsave.c 2006-03-26 12:51:56.000000000 +0200
@@ -294,6 +297,8 @@
int n_highest_levels; //how many highest levels are saved
int default_difficulty_level;
int default_leveling_on;
+ int Game_window_w;
+ int Game_window_h;
} __pack__ save_info;
typedef struct hli {
@@ -1220,6 +1225,9 @@
}
+ extern int screen_width;
+ extern int screen_height;
+
//read in the player's saved games. returns errno (0 == no error)
int read_player_file()
{
@@ -1388,6 +1396,12 @@
if (errno_ret==EZERO) {
kc_set_controls();
}
+
+ Game_window_w = info.Game_window_w; // ZICO - read out saved pilot data
+ Game_window_h = info.Game_window_h;
+ VR_render_width = info.Game_window_w;
+ VR_render_height = info.Game_window_h;
+
return errno_ret;
}
@@ -1474,6 +1488,8 @@
info.player_struct_version = PLAYER_STRUCT_VERSION;
info.default_difficulty_level = Player_default_difficulty;
info.default_leveling_on = Auto_leveling_on;
+ info.Game_window_w = Game_window_w;
+ info.Game_window_h = Game_window_h;
info.n_highest_levels = n_highest_levels;
d1x-rebirth-mouselook.patch:
--- NEW FILE d1x-rebirth-mouselook.patch ---
diff -urbB d1x/main/kconfig.c ../d1x-rebirth_v0.42-src-20060416/main/kconfig.c
--- d1x/main/kconfig.c 2000-10-27 06:08:33.000000000 +0200
+++ ../d1x-rebirth_v0.42-src-20060416/main/kconfig.c 2006-03-26 12:51:56.000000000 +0200
@@ -1878,6 +1881,13 @@
ubyte channel_masks;
int use_mouse, use_joystick;
int speed_factor=1;
+ int ph_div;
+
+ if ((i=FindArg("-mouselook")) && (Config_control_type == 5) ) {
+ ph_div = 2;
+ } else {
+ ph_div = 8;
+ }
if (Game_turbo_mode)
speed_factor = 2;
@@ -2208,9 +2218,9 @@
//mprintf(( 0, "UM: %d, PV: %d\n", use_mouse, kc_mouse[13].value ));
if ( (use_mouse)&&(kc_mouse[13].value < 255) ) {
if ( !kc_mouse[14].value ) // If not inverted...
- Controls.pitch_time -= (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/8;
+ Controls.pitch_time -= (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/ph_div; // ZICO we call pitch_div here for better pitching if mouselook
else
- Controls.pitch_time += (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/8;
+ Controls.pitch_time += (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/ph_div;
}
} else {
Controls.pitch_time = 0;
@@ -2337,9 +2347,9 @@
// From mouse...
if ( (use_mouse)&&(kc_mouse[15].value < 255 )) {
if ( !kc_mouse[16].value ) // If not inverted...
- Controls.heading_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
+ Controls.heading_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/ph_div; // ZICO we call head_div here for better pitching if mouselook
else
- Controls.heading_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8;
+ Controls.heading_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/ph_div;
}
} else {
Controls.heading_time = 0;
@@ -2640,17 +2654,20 @@
if (FrameTime > F1_0 )
mprintf( (1, "Bogus frame time of %.2f seconds\n", f2fl(FrameTime) ));
+// ZICO - remove clamp for pitch and heading if mouselook on and no multiplayer game
+if ((Config_control_type != 5) || !(i=FindArg("-mouselook")) || (Game_mode & GM_MULTI) ) {
if (Controls.pitch_time > FrameTime/2 ) Controls.pitch_time = FrameTime/2;
- if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
if (Controls.heading_time > FrameTime ) Controls.heading_time = FrameTime;
+ if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2;
+ if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime;
+}
+ if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime;
if (Controls.sideways_thrust_time > FrameTime ) Controls.sideways_thrust_time = FrameTime;
if (Controls.bank_time > FrameTime ) Controls.bank_time = FrameTime;
if (Controls.forward_thrust_time > FrameTime ) Controls.forward_thrust_time = FrameTime;
// if (Controls.afterburner_time > FrameTime ) Controls.afterburner_time = FrameTime;
- if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2;
if (Controls.vertical_thrust_time < -FrameTime ) Controls.vertical_thrust_time = -FrameTime;
- if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime;
if (Controls.sideways_thrust_time < -FrameTime ) Controls.sideways_thrust_time = -FrameTime;
if (Controls.bank_time < -FrameTime ) Controls.bank_time = -FrameTime;
if (Controls.forward_thrust_time < -FrameTime ) Controls.forward_thrust_time = -FrameTime;
d1x-rebirth-ogl.patch:
--- NEW FILE d1x-rebirth-ogl.patch ---
diff -urbB d1x/arch/ogl/gr.c ../d1x-rebirth_v0.42-src-20060416/arch/ogl/gr.c
--- d1x/arch/ogl/gr.c 2000-10-28 11:31:08.000000000 +0200
+++ ../d1x-rebirth_v0.42-src-20060416/arch/ogl/gr.c 2006-08-19 11:31:29.000000000 +0200
@@ -64,8 +67,11 @@
int gr_toggle_fullscreen(void){
gr_do_fullscreen(!ogl_fullscreen);
// grd_curscreen->sc_mode=0;//hack to get it to reset screen mode
+ glFlush(); // ZICO - prevents black screen, screen glitches etc.
+
return ogl_fullscreen;
}
+
int arch_toggle_fullscreen_menu(void){
unsigned char *buf=NULL;
@@ -226,6 +234,11 @@
grd_curscreen->sc_mode = mode;
grd_curscreen->sc_w = w;
grd_curscreen->sc_h = h;
+ if (FindArg("-16to9"))
+ grd_curscreen->sc_aspect = fixdiv(grd_curscreen->sc_w*9,grd_curscreen->sc_h*16);
+ else if (FindArg("-16to10"))
+ grd_curscreen->sc_aspect = fixdiv(grd_curscreen->sc_w*10,grd_curscreen->sc_h*16);
+ else
grd_curscreen->sc_aspect = fixdiv(grd_curscreen->sc_w*3,grd_curscreen->sc_h*4);
grd_curscreen->sc_canvas.cv_bitmap.bm_x = 0;
grd_curscreen->sc_canvas.cv_bitmap.bm_y = 0;
@@ -332,7 +346,8 @@
ogl_voodoohack=1;
gr_toggle_fullscreen();
}
- if (FindArg("-fullscreen"))
+// if (FindArg("-fullscreen"))
+ if (!(FindArg("-window"))) // ZICO - from window to fullscreen
gr_toggle_fullscreen();
#endif
if ((glt=FindArg("-gl_alttexmerge")))
@@ -348,6 +363,11 @@
GL_texmagfilt=GL_LINEAR;
GL_texminfilt=GL_LINEAR_MIPMAP_NEAREST;
}
+ if ((glt=FindArg("-gl_trilinear")))
+ {
+ GL_texmagfilt = GL_LINEAR;
+ GL_texminfilt = GL_LINEAR_MIPMAP_LINEAR;
+ }
if ((t=FindArg("-gl_simple"))){
if (t>=glt){//allow overriding of earlier args
glt=t;
@@ -576,57 +596,55 @@
}
}
+#define GL_BGR_EXT 0x80E0
+
+typedef struct {
+ unsigned char TGAheader[12];
+ unsigned char header[6];
+} TGA_header;
+
//writes out an uncompressed RGB .tga file
//if we got really spiffy, we could optionally link in libpng or something, and use that.
-void write_bmp(char *savename,int w,int h,unsigned char *buf){
- int f;
-#ifdef __WINDOWS__
- f=open(savename,O_CREAT|O_EXCL|O_WRONLY,S_IRUSR|S_IWUSR);
-#else
- f=open(savename,O_CREAT|O_EXCL|O_WRONLY,S_IRUSR|S_IWUSR|S_IRGRP|S_IROTH);
-#endif
- if (f>=0){
- GLubyte targaMagic[12] = { 0, //no identification field
- 0,//no colormap
- 2,//RGB image (well, BGR, actually)
- 0, 0, 0, 0, 0, 0, 0, 0, 0 };//no colormap or image origin stuff.
- GLubyte blah;
- int r;
- GLubyte *s;
- int x,y;
-
- //write .TGA header.
- write (f,targaMagic,sizeof(targaMagic));
- blah=w%256;write (f,&blah,1);//w, low
- blah=w/256;write (f,&blah,1);//w, high
- blah=h%256;write (f,&blah,1);//h, low
- blah=h/256;write (f,&blah,1);//h, high
- blah=24;write (f,&blah,1);//24 bpp
- blah=0;write (f,&blah,1);//no attribute bits, origin is lowerleft, no interleave
-
- s=buf;
- for (y=0;y<h;y++){//TGAs use BGR ordering of data.
- for (x=0;x<w;x++){
- blah=s[0];
- s[0]=s[2];
- s[2]=blah;
- s+=3;
- }
- }
- x=0;y=w*h*3;
- while (x<y){
- r=write(f,buf+x,y);
- if (r<=0){
- mprintf((0,"screenshot error, couldn't write to %s (err %i)\n",savename,errno));
- break;
- }
- x+=r;y-=r;
- }
- close(f);
- }else{
- mprintf((0,"screenshot error, couldn't open %s (err %i)\n",savename,errno));
- }
+void write_bmp(char *savename,int w,int h,unsigned char *buf){ // ZICO - modified for win32
+ FILE* TGAFile;
+ TGA_header TGA;
+ GLbyte HeightH,HeightL,WidthH,WidthL;
+
+ buf = (unsigned char*)calloc(w*h*3,sizeof(unsigned char));
+
+ glReadPixels(0,0,w,h,GL_BGR_EXT,GL_UNSIGNED_BYTE,buf);
+
+ TGAFile = fopen(savename, "wb");
+
+ HeightH = (GLbyte)(h / 256);
+ HeightL = (GLbyte)(h % 256);
+ WidthH = (GLbyte)(w / 256);
+ WidthL = (GLbyte)(w % 256);
+ // Write TGA Header
+ TGA.TGAheader[0] = 0;
+ TGA.TGAheader[1] = 0;
+ TGA.TGAheader[2] = 2;
+ TGA.TGAheader[3] = 0;
+ TGA.TGAheader[4] = 0;
+ TGA.TGAheader[5] = 0;
+ TGA.TGAheader[6] = 0;
+ TGA.TGAheader[7] = 0;
+ TGA.TGAheader[8] = 0;
+ TGA.TGAheader[9] = 0;
+ TGA.TGAheader[10] = 0;
+ TGA.TGAheader[11] = 0;
+ TGA.header[0] = (GLbyte) WidthL;
+ TGA.header[1] = (GLbyte) WidthH;
+ TGA.header[2] = (GLbyte) HeightL;
+ TGA.header[3] = (GLbyte) HeightH;
+ TGA.header[4] = (GLbyte) 24;
+ TGA.header[5] = 0;
+ fwrite(&TGA,sizeof(TGA_header),1,TGAFile);
+ fwrite(buf,w*h*3*sizeof(unsigned char),1,TGAFile);
+ fclose(TGAFile);
+ free(buf);
}
+
void save_screen_shot(int automap_flag)
{
// fix t1;
@@ -656,18 +674,13 @@
//end this section addition/change - Victor Rachels
if (automap_flag) {
-// save_font = grd_curcanv->cv_font;
-// gr_set_curfont(GAME_FONT);
-// gr_set_fontcolor(gr_find_closest_color_current(0,31,0),-1);
-// gr_get_string_size(message,&w,&h,&aw);
-// modex_print_message(32, 2, message);
} else {
hud_message(MSGC_GAME_FEEDBACK,message);
}
buf = malloc(grd_curscreen->sc_w*grd_curscreen->sc_h*3);
glReadBuffer(GL_FRONT);
- glReadPixels(0,0,grd_curscreen->sc_w,grd_curscreen->sc_h,GL_RGB,GL_UNSIGNED_BYTE,buf);
+ //glReadPixels(0,0,grd_curscreen->sc_w,grd_curscreen->sc_h,GL_RGB,GL_UNSIGNED_BYTE,buf);
write_bmp(savename,grd_curscreen->sc_w,grd_curscreen->sc_h,buf);
free(buf);
diff -urbB d1x/arch/ogl/include/ogl_init.h ../d1x-rebirth_v0.42-src-20060416/arch/ogl/include/ogl_init.h
--- d1x/arch/ogl/include/ogl_init.h 2006-08-19 11:33:19.000000000 +0200
+++ ../d1x-rebirth_v0.42-src-20060416/arch/ogl/include/ogl_init.h 2006-04-03 20:48:26.000000000 +0200
@@ -34,7 +34,7 @@
#include "types.h"
-#define OGL_TEXTURE_LIST_SIZE 2000
+#define OGL_TEXTURE_LIST_SIZE 20000 // ZICO - works better than 2000
typedef struct _ogl_texture {
int handle;
@@ -143,6 +143,7 @@
void ogl_urect(int left,int top,int right,int bot);
bool ogl_ubitmapm_c(int x, int y,grs_bitmap *bm,int c);
+bool ogl_ubitmapm_cs(int x, int y,int dw, int dh, grs_bitmap *bm,int c, int scale, int orient);
bool ogl_ubitmapm(int x, int y,grs_bitmap *bm);
bool ogl_ubitblt_i(int dw,int dh,int dx,int dy, int sw, int sh, int sx, int sy, grs_bitmap * src, grs_bitmap * dest);
bool ogl_ubitblt(int w,int h,int dx,int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest);
diff -urbB d1x/arch/ogl/ogl.c ../d1x-rebirth_v0.42-src-20060416/arch/ogl/ogl.c
--- d1x/arch/ogl/ogl.c 2006-08-19 11:33:19.000000000 +0200
+++ ../d1x-rebirth_v0.42-src-20060416/arch/ogl/ogl.c 2006-03-26 12:52:05.000000000 +0200
@@ -1438,7 +1438,7 @@
glmprintf((0,"ogl_loadtexture(%p,%i,%i,%ix%i,%p):%i u=%f v=%f b=%i bu=%i (%i)\n",data,tex->tw,tex->th,dxo,dyo,tex,tex->handle,tex->u,tex->v,tex->bytes,tex->bytesu,r_texcount));
}
-unsigned char decodebuf[512*512];
+unsigned char decodebuf[1024*1024];
void ogl_loadbmtexture_m(grs_bitmap *bm,int domipmap){
unsigned char *buf;
while (bm->bm_parent)
@@ -1498,3 +1498,85 @@
// bm->gltexture=-1;
}
}
+
+bool ogl_ubitmapm_cs(int x, int y,int dw, int dh, grs_bitmap *bm,int c, int scale, int orient) // ZICO - only used to scale cockpit and statusbar
+{
+ GLfloat xo,yo,xf,yf;
+ GLfloat u1,u2,v1,v2;
+ GLdouble h,a;
+ r_ubitmapc++;
+ x+=grd_curcanv->cv_bitmap.bm_x;
+ y+=grd_curcanv->cv_bitmap.bm_y;
+ xo=x/(float)last_width;
+ xf=(bm->bm_w+x)/(float)last_width;
+ yo=1.0-y/(float)last_height;
+ yf=1.0-(bm->bm_h+y)/(float)last_height;
+
+ if (dw < 0)
+ dw = grd_curcanv->cv_bitmap.bm_w;
+ else if (dw == 0)
+ dw = bm->bm_w;
+ if (dh < 0)
+ dh = grd_curcanv->cv_bitmap.bm_h;
+ else if (dh == 0)
+ dh = bm->bm_h;
+ r_ubitmapc++;
+ if (orient & 1) {
+ int h = dw;
+ dw = dh;
+ dh = h;
+ x += grd_curcanv->cv_bitmap.bm_y;
+ y += grd_curcanv->cv_bitmap.bm_x;
+ }
+ else {
+ x += grd_curcanv->cv_bitmap.bm_x;
+ y += grd_curcanv->cv_bitmap.bm_y;
+ }
+
+ a = (double) grd_curscreen->sc_w / (double) grd_curscreen->sc_h;
+ h = (double) scale / (double) F1_0;
+
+ xo = x / ((double) last_width * h);
+ xf = (dw + x) / ((double) last_width * h);
+ yo = 1.0 - y / ((double) last_height * h);
+ yf = 1.0 - (dh + y) / ((double) last_height * h);
+
+ OGL_ENABLE(TEXTURE_2D);
+ ogl_bindbmtex(bm);
+ ogl_texwrap(bm->gltexture,GL_CLAMP);
+
+ if (bm->bm_x==0){
+ u1=0;
+ if (bm->bm_w==bm->gltexture->w)
+ u2=bm->gltexture->u;
+ else
+ u2=(bm->bm_w+bm->bm_x)/(float)bm->gltexture->tw;
+ }else {
+ u1=bm->bm_x/(float)bm->gltexture->tw;
+ u2=(bm->bm_w+bm->bm_x)/(float)bm->gltexture->tw;
+ }
+ if (bm->bm_y==0){
+ v1=0;
+ if (bm->bm_h==bm->gltexture->h)
+ v2=bm->gltexture->v;
+ else
+ v2=(bm->bm_h+bm->bm_y)/(float)bm->gltexture->th;
+ }else{
+ v1=bm->bm_y/(float)bm->gltexture->th;
+ v2=(bm->bm_h+bm->bm_y)/(float)bm->gltexture->th;
+ }
+
+ glBegin(GL_QUADS);
+ if (c<0)
+ glColor3f(1.0,1.0,1.0);
+ else
+ glColor3f(CPAL2Tr(c),CPAL2Tg(c),CPAL2Tb(c));
+ glTexCoord2f(u1, v1); glVertex2f(xo, yo);
+ glTexCoord2f(u2, v1); glVertex2f(xf, yo);
+ glTexCoord2f(u2, v2); glVertex2f(xf, yf);
+ glTexCoord2f(u1, v2); glVertex2f(xo, yf);
+ glActiveTextureARB(GL_TEXTURE0_ARB);
+ glEnd();
+
+ return 0;
+}
diff -urbB d1x/arch/sdl/gr.c ../d1x-rebirth_v0.42-src-20060416/arch/sdl/gr.c
--- d1x/arch/sdl/gr.c 1999-11-21 14:00:09.000000000 +0100
+++ ../d1x-rebirth_v0.42-src-20060416/arch/sdl/gr.c 2006-04-08 21:44:42.000000000 +0200
@@ -108,6 +108,11 @@
grd_curscreen->sc_mode = mode;
grd_curscreen->sc_w = w;
grd_curscreen->sc_h = h;
+ if (FindArg("-16to9"))
+ grd_curscreen->sc_aspect = fixdiv(grd_curscreen->sc_w*9,grd_curscreen->sc_h*16);
+ else if (FindArg("-16to10"))
+ grd_curscreen->sc_aspect = fixdiv(grd_curscreen->sc_w*10,grd_curscreen->sc_h*16);
+ else
grd_curscreen->sc_aspect = fixdiv(grd_curscreen->sc_w*3,grd_curscreen->sc_h*4);
grd_curscreen->sc_canvas.cv_bitmap.bm_x = 0;
grd_curscreen->sc_canvas.cv_bitmap.bm_y = 0;
diff -urbB d1x/main/credits.c ../d1x-rebirth_v0.42-src-20060416/main/credits.c
--- d1x/main/credits.c 2006-08-19 11:33:19.000000000 +0200
+++ ../d1x-rebirth_v0.42-src-20060416/main/credits.c 2006-04-14 22:03:26.000000000 +0200
@@ -186,19 +50,53 @@
#include "cfile.h"
#include "compbit.h"
#include "songs.h"
+#ifdef OGL
+#include "ogl_init.h" // ZICO - for gl_scissors
+#endif
-//#define ROW_SPACING 11
-//#define NUM_LINES 20 //19
-
-ubyte fade_values[200] = { 1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,8,9,9,10,10,
-11,11,12,12,12,13,13,14,14,15,15,15,16,16,17,17,17,18,18,19,19,19,20,20,
-20,21,21,22,22,22,23,23,23,24,24,24,24,25,25,25,26,26,26,26,27,27,27,27,
-28,28,28,28,28,29,29,29,29,29,29,30,30,30,30,30,30,30,30,30,31,31,31,31,
-31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,30,30,30,30,30,
-30,30,30,30,29,29,29,29,29,29,28,28,28,28,28,27,27,27,27,26,26,26,26,25,
-25,25,24,24,24,24,23,23,23,22,22,22,21,21,20,20,20,19,19,19,18,18,17,17,
-17,16,16,15,15,15,14,14,13,13,12,12,12,11,11,10,10,9,9,8,8,8,7,7,6,6,5,
-5,4,4,3,3,2,2,1 };
+#define ROW_SPACING (GHEIGHT/17)
+#define NUM_LINES 14
+#define CREDITS_BACKGROUND_FILENAME "stars.pcx"
+#define CREDITS_FILE "credits.tex"
+
+#ifdef OGL
+ubyte fade_values_hires[480] = {
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,8,9,9,10,10,11,11,12,12,
+12,13,13,14,14,15,15,15,16,16,17,17,17,18,18,19,19,19,20,20,20,21,21,22,
+22,22,23,23,23,24,24,24,24,25,25,25,26,26,26,26,27,27,27,27,28,28,28,28,
+28,29,29,29,29,29,29,30,30,30,30,30,30,30,30,30,31,31,31,31,31,31,31,31,
+31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,
+31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,
+31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,
+31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,
+31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,
+31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,30,30,30,30,30,30,30,30,30,
+29,29,29,29,29,29,28,28,28,28,28,27,27,27,27,26,26,26,26,25,25,25,24,24,
+24,24,23,23,23,22,22,22,21,21,20,20,20,19,19,19,18,18,17,17,17,16,16,15,
+15,15,14,14,13,13,12,12,12,11,11,10,10,9,9,8,8,8,7,7,6,6,5,5,4,4,3,3,2,
+2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+0,0,0,0,0,0,0,0,0,0 };
+#else
+ubyte fade_values_hires[480] = { 1,1,1,2,2,2,2,2,3,3,3,3,3,4,4,4,4,4,5,5,5,
+5,5,5,6,6,6,6,6,7,7,7,7,7,8,8,8,8,8,9,9,9,9,9,10,10,10,10,10,10,11,11,11,11,11,12,12,12,12,12,12,
+13,13,13,13,13,14,14,14,14,14,14,15,15,15,15,15,15,16,16,16,16,16,17,17,17,17,17,17,18,18,
+18,18,18,18,18,19,19,19,19,19,19,20,20,20,20,20,20,20,21,21,21,21,21,21,22,22,22,22,22,22,
+22,22,23,23,23,23,23,23,23,24,24,24,24,24,24,24,24,25,25,25,25,25,25,25,25,25,26,26,26,26,
+26,26,26,26,26,27,27,27,27,27,27,27,27,27,27,28,28,28,28,28,28,28,28,28,28,28,28,29,29,29,
+29,29,29,29,29,29,29,29,29,29,29,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,
+30,30,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,
+31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,30,30,30,
+30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,29,29,29,29,29,29,29,29,29,29,29,29,
+29,29,28,28,28,28,28,28,28,28,28,28,28,28,27,27,27,27,27,27,27,27,27,27,26,26,26,26,26,26,
+26,26,26,25,25,25,25,25,25,25,25,25,24,24,24,24,24,24,24,24,23,23,23,23,23,23,23,22,22,22,
+22,22,22,22,22,21,21,21,21,21,21,20,20,20,20,20,20,20,19,19,19,19,19,19,18,18,18,18,18,18,
+18,17,17,17,17,17,17,16,16,16,16,16,15,15,15,15,15,15,14,14,14,14,14,14,13,13,13,13,13,12,
+12,12,12,12,12,11,11,11,11,11,10,10,10,10,10,10,9,9,9,9,9,8,8,8,8,8,7,7,7,7,7,6,6,6,6,6,5,5,5,5,
+5,5,4,4,4,4,4,3,3,3,3,3,2,2,2,2,2,1,1};
+#endif
extern ubyte *gr_bitblt_fade_table;
@@ -206,36 +104,42 @@
grs_font * title_font;
grs_font * names_font;
-void credits_show()
+typedef struct box {
+ int left, top, width, height;
+} box;
+
+//if filename passed is NULL, show normal credits
+void credits_show(char *credits_filename)
{
- int i, j, l, done;
CFILE * file;
- char (*buffer)[80];
- grs_bitmap backdrop;
- grs_canvas menucanv;
- ubyte backdrop_palette[768];
+ int i, j, l, done;
int pcx_error;
int buffer_line = 0;
- fix last_time;
- fix time_delay = 4180*200/SHEIGHT; // ~ F1_0 / 12.9
- int first_line_offset,extra_inc=0;
+ int first_line_offset;
+ int extra_inc=0;
int have_bin_file = 0;
- ubyte *fade_values_scalled;
- int num_lines;
char * tempp;
- int ROW_SPACING;
+ char filename[32];
+ char buffer[NUM_LINES][80];
+ ubyte backdrop_palette[768];
+ ubyte *fade_values_scalled;
+ fix last_time;
+ fix time_delay = 2800;
+ grs_canvas *CreditsOffscreenBuf=NULL;
+ grs_bitmap backdrop;
+ box dirty_box[NUM_LINES];
- gr_use_palette_table( "credits.256" );
- //we need to reload the fonts, because we are using a different palette. But we also want to load the correct sized font. Thus, the gamefont_curfontname() calls. -MPM
- header_font = gr_init_font( gamefont_curfontname(0));// "font1-1.fnt" );
- title_font = gr_init_font( gamefont_curfontname(3));//"font2-3.fnt" );
- names_font = gr_init_font( gamefont_curfontname(2));//"font2-2.fnt" );
- ROW_SPACING=names_font->ft_h+1;
+ // Clear out all tex buffer lines.
+ for (i=0; i<NUM_LINES; i++ )
+ {
+ buffer[i][0] = 0;
+ dirty_box[i].left = dirty_box[i].top = dirty_box[i].width = dirty_box[i].height = 0;
+ }
- l = SHEIGHT;
- set_screen_mode(SCREEN_MENU);
- num_lines = l/ROW_SPACING + 1;
+ fade_values_scalled = malloc(SHEIGHT);
+ scale_line(fade_values_hires, fade_values_scalled, 480, GHEIGHT);
+ sprintf(filename, "%s", CREDITS_FILE);
have_bin_file = 0;
file = cfopen( "credits.tex", "rb" );
if (file == NULL) {
@@ -245,52 +149,54 @@
have_bin_file = 1;
}
- gr_init_bitmap_data (&backdrop);
- pcx_error = pcx_read_bitmap("stars.pcx",&backdrop,BM_LINEAR,//grd_curcanv->cv_bitmap.bm_type,
- backdrop_palette);
+ set_screen_mode(SCREEN_MENU);
+
+ gr_use_palette_table( "credits.256" );
+#ifdef OGL
+ gr_palette_load(gr_palette);
+#endif
+ header_font = gr_init_font( gamefont_curfontname(0));
+ title_font = gr_init_font( gamefont_curfontname(3));
+ names_font = gr_init_font( gamefont_curfontname(2));
+ backdrop.bm_data=NULL;
+
+//MWA Made backdrop bitmap linear since it should always be. the current canvas may not
+//MWA be linear, so we can't rely on grd_curcanv->cv_bitmap->bm_type.
+
+ pcx_error = pcx_read_bitmap(CREDITS_BACKGROUND_FILENAME,&backdrop, BM_LINEAR,backdrop_palette);
if (pcx_error != PCX_ERROR_NONE) {
cfclose(file);
return;
}
- fade_values_scalled = malloc(l);
- scale_line(fade_values, fade_values_scalled, 200, l);//hey, why not? Its just a one dimensional bitmap :) -MPM
-// memset(fade_values_scalled, 31, l);
-// memcpy(fade_values_scalled, fade_values, 100);
-// memcpy(fade_values_scalled+l-100, fade_values+100, 100);
-
- buffer = malloc(num_lines*80);
- // Clear out all tex buffer lines.
- for (i=0; i<num_lines; i++ ) buffer[i][0] = 0;
-
- songs_play_song( SONG_CREDITS, 0 );
+ songs_play_song( SONG_CREDITS, 1 );
gr_remap_bitmap_good( &backdrop,backdrop_palette, -1, -1 );
- gr_init_sub_canvas(&menucanv, VR_offscreen_menu, 0, 0, SWIDTH, SHEIGHT);//if the game res higher than the menu res, VR_offscreen_menu is too big. -MPM
-
gr_set_current_canvas(NULL);
show_fullscr(&backdrop);
-
gr_update();
-
gr_palette_fade_in( gr_palette, 32, 0 );
-// vfx_set_palette_sub( gr_palette );
+ CreditsOffscreenBuf = gr_create_canvas(GWIDTH,GHEIGHT);
+
+ if (!CreditsOffscreenBuf)
+ Error("Not enough memory to allocate Credits Buffer.");
- //gr_clear_canvas(BM_XRGB(0,0,0));
key_flush();
+
last_time = timer_get_fixed_seconds();
done = 0;
+#ifdef OGL
+ first_line_offset = GHEIGHT/8; // ZICO - keep the lines in canvas
+#else
first_line_offset = 0;
+#endif
while( 1 ) {
int k;
do {
-
-
-
- buffer_line = (buffer_line+1) % num_lines;
+ buffer_line = (buffer_line+1) % NUM_LINES;
if (cfgets( buffer[buffer_line], 80, file )) {
char *p;
if (have_bin_file) { // is this a binary tbl file
@@ -303,25 +209,24 @@
p = strchr(&buffer[buffer_line][0],'\n');
if (p) *p = '\0';
} else {
- //fseek( file, 0, SEEK_SET);
buffer[buffer_line][0] = 0;
done++;
}
} while (extra_inc--);
extra_inc = 0;
- for (i=0; i<ROW_SPACING; i++ ) {
+ for (i=0; i<ROW_SPACING; i += (SWIDTH>=640?2:1) ) {
int y;
y = first_line_offset - i;
- //gr_set_current_canvas(VR_offscreen_menu);
- gr_set_current_canvas(&menucanv);
+ gr_set_current_canvas(CreditsOffscreenBuf);
show_fullscr(&backdrop);
- for (j=0; j<num_lines; j++ ) {
+
+ for (j=0; j<NUM_LINES; j++ ) {
char *s;
- l = (buffer_line + j + 1 ) % num_lines;
+ l = (buffer_line + j + 1 ) % NUM_LINES;
s = buffer[l];
if ( s[0] == '!' ) {
@@ -338,30 +243,64 @@
gr_bitblt_fade_table = fade_values_scalled;
tempp = strchr( s, '\t' );
- if ( tempp ) {
+ if ( !tempp ) {
+ // Wacky Fast Credits thing
int w, h, aw;
- *tempp = 0;
- gr_get_string_size( s, &w, &h, &aw );
- gr_printf( (160-w)/2, y, s );
- gr_get_string_size( &tempp[1], &w, &h, &aw );
- gr_printf( 160+((160-w)/2), y, &tempp[1] );
- *tempp = '\t';
- } else {
+
+ gr_get_string_size( s, &w, &h, &aw);
+ dirty_box[j].width = w;
+ dirty_box[j].height = h;
+ dirty_box[j].top = y;
+ dirty_box[j].left = (GWIDTH - w) / 2;
+
gr_printf( 0x8000, y, s );
}
gr_bitblt_fade_table = NULL;
- if (buffer[l][0] == '!')
- y += ROW_SPACING/2;
- else
y += ROW_SPACING;
}
- gr_bm_ubitblt(
- GWIDTH, GHEIGHT,
- 0, 0, 0, 0,
- &VR_offscreen_menu->cv_bitmap,
- &grd_curscreen->sc_canvas.cv_bitmap
- );
+ // Wacky Fast Credits Thing
+ box *new_box;
+ grs_bitmap *tempbmp;
+
+ for (j=0; j<NUM_LINES; j++ )
+ {
+#ifdef OGL
+ glScissor (0,GHEIGHT/6,GWIDTH,GHEIGHT-(GHEIGHT/3)); // ZICO - create borders for new line endings
+ glEnable (0x0C11);
+#endif
+ new_box = &dirty_box[j];
+
+ tempbmp = &(CreditsOffscreenBuf->cv_bitmap);
+
+ gr_bm_bitblt( new_box->width+1,
+ new_box->height+4,
+ new_box->left,
+ new_box->top,
+ new_box->left,
+ new_box->top,
+ tempbmp,
+ &(grd_curscreen->sc_canvas.cv_bitmap) );
+ }
+
+#ifndef OGL
+ for (j=0; j<NUM_LINES; j++ )
+ {
+ new_box = &dirty_box[j];
+
+ tempbmp = &(CreditsOffscreenBuf->cv_bitmap);
+
+ gr_bm_bitblt( new_box->width,
+ new_box->height+2,
+ new_box->left,
+ new_box->top,
+ new_box->left,
+ new_box->top,
+ &backdrop,
+ tempbmp );
+ }
+
+#endif
gr_update();
while( timer_get_fixed_seconds() < last_time+time_delay );
@@ -367,53 +306,37 @@
while( timer_get_fixed_seconds() < last_time+time_delay );
last_time = timer_get_fixed_seconds();
-
k = key_inkey();
- #ifndef NDEBUG
+#ifndef NDEBUG
if (k == KEY_BACKSP) {
Int3();
k=0;
}
- #endif
-
-// {
-// fix ot = time_delay;
-// time_delay += (keyd_pressed[KEY_X] - keyd_pressed[KEY_Z])*100;
-// if (ot!=time_delay) {
-// mprintf( (0, "[%x] ", time_delay ));
-// }
-// }
+#endif
if (k == KEY_PRINT_SCREEN) {
save_screen_shot(0);
k = 0;
}
- if ((k>0)||(done>num_lines)) {
+ if ((k>0)||(done>NUM_LINES)) {
gr_close_font(header_font);
gr_close_font(title_font);
gr_close_font(names_font);
gr_palette_fade_out( gr_palette, 32, 0 );
gr_use_palette_table( "palette.256" );
- gr_free_bitmap_data (&backdrop);
+ free(backdrop.bm_data);
cfclose(file);
songs_play_song( SONG_TITLE, 1 );
- free(fade_values_scalled);
- free(buffer);
+ if (CreditsOffscreenBuf != VR_offscreen_buffer)
+ gr_free_canvas(CreditsOffscreenBuf);
+ gr_palette_load( gr_palette );
+#ifdef OGL
+ glDisable(0x0C11);
+#endif
return;
}
}
-
- if (buffer[(buffer_line + 1 ) % num_lines][0] == '!') {
- first_line_offset -= ROW_SPACING-ROW_SPACING/2;
- if (first_line_offset <= -ROW_SPACING) {
- first_line_offset += ROW_SPACING;
- extra_inc++;
- }
- }
}
-
}
-
-
diff -urbB d1x/main/game.c ../d1x-rebirth_v0.42-src-20060416/main/game.c
--- d1x/main/game.c 2006-08-19 11:33:19.000000000 +0200
+++ ../d1x-rebirth_v0.42-src-20060416/main/game.c 2006-03-27 20:36:31.000000000 +0200
@@ -535,9 +171,7 @@
int time_stopped,time_started;
#endif
-ubyte * Game_cockpit_copy_code = NULL;
-
-ubyte new_cheats[]= {KEY_B^0xaa, KEY_B^0xaa, KEY_B^0xaa, KEY_F^0xaa, KEY_A^0xaa,
+ubyte new_cheats[]= { KEY_B^0xaa, KEY_B^0xaa, KEY_B^0xaa, KEY_F^0xaa, KEY_A^0xaa,
KEY_U^0xaa, KEY_I^0xaa, KEY_R^0xaa, KEY_L^0xaa, KEY_H^0xaa,
KEY_G^0xaa, KEY_G^0xaa, KEY_U^0xaa, KEY_A^0xaa, KEY_I^0xaa,
KEY_G^0xaa, KEY_R^0xaa, KEY_I^0xaa, KEY_S^0xaa, KEY_M^0xaa,
@@ -618,6 +251,7 @@
grs_bitmap background_bitmap;
int Game_aborted;
+void update_cockpits(int force_redraw);
extern void newdemo_strip_frames(char *, int);
@@ -728,18 +360,18 @@
#define cv_w cv_bitmap.bm_w
#define cv_h cv_bitmap.bm_h
-//killed 7/5/99 - Owen Evans for letterbox in high rez
-//#define LETTERBOX_HEIGHT 140
-//end killed - OE
-
//added 3/24/99 by Owen Evans for screen res changing
u_int32_t Game_screen_mode = 0;
//end added - OE
+int Game_window_x = 0;
+int Game_window_y = 0;
int Game_window_w = 0;
int Game_window_h = 0;
+int max_window_w = 0;
int max_window_h = 0;
int last_drawn_cockpit[2] = { -1, -1 };
+extern void ogl_loadbmtexture(grs_bitmap *bm);
extern int Rear_view;
@@ -761,14 +393,23 @@
case CM_REAR_VIEW:
gr_set_current_canvas(&VR_screen_pages[VR_current_page]);
PIGGY_PAGE_IN(cockpit_bitmap[Cockpit_mode]);
+#ifdef OGL // ZICO - scalable
+ ogl_ubitmapm_cs (0, 0, -1, grd_curcanv->cv_bitmap.bm_h, &GameBitmaps[cockpit_bitmap[Cockpit_mode].index],255, F1_0, 0);
+#else
gr_ubitmapm(0,0, &GameBitmaps[cockpit_bitmap[Cockpit_mode].index]);
+#endif
break;
case CM_FULL_SCREEN:
break;
case CM_STATUS_BAR:
gr_set_current_canvas(&VR_screen_pages[VR_current_page]);
PIGGY_PAGE_IN(cockpit_bitmap[Cockpit_mode]);
+#ifdef OGL // ZICO - scalable
+ ogl_ubitmapm_cs (0, grd_curscreen->sc_h-grd_curcanv->cv_bitmap.bm_h/4-(grd_curscreen->sc_h/65), -1, grd_curcanv->cv_bitmap.bm_h/4+(grd_curscreen->sc_h/65), &GameBitmaps[cockpit_bitmap[Cockpit_mode].index],255, F1_0, 0);
+ // ZICO - cleanup ... find an easier way
+#else
gr_ubitmapm(0,max_window_h,&GameBitmaps[cockpit_bitmap[Cockpit_mode].index]);
+#endif
w = Game_window_w;
h = Game_window_h;
x = (VR_render_width - w)/2;
@@ -777,7 +418,6 @@
break;
case CM_LETTERBOX:
gr_set_current_canvas(&VR_screen_pages[VR_current_page]);
- gr_clear_canvas( BM_XRGB(0,0,0) );
break;
}
@@ -792,7 +432,7 @@
//called every time the screen mode or cockpit changes
void init_cockpit()
{
- int minx, maxx, miny, maxy, x, y;
+ int x, y;
//Initialize the on-screen canvases
@@ -802,20 +442,13 @@
if ( VR_render_mode != VR_NONE )
Cockpit_mode = CM_FULL_SCREEN;
+#ifndef OGL
//changed 7/5/99 - Owen Evans for letterbox in hi res
if ( VR_screen_mode != SM(320,200) && Cockpit_mode != CM_LETTERBOX) { // This really should be 'if VR_screen_mode isn't linear'
//end changed - OE
- // We can only use cockpit or rearview mode in mode 13h
- //if ( (Cockpit_mode==CM_FULL_COCKPIT) || (Cockpit_mode==CM_REAR_VIEW) ) {
- // if (Game_window_h > max_window_h) //too big for scalable
- // Cockpit_mode = CM_FULL_SCREEN;
- // else
- // Cockpit_mode = CM_STATUS_BAR;
- //}
- //if ( (grd_curscreen->sc_w > 320) || (VR_use_paging) )
- // Cockpit_mode = CM_FULL_SCREEN;
Cockpit_mode = CM_FULL_SCREEN;
}
+#endif
if ( Screen_mode == SCREEN_EDITOR )
Cockpit_mode = CM_FULL_SCREEN;
@@ -826,37 +459,16 @@
gr_set_curfont( GAME_FONT );
-#ifdef PCCODE
- if (Game_cockpit_copy_code)
- free(Game_cockpit_copy_code);
-#endif
- Game_cockpit_copy_code = NULL;
-
switch( Cockpit_mode ) {
case CM_FULL_COCKPIT:
case CM_REAR_VIEW: {
- grs_bitmap *bm = &GameBitmaps[cockpit_bitmap[Cockpit_mode].index];
-
- PIGGY_PAGE_IN(cockpit_bitmap[Cockpit_mode]);
- gr_set_current_canvas(VR_offscreen_buffer);
- gr_bitmap( 0, 0, bm );
- bm = &VR_offscreen_buffer->cv_bitmap;
- gr_set_transparent (bm, 1);
-#ifdef PCCODE
- gr_ibitblt_find_hole_size ( bm, &minx, &miny, &maxx, &maxy );
- Game_cockpit_copy_code = gr_ibitblt_create_mask( bm, minx, miny, maxx-minx+1, maxy-miny+1, VR_offscreen_buffer->cv_bitmap.bm_rowsize );
-#else
- gr_ibitblt_find_hole_size ( bm, &minx, &miny, &maxx, &maxy );
- gr_ibitblt_create_mask( bm, minx, miny, maxx-minx+1, maxy-miny+1, VR_offscreen_buffer->cv_bitmap.bm_rowsize );
- Game_cockpit_copy_code = (ubyte *)-1;
-#endif
- gr_set_bitmap_flags (bm, 0);
- game_init_render_sub_buffers( 0, 0, maxx-minx+1, maxy-miny+1 );
+ if (Cockpit_mode == CM_FULL_COCKPIT)
+ game_init_render_sub_buffers(0, 0, grd_curscreen->sc_w, (grd_curscreen->sc_h*2)/3);
+ else if (Cockpit_mode == CM_REAR_VIEW)
+ game_init_render_sub_buffers((16*grd_curscreen->sc_w)/640, (89*grd_curscreen->sc_h)/480, (604*grd_curscreen->sc_w)/640, (209*grd_curscreen->sc_h)/480);
break;
}
case CM_FULL_SCREEN:
-// game_init_render_sub_buffers( 0, 0, VR_render_width, VR_render_height );
-
x = (VR_render_width - Game_window_w) / 2;
y = (VR_render_height - Game_window_h) / 2;
@@ -866,6 +478,9 @@
break;
case CM_STATUS_BAR: {
+#ifdef OGL // ZICO - scalable
+ game_init_render_sub_buffers(0, 0, grd_curscreen->sc_w, (grd_curscreen->sc_h*2)/2.7);
+#else
int x,y;
if (Game_window_h > max_window_h) {
@@ -877,6 +492,7 @@
y = (max_window_h - Game_window_h)/2;
game_init_render_sub_buffers( x, y, Game_window_w, Game_window_h );
+#endif
break;
}
case CM_LETTERBOX: {
@@ -884,7 +500,6 @@
x = 0; w = VR_render_width;
//changed 7/5/99 for letterbox in hi res - Owen Evans
-//KILLED h = LETTERBOX_HEIGHT;
h = (VR_render_height * 3) / 4; // true letterbox size (16:9)
//end changed - OE
y = (VR_render_height-h)/2;
@@ -947,29 +562,27 @@
HUD_clear_messages();
}
-#define WINDOW_W_DELTA 24 //20
-#define WINDOW_H_DELTA 12 //10
-
-#define WINDOW_MIN_W 160
+#define WINDOW_W_DELTA ((max_window_w / 16)&~1)
+#define WINDOW_H_DELTA ((max_window_h / 16)&~1)
+#define WINDOW_MIN_W ((max_window_w * 10) / 22)
void grow_window()
{
- if ((Cockpit_mode == CM_FULL_COCKPIT) && (grd_curscreen->sc_mode == SM(320,200))) {
+ if ((Cockpit_mode == CM_FULL_COCKPIT)) {
Game_window_h = max_window_h;
Game_window_w = VR_render_width;
toggle_cockpit();
- grow_window();
hud_message(MSGC_GAME_FEEDBACK, "Press F3 to return to Cockpit mode");
return;
}
- if ((Cockpit_mode != CM_STATUS_BAR) && (grd_curscreen->sc_mode == SM(320,200)))
+ if ((Cockpit_mode != CM_STATUS_BAR))
return;
if (Cockpit_mode == CM_FULL_SCREEN)
max_window_h = VR_render_height;
- if ((Game_window_h >= max_window_h) && (grd_curscreen->sc_mode == SM(320,200))) {
+ if ((Game_window_h >= max_window_h)) {
Game_window_w = VR_render_width;
Game_window_h = VR_render_height;
select_cockpit(CM_FULL_SCREEN);
@@ -1028,12 +641,10 @@
ofs_x = left % bm->bm_w;
dest_x = left;
- //h = (bot < dest_y+bm->bm_h)?(bot-dest_y+1):(bm->bm_h-ofs_y);
h = min(bot-dest_y+1,bm->bm_h-ofs_y);
for (x=tile_left;x<=tile_right;x++) {
- //w = (right < dest_x+bm->bm_w)?(right-dest_x+1):(bm->bm_w-ofs_x);
w = min(right-dest_x+1,bm->bm_w-ofs_x);
gr_bm_ubitblt(w,h,dest_x,dest_y,ofs_x,ofs_y,
@@ -1065,24 +676,19 @@
Game_window_h = max_window_h;
Game_window_w = VR_render_width;
toggle_cockpit();
-// shrink_window();
-// shrink_window();
- hud_message(MSGC_GAME_FEEDBACK, "Press F3 to return to Cockpit mode");
+ HUD_init_message("Press F3 to return to Cockpit mode");
return;
}
- if ((Cockpit_mode == CM_FULL_SCREEN) && (grd_curscreen->sc_mode == SM(320,200))) {
+ if (Cockpit_mode == CM_FULL_SCREEN ) {
Game_window_h = max_window_h;
select_cockpit(CM_STATUS_BAR);
return;
}
- if ((Cockpit_mode != CM_STATUS_BAR) && (grd_curscreen->sc_mode == SM(320,200)))
+ if (Cockpit_mode != CM_STATUS_BAR)
return;
- if (Cockpit_mode == CM_FULL_SCREEN)
- max_window_h = VR_render_height;
-
if (Game_window_w > WINDOW_MIN_W) {
int window_w_delta, window_h_delta;
int window_min_w, window_min_h;
@@ -1094,7 +700,7 @@
old_window_w = Game_window_w;
old_window_h = Game_window_h;
- if ((Cockpit_mode == CM_FULL_SCREEN) && (old_window_h==max_window_h)){
+ if ((Cockpit_mode == CM_FULL_SCREEN)){
//320x200 mode gets the status bar, giving them a wider viewing angle, thus a (slight) advantage.
//this merely adds the same ability (viewing angle, not status bar) to other resolutions. -MM
window_w_delta = 0; //must be even
@@ -1115,7 +721,7 @@
x = (VR_render_width - Game_window_w)/2;
y = (max_window_h - Game_window_h)/2;
- fill_background(x,y,Game_window_w,Game_window_h,window_w_delta/2,window_h_delta/2);
+ fill_background(x,y,Game_window_w,Game_window_h,WINDOW_W_DELTA/2,WINDOW_H_DELTA/2);
game_init_render_sub_buffers( x, y, Game_window_w, Game_window_h );
}
@@ -1218,7 +825,6 @@
if ( (Screen_mode == sm) && !((sm==SCREEN_GAME) && (grd_curscreen->sc_mode != Game_screen_mode) && (Screen_mode == SCREEN_GAME))) {
gr_set_current_canvas( &VR_screen_pages[VR_current_page] );
-// if ( VR_use_paging ) gr_show_canvas( &VR_screen_pages[VR_current_page] );
#ifdef OGL
ogl_set_screen_mode();
#endif
@@ -1256,16 +866,25 @@
//End section
if ( VR_render_mode == VR_NONE ) {
- if ( max_window_h == 0 && grd_curscreen->sc_mode == SM(320,200)) {
+#ifdef OGL // ZICO - scale the screen correctly for scalable statusbar
+ if ( max_window_h == 0 && grd_curscreen->sc_mode == SM(grd_curscreen->sc_w, grd_curscreen->sc_h)) {
+ max_window_h = (grd_curscreen->sc_h*2)/2.7;
+ Game_window_h = grd_curscreen->sc_h;
+ } else if (grd_curscreen->sc_mode == SM(grd_curscreen->sc_w, grd_curscreen->sc_h)) {
+ max_window_h = (grd_curscreen->sc_h*2)/2.7;
+ } else {
+ max_window_h = grd_curscreen->sc_h;
+ }
+#else
+ if ( max_window_h == 0 && grd_curscreen->sc_mode == SM(320, 200)) {
max_window_h = grd_curscreen->sc_h - GameBitmaps[cockpit_bitmap[CM_STATUS_BAR].index].bm_h;
Game_window_h = max_window_h;
} else if (grd_curscreen->sc_mode == SM(320,200)) {
max_window_h = grd_curscreen->sc_h - GameBitmaps[cockpit_bitmap[CM_STATUS_BAR].index].bm_h;
} else {
max_window_h = grd_curscreen->sc_h;
-// Game_window_h = max_window_h;
}
-
+#endif
} else {
Cockpit_mode = CM_FULL_SCREEN;
}
@@ -1814,7 +1420,7 @@
h += 7;
if (Cockpit_mode != CM_REAR_VIEW)
- gr_printf((grd_curcanv->cv_bitmap.bm_w-w)/2, grd_curcanv->cv_bitmap.bm_h - h - 2, message );
+ gr_printf((grd_curcanv->cv_bitmap.bm_w-w)/2, grd_curcanv->cv_bitmap.bm_h - ((double)grd_curscreen->sc_h/200)*h - 2, message ); // ZICO - added multiplicator for h for scalable cockpits
}
//added 9/15/98 by Victor Rachels for weapon autoselect toggle notification
@@ -1926,7 +1510,7 @@
game_draw_hud_stuff();
if ( Game_double_buffer ) { //copy to visible screen
- if ( Game_cockpit_copy_code==NULL ) {
+ //if ( Game_cockpit_copy_code==NULL ) {
#ifdef D1XD3D
Win32_flip_screens ();
VR_current_page = !VR_current_page;
@@ -1947,14 +1531,12 @@
}
#endif
} else {
-#ifdef PCCODE
- gr_ibitblt( &VR_render_buffer[0].cv_bitmap, &VR_screen_pages[0].cv_bitmap, Game_cockpit_copy_code );
-#else
- gr_ibitblt( &VR_render_buffer[0].cv_bitmap, &VR_screen_pages[0].cv_bitmap, 0 );
-#endif
- }
+
+
}
+ update_cockpits(1); // ZICO - should normally be 0
+
if (Cockpit_mode==CM_FULL_COCKPIT || Cockpit_mode==CM_STATUS_BAR) {
#ifndef SHAREWARE
@@ -1984,7 +1566,7 @@
{
set_screen_mode( SCREEN_GAME );
- update_cockpits(0);
+// update_cockpits(0);
play_homing_warning();
@@ -2744,7 +2251,9 @@
{
//@@int demo_playing=0;
//@@int multi_game=0;
-
+#ifdef __LINUX__
+ fix t1;
+#endif
do_lunacy_on(); // Copy values for insane into copy buffer in ai.c
do_lunacy_off(); // Restore true insane mode.
@@ -2997,12 +2505,6 @@
restore_effect_bitmap_icons();
- if (Game_cockpit_copy_code) {
-#ifdef PCCODE
- free(Game_cockpit_copy_code);
-#endif
- Game_cockpit_copy_code = NULL;
- }
gr_free_bitmap_data (&background_bitmap);
diff -urbB d1x/main/gauges.c ../d1x-rebirth_v0.42-src-20060416/main/gauges.c
--- d1x/main/gauges.c 2000-01-21 01:43:35.000000000 +0100
+++ ../d1x-rebirth_v0.42-src-20060416/main/gauges.c 2006-03-26 12:51:56.000000000 +0200
@@ -397,7 +404,7 @@
#define SB_ENERGY_GAUGE_X 98
#define SB_ENERGY_GAUGE_Y 155
-#define SB_ENERGY_GAUGE_W 16
+#define SB_ENERGY_GAUGE_W 17 // ZICO - 17 fits better in energy window - old: 16
#define SB_ENERGY_GAUGE_H 41
#define SB_ENERGY_NUM_X (SB_ENERGY_GAUGE_X+2)
@@ -427,22 +434,22 @@
#define PRIMARY_W_PIC_X 64
#define PRIMARY_W_PIC_Y 154
-#define PRIMARY_W_TEXT_X 87
-#define PRIMARY_W_TEXT_Y 157
-#define PRIMARY_AMMO_X (96-3)
-#define PRIMARY_AMMO_Y 171
+#define PRIMARY_W_TEXT_X FPOS_SCALEX*87
+#define PRIMARY_W_TEXT_Y FPOS_SCALEY*157
+#define PRIMARY_AMMO_X FPOS_SCALEX*(96-3)
+#define PRIMARY_AMMO_Y FPOS_SCALEY*171
#define SECONDARY_W_PIC_X 234
#define SECONDARY_W_PIC_Y 154
-#define SECONDARY_W_TEXT_X 207
-#define SECONDARY_W_TEXT_Y 157
-#define SECONDARY_AMMO_X 213
-#define SECONDARY_AMMO_Y 171
+#define SECONDARY_W_TEXT_X FPOS_SCALEX*207
+#define SECONDARY_W_TEXT_Y FPOS_SCALEY*157
+#define SECONDARY_AMMO_X FPOS_SCALEX*213
+#define SECONDARY_AMMO_Y FPOS_SCALEY*171
#define SB_LIVES_X 266
#define SB_LIVES_Y 185
#define SB_LIVES_LABEL_X 237
-#define SB_LIVES_LABEL_Y (SB_LIVES_Y+1)
+#define SB_LIVES_LABEL_Y (SB_LIVES_Y) // ZICO - removed +1
#define SB_SCORE_RIGHT 301
#define SB_SCORE_Y 158
@@ -477,6 +484,37 @@
#define FADE_SCALE (2*i2f(GR_FADE_LEVELS)/REARM_TIME) // fade out and back in REARM_TIME, in fade levels per seconds (int)
+// ZICO - needed for scaling gauges
+#ifdef OGL
+#define FPOS_SCALEX ((double)grd_curscreen->sc_w/320)
+#define FPOS_SCALEY ((double)grd_curscreen->sc_h/200)
+#define HUD_SCALE(v,s) ((int) ((double) (v) * (s) + 0.5))
+#define HUD_SCALE_X(v) HUD_SCALE(v,FPOS_SCALEX)
+#define HUD_SCALE_Y(v) HUD_SCALE(v,FPOS_SCALEY)
+#else
+#define FPOS_SCALEX 1
+#define FPOS_SCALEY 1
+#endif
+
+inline void hud_bitblt (int x, int y, grs_bitmap *bm, int scale, int orient)
+{
+#ifdef OGL
+ogl_ubitmapm_cs (
+ (x < 0) ? -x : HUD_SCALE_X (x),
+ (y < 0) ? -y : HUD_SCALE_Y (y),
+ HUD_SCALE_X (bm->bm_w),
+ HUD_SCALE_Y (bm->bm_h),
+ bm,
+ -1,
+ scale,
+ orient
+ );
+#else
+gr_ubitmapm(x, y, bm);
+#endif
+}
+// ZICO - end of addition
+
typedef struct span {
byte l,r;
} span;
@@ -576,6 +614,18 @@
#define N_LEFT_WINDOW_SPANS (sizeof(weapon_window_left)/sizeof(*weapon_window_left))
#define N_RIGHT_WINDOW_SPANS (sizeof(weapon_window_right)/sizeof(*weapon_window_right))
+#ifdef OGL
+// ZICO - as long as we don't use fading we don't need these boxes - makes a better view in cockpit, however :)
+#define PRIMARY_W_BOX_LEFT 0 //63
+#define PRIMARY_W_BOX_TOP 0 //154
+#define PRIMARY_W_BOX_RIGHT 0 //(PRIMARY_W_BOX_LEFT+58)
+#define PRIMARY_W_BOX_BOT 0 //(PRIMARY_W_BOX_TOP+N_LEFT_WINDOW_SPANS-1)
+
+#define SECONDARY_W_BOX_LEFT 0 //202 //207
+#define SECONDARY_W_BOX_TOP 0 //151
+#define SECONDARY_W_BOX_RIGHT 0 //263 //(SECONDARY_W_BOX_LEFT+54)
+#define SECONDARY_W_BOX_BOT 0 //(SECONDARY_W_BOX_TOP+N_RIGHT_WINDOW_SPANS-1)
+#else
#define PRIMARY_W_BOX_LEFT 63
#define PRIMARY_W_BOX_TOP 154
#define PRIMARY_W_BOX_RIGHT (PRIMARY_W_BOX_LEFT+58)
@@ -585,6 +635,7 @@
#define SECONDARY_W_BOX_TOP 151
#define SECONDARY_W_BOX_RIGHT 263 //(SECONDARY_W_BOX_LEFT+54)
#define SECONDARY_W_BOX_BOT (SECONDARY_W_BOX_TOP+N_RIGHT_WINDOW_SPANS-1)
+#endif
#define SB_PRIMARY_W_BOX_LEFT 34 //50
#define SB_PRIMARY_W_BOX_TOP 153
@@ -598,17 +649,17 @@
#define SB_PRIMARY_W_PIC_X (SB_PRIMARY_W_BOX_LEFT+1) //51
#define SB_PRIMARY_W_PIC_Y 154
-#define SB_PRIMARY_W_TEXT_X (SB_PRIMARY_W_BOX_LEFT+24) //(51+23)
-#define SB_PRIMARY_W_TEXT_Y 157
-#define SB_PRIMARY_AMMO_X ((SB_PRIMARY_W_BOX_LEFT+33)-3) //(51+32)
-#define SB_PRIMARY_AMMO_Y 171
+#define SB_PRIMARY_W_TEXT_X FPOS_SCALEX*(SB_PRIMARY_W_BOX_LEFT+24) //(51+23)
+#define SB_PRIMARY_W_TEXT_Y FPOS_SCALEY*157
+#define SB_PRIMARY_AMMO_X FPOS_SCALEX*((SB_PRIMARY_W_BOX_LEFT+33)-3) //(51+32)
+#define SB_PRIMARY_AMMO_Y FPOS_SCALEY*171
#define SB_SECONDARY_W_PIC_X (SB_SECONDARY_W_BOX_LEFT+29) //(212+27)
#define SB_SECONDARY_W_PIC_Y 154
-#define SB_SECONDARY_W_TEXT_X (SB_SECONDARY_W_BOX_LEFT+2) //212
-#define SB_SECONDARY_W_TEXT_Y 157
-#define SB_SECONDARY_AMMO_X (SB_SECONDARY_W_BOX_LEFT+11) //(212+9)
-#define SB_SECONDARY_AMMO_Y 171
+#define SB_SECONDARY_W_TEXT_X FPOS_SCALEX*(SB_SECONDARY_W_BOX_LEFT+2) //212
+#define SB_SECONDARY_W_TEXT_Y FPOS_SCALEY*157
+#define SB_SECONDARY_AMMO_X FPOS_SCALEX*(SB_SECONDARY_W_BOX_LEFT+11) //(212+9)
+#define SB_SECONDARY_AMMO_Y FPOS_SCALEY*171
typedef struct gauge_box {
int left,top;
@@ -683,7 +734,7 @@
char score_str[20];
int w, h, aw;
- if ((HUD_nmessages > 0) && (strlen(HUD_messages[hud_first]) > 38))
+ if ((HUD_nmessages > 0) && (strlen(HUD_messages[hud_first]) > 50)) // ZICO - hud msg can be longer than 38
return;
gr_set_curfont( GAME_FONT );
@@ -756,9 +807,9 @@
gr_set_fontcolor(gr_getcolor(0,20,0),-1 );
if ( (Game_mode & GM_MULTI) && !(Game_mode & GM_MULTI_COOP) )
- gr_printf(SB_SCORE_LABEL_X,SB_SCORE_Y,"%s:", TXT_KILLS);
+ gr_printf(FPOS_SCALEX*SB_SCORE_LABEL_X,FPOS_SCALEY*SB_SCORE_Y,"%s:", TXT_KILLS);
else
- gr_printf(SB_SCORE_LABEL_X,SB_SCORE_Y,"%s:", TXT_SCORE);
+ gr_printf(FPOS_SCALEX*SB_SCORE_LABEL_X,FPOS_SCALEY*SB_SCORE_Y,"%s:", TXT_SCORE);
}
gr_set_curfont( GAME_FONT );
@@ -768,12 +819,12 @@
sprintf(score_str, "%5d", Players[Player_num].score);
gr_get_string_size(score_str, &w, &h, &aw );
- x = SB_SCORE_RIGHT-w-2;
- y = SB_SCORE_Y;
+ x = FPOS_SCALEX*SB_SCORE_RIGHT-w-2;
+ y = FPOS_SCALEY*SB_SCORE_Y;
//erase old score
gr_setcolor(BM_XRGB(0,0,0));
- gr_rect(last_x[VR_current_page],y,SB_SCORE_RIGHT,y+GAME_FONT->ft_h);
+ gr_rect(last_x[VR_current_page],y,FPOS_SCALEX*SB_SCORE_RIGHT,y+GAME_FONT->ft_h);
if ( (Game_mode & GM_MULTI) && !(Game_mode & GM_MULTI_COOP) )
gr_set_fontcolor(gr_getcolor(0,20,0),-1 );
@@ -806,7 +857,9 @@
if (score_time > 0) {
if (score_display != last_score_display[VR_current_page]) {
gr_setcolor(BM_XRGB(0,0,0));
+#ifndef OGL
gr_rect(last_x[VR_current_page],SB_SCORE_ADDED_Y,SB_SCORE_ADDED_RIGHT,SB_SCORE_ADDED_Y+GAME_FONT->ft_h);
+#endif
last_score_display[VR_current_page] = score_display;
}
@@ -822,17 +875,19 @@
gr_get_string_size(score_str, &w, &h, &aw );
- x = SB_SCORE_ADDED_RIGHT-w-2;
+ x = FPOS_SCALEX*SB_SCORE_ADDED_RIGHT-w-2;
gr_set_fontcolor(gr_getcolor(0, color, 0),-1 );
- gr_printf(x, SB_SCORE_ADDED_Y, score_str);
+ gr_printf(x, FPOS_SCALEY*SB_SCORE_ADDED_Y, score_str);
last_x[VR_current_page] = x;
} else {
//erase old score
gr_setcolor(BM_XRGB(0,0,0));
+#ifndef OGL
gr_rect(last_x[VR_current_page],SB_SCORE_ADDED_Y,SB_SCORE_ADDED_RIGHT,SB_SCORE_ADDED_Y+GAME_FONT->ft_h);
+#endif
score_time = 0;
score_display = 0;
@@ -873,7 +928,7 @@
if ((Cockpit_mode == CM_STATUS_BAR) || (Endlevel_sequence)) {
if (Last_homing_warning_shown[VR_current_page] == 1) {
PIGGY_PAGE_IN( Gauges[GAUGE_HOMING_WARNING_OFF] );
- gr_ubitmapm( 7, 171, &GameBitmaps[Gauges[GAUGE_HOMING_WARNING_OFF].index] );
+ hud_bitblt( 7, 171, &GameBitmaps[Gauges[GAUGE_HOMING_WARNING_OFF].index], F1_0, 0);
Last_homing_warning_shown[VR_current_page] = 0;
}
return;
@@ -886,19 +941,19 @@
if (GameTime & 0x4000) {
if (Last_homing_warning_shown[VR_current_page] != 1) {
PIGGY_PAGE_IN(Gauges[GAUGE_HOMING_WARNING_ON]);
- gr_ubitmapm( 7, 171, &GameBitmaps[Gauges[GAUGE_HOMING_WARNING_ON].index]);
+ hud_bitblt( 7, 171, &GameBitmaps[Gauges[GAUGE_HOMING_WARNING_ON].index], F1_0, 0);
Last_homing_warning_shown[VR_current_page] = 1;
}
} else {
if (Last_homing_warning_shown[VR_current_page] != 0) {
PIGGY_PAGE_IN(Gauges[GAUGE_HOMING_WARNING_OFF]);
- gr_ubitmapm( 7, 171, &GameBitmaps[Gauges[GAUGE_HOMING_WARNING_OFF].index] );
+ hud_bitblt( 7, 171, &GameBitmaps[Gauges[GAUGE_HOMING_WARNING_OFF].index], F1_0, 0);
Last_homing_warning_shown[VR_current_page] = 0;
}
}
} else if (Last_homing_warning_shown[VR_current_page] != 0) {
PIGGY_PAGE_IN(Gauges[GAUGE_HOMING_WARNING_OFF]);
- gr_ubitmapm( 7, 171, &GameBitmaps[Gauges[GAUGE_HOMING_WARNING_OFF].index] );
+ hud_bitblt( 7, 171, &GameBitmaps[Gauges[GAUGE_HOMING_WARNING_OFF].index], F1_0, 0);
Last_homing_warning_shown[VR_current_page] = 0;
}
@@ -920,22 +975,22 @@
}
void hud_show_keys(void)
-{ //y was 24. changed to 17 to fix (hopefully) conflict with pauseinfo
+{
#ifndef SHAREWARE
if (Players[Player_num].flags & PLAYER_FLAGS_BLUE_KEY) {
PIGGY_PAGE_IN(Gauges[KEY_ICON_BLUE]);
- gr_ubitmapm(2,17,&GameBitmaps[Gauges[KEY_ICON_BLUE].index]);
-
+ hud_bitblt(2,17,&GameBitmaps[Gauges[KEY_ICON_BLUE].index], F1_0, 0);
}
if (Players[Player_num].flags & PLAYER_FLAGS_GOLD_KEY) {
PIGGY_PAGE_IN(Gauges[KEY_ICON_YELLOW]);
- gr_ubitmapm(10,17,&GameBitmaps[Gauges[KEY_ICON_YELLOW].index]);
+ hud_bitblt(10,17,&GameBitmaps[Gauges[KEY_ICON_YELLOW].index], F1_0, 0);
}
if (Players[Player_num].flags & PLAYER_FLAGS_RED_KEY) {
PIGGY_PAGE_IN(Gauges[KEY_ICON_RED]);
- gr_ubitmapm(18,17,&GameBitmaps[Gauges[KEY_ICON_RED].index]);
+ hud_bitblt(18,17,&GameBitmaps[Gauges[KEY_ICON_RED].index], F1_0, 0);
+
}
#endif
}
@@ -1080,18 +1135,15 @@
x1=grd_curcanv->cv_w/2-(w);//originally /2-20
x2=grd_curcanv->cv_w/2+x2;//originally /2+10
}else{
- y=grd_curcanv->cv_h/2+8;
- x1=grd_curcanv->cv_w/2-(40+w);//originally /2-60
- x2=grd_curcanv->cv_w/2+(42+x2);//originally /2+50
+ y=grd_curcanv->cv_h/1.8+8; // ZICO - originally /2+8;
+ x1=grd_curcanv->cv_w/2.1-(40+w); //ZICO - originally 2-(40+w);
+ x2=grd_curcanv->cv_w/1.9+(42+x2); //ZICO - originally 2-(42+x2);
}
hud_show_weapons_mode1(0,1,0,x1,y);
hud_show_weapons_mode1(1,1,0,x2,y);
gr_set_fontcolor(gr_getcolor(14,14,23),-1 );
-// gr_printf(grd_curcanv->cv_w/2-8, y-27,"S%i", f2ir(Players[Player_num].shields));
-// gr_printf(grd_curcanv->cv_w/2-20, y-27,"S%i", f2ir(Players[Player_num].shields));
gr_printf(x2, y-(GAME_FONT->ft_h*4+4),"%i", f2ir(Players[Player_num].shields));//originally y-24
gr_set_fontcolor(gr_getcolor(25,18,6),-1 );
-// gr_printf(grd_curcanv->cv_w/2-20, y-19,"E%i", f2ir(Players[Player_num].energy));
gr_printf(x1, y-(GAME_FONT->ft_h*4+4),"%i", f2ir(Players[Player_num].energy));//originally y-24
}
//end edit -MM
@@ -1184,6 +1233,8 @@
void hud_show_cloak_invuln(void)
{
+ gr_set_fontcolor(gr_getcolor(0,31,0),-1 );
+
if (Players[Player_num].flags & PLAYER_FLAGS_CLOAKED) {
int y = grd_curcanv->cv_h;
@@ -1247,7 +1298,7 @@
//draw the icons for number of lives
void hud_show_lives()
{
- if ((HUD_nmessages > 0) && (strlen(HUD_messages[hud_first]) > 38))
+ if ((HUD_nmessages > 0) && (strlen(HUD_messages[hud_first]) > 50)) // ZICO - hud msg can be longer than 38
return;
if (Game_mode & GM_MULTI) {
@@ -1259,10 +1310,24 @@
gr_set_curfont( GAME_FONT );
gr_set_fontcolor(gr_getcolor(0,20,0),-1 );
PIGGY_PAGE_IN(Gauges[GAUGE_LIVES]);
+#ifdef OGL
+ if (grd_curscreen->sc_w >= 640 && cfexist(D1XDATAPATH "font3-1h.fnt")) {
+
+ gr_printf(11,3, "^");
+ gr_printf( 7,6, "'");
+ gr_printf(19,6, "'");
+ gr_printf( 7,4, "-");
+ gr_printf(13,4, "-");
+ gr_printf(10,7, "-");
+ gr_printf(24, 3, "x %d", Players[Player_num].lives-1);
+ } else
+#endif
+ {
+
gr_ubitmapm(10,3,&GameBitmaps[Gauges[GAUGE_LIVES].index]);
gr_printf(22, 3, "x %d", Players[Player_num].lives-1);
}
-
+ }
}
void sb_show_lives()
@@ -1276,9 +1341,9 @@
gr_set_curfont( GAME_FONT );
gr_set_fontcolor(gr_getcolor(0,20,0),-1 );
if (Game_mode & GM_MULTI)
- gr_printf(SB_LIVES_LABEL_X,SB_LIVES_LABEL_Y,"%s:", TXT_DEATHS);
+ gr_printf(FPOS_SCALEX*SB_LIVES_LABEL_X,FPOS_SCALEY*SB_LIVES_LABEL_Y,"%s:", TXT_DEATHS);
else
- gr_printf(SB_LIVES_LABEL_X,SB_LIVES_LABEL_Y,"%s:", TXT_LIVES);
+ gr_printf(FPOS_SCALEX*SB_LIVES_LABEL_X,FPOS_SCALEY*SB_LIVES_LABEL_Y,"%s:", TXT_LIVES);
}
if (Game_mode & GM_MULTI)
@@ -1291,10 +1356,12 @@
sprintf(killed_str, "%5d", Players[Player_num].net_killed_total);
gr_get_string_size(killed_str, &w, &h, &aw);
gr_setcolor(BM_XRGB(0,0,0));
+#ifndef OGL
gr_rect(last_x[VR_current_page], y+1, SB_SCORE_RIGHT, y+GAME_FONT->ft_h);
+#endif
gr_set_fontcolor(gr_getcolor(0,20,0),-1);
- x = SB_SCORE_RIGHT-w-2;
- gr_printf(x, y+1, killed_str);
+ x = FPOS_SCALEX*SB_SCORE_RIGHT-w-2;
+ gr_printf(x, FPOS_SCALEY*y+1, killed_str);
last_x[VR_current_page] = x;
return;
}
@@ -1304,20 +1371,17 @@
//erase old icons
gr_setcolor(BM_XRGB(0,0,0));
- gr_rect(x, y, x+32, y+bm->bm_h);
+ gr_rect(FPOS_SCALEX*x, FPOS_SCALEY*y, FPOS_SCALEX*x+32, (FPOS_SCALEY*y)+bm->bm_h);
if (Players[Player_num].lives-1 > 0) {
gr_set_curfont( GAME_FONT );
gr_set_fontcolor(gr_getcolor(0,20,0),-1 );
PIGGY_PAGE_IN(Gauges[GAUGE_LIVES]);
- gr_ubitmapm(x, y,bm);
- gr_printf(x+12, y, "x %d", Players[Player_num].lives-1);
+ hud_bitblt(x, y,bm, F1_0, 0);
+ gr_printf(FPOS_SCALEX*x+FPOS_SCALEX*12, FPOS_SCALEY*y, "x %d", Players[Player_num].lives-1);
}
}
-// for (i=0;i<draw_count;i++,x+=bm->bm_w+2)
-// gr_ubitmapm(x,y,bm);
-
}
#ifndef RELEASE
@@ -1426,18 +1490,18 @@
void init_gauge_canvases()
{
- Canv_LeftEnergyGauge = gr_create_canvas( LEFT_ENERGY_GAUGE_W, LEFT_ENERGY_GAUGE_H );
- Canv_SBEnergyGauge = gr_create_canvas( SB_ENERGY_GAUGE_W, SB_ENERGY_GAUGE_H );
- Canv_RightEnergyGauge = gr_create_canvas( RIGHT_ENERGY_GAUGE_W, RIGHT_ENERGY_GAUGE_H );
- Canv_NumericalGauge = gr_create_canvas( NUMERICAL_GAUGE_W, NUMERICAL_GAUGE_H );
+ Canv_LeftEnergyGauge = gr_create_sub_canvas( grd_curcanv, LEFT_ENERGY_GAUGE_X, LEFT_ENERGY_GAUGE_Y, LEFT_ENERGY_GAUGE_W, LEFT_ENERGY_GAUGE_H );
+ Canv_SBEnergyGauge = gr_create_sub_canvas( grd_curcanv, SB_ENERGY_GAUGE_X, SB_ENERGY_GAUGE_Y, SB_ENERGY_GAUGE_W, SB_ENERGY_GAUGE_H );
+ Canv_RightEnergyGauge = gr_create_sub_canvas( grd_curcanv, RIGHT_ENERGY_GAUGE_X, RIGHT_ENERGY_GAUGE_Y, RIGHT_ENERGY_GAUGE_W, RIGHT_ENERGY_GAUGE_H );
+ Canv_NumericalGauge = gr_create_sub_canvas( grd_curcanv, NUMERICAL_GAUGE_X, NUMERICAL_GAUGE_Y, NUMERICAL_GAUGE_W, NUMERICAL_GAUGE_H );
}
void close_gauge_canvases()
{
- gr_free_canvas( Canv_LeftEnergyGauge );
- gr_free_canvas( Canv_SBEnergyGauge );
- gr_free_canvas( Canv_RightEnergyGauge );
- gr_free_canvas( Canv_NumericalGauge );
+ gr_free_sub_canvas( Canv_LeftEnergyGauge );
+ gr_free_sub_canvas( Canv_SBEnergyGauge );
+ gr_free_sub_canvas( Canv_RightEnergyGauge );
+ gr_free_sub_canvas( Canv_NumericalGauge );
}
void init_gauges()
@@ -1464,15 +1528,102 @@
cloak_fade_state = 0;
}
+#ifdef OGL // ZICO - scalable
+void draw_energy_bar(int energy)
+{
+ grs_bitmap *bm;
+ int energy0;
+ int x1, x2, y, yMax, i;
+ int h0 = HUD_SCALE_X (LEFT_ENERGY_GAUGE_H - 1);
+ int h1 = HUD_SCALE_Y (LEFT_ENERGY_GAUGE_H / 4);
+ int h2 = HUD_SCALE_Y ((LEFT_ENERGY_GAUGE_H * 3) / 4);
+ int w1 = HUD_SCALE_X (LEFT_ENERGY_GAUGE_W - 1);
+ int w2 = HUD_SCALE_X (LEFT_ENERGY_GAUGE_W - 2);
+ int w3 = HUD_SCALE_X (LEFT_ENERGY_GAUGE_W - 3);
+ double eBarScale = (100.0 - (double) energy) * FPOS_SCALEX * 0.075 / (double) HUD_SCALE_Y (LEFT_ENERGY_GAUGE_H);
+
+ // Draw left energy bar
+ PIGGY_PAGE_IN(Gauges[GAUGE_ENERGY_LEFT]);
+ bm = &GameBitmaps[Gauges[GAUGE_ENERGY_LEFT].index];
+ hud_bitblt (LEFT_ENERGY_GAUGE_X, LEFT_ENERGY_GAUGE_Y, bm, F1_0, 0);
+
+ gr_setcolor(BM_XRGB(0,0,0));
+
+ energy0 = HUD_SCALE_X (56);
+ energy0 = energy0 - (energy * energy0) / 100;
+ if (energy < 100) {
+ for (i = 0; i < LEFT_ENERGY_GAUGE_H; i++) {
+ yMax = HUD_SCALE_Y (i + 1);
+ for (y = i; y <= yMax; y++) {
+ x1 = h0 - y;
+ x2 = x1 + energy0 + (int) ((double) y * eBarScale);
+ if (y < h1) {
+ if (x2 > w1)
+ x2 = w1;
+ }
+ else if (y < h2) {
+ if (x2 > w2)
+ x2 = w2;
+ }
+ else {
+ if (x2 > w3)
+ x2 = w3;
+ }
+ if (x2 > x1)
+ gr_rect(HUD_SCALE_X (LEFT_ENERGY_GAUGE_X) + x1, HUD_SCALE_Y (LEFT_ENERGY_GAUGE_Y) +y , HUD_SCALE_X (LEFT_ENERGY_GAUGE_X) + x2, HUD_SCALE_Y (LEFT_ENERGY_GAUGE_Y) +y +1);
+ }
+ }
+ }
+ gr_set_current_canvas( get_current_game_screen() );
+
+ // Draw right energy bar
+ PIGGY_PAGE_IN(Gauges[GAUGE_ENERGY_RIGHT]);
+ bm = &GameBitmaps[Gauges[GAUGE_ENERGY_RIGHT].index];
+ hud_bitblt (RIGHT_ENERGY_GAUGE_X-1, RIGHT_ENERGY_GAUGE_Y, bm, F1_0, 0);
+
+ gr_setcolor(BM_XRGB(0,0,0));
+
+ h0 = HUD_SCALE_X (RIGHT_ENERGY_GAUGE_W - RIGHT_ENERGY_GAUGE_H);
+ w1 = HUD_SCALE_X (1);
+ w2 = HUD_SCALE_X (2);
+ if (energy < 100) {
+ yMax = HUD_SCALE_Y (RIGHT_ENERGY_GAUGE_H);
+ for (i = 0; i < RIGHT_ENERGY_GAUGE_H; i++) {
+ yMax = HUD_SCALE_Y (i + 1);
+ for (y = i; y <= yMax; y++) {
+ x2 = h0 + y;
+ x1 = x2 - energy0 - (int) ((double) y * eBarScale);
+ if (y < h1) {
+ if (x1 < 0)
+ x1 = 0;
+ }
+ else if (y < h2) {
+ if (x1 < w1)
+ x1 = w1;
+ }
+ else {
+ if (x1 < w2)
+ x1 = w2;
+ }
+ if (x2 > x1)
+ gr_rect(HUD_SCALE_X (RIGHT_ENERGY_GAUGE_X) + x1, HUD_SCALE_Y (RIGHT_ENERGY_GAUGE_Y) +y , HUD_SCALE_X (RIGHT_ENERGY_GAUGE_X) + x2, HUD_SCALE_Y (RIGHT_ENERGY_GAUGE_Y) +y +1);
+ }
+ }
+ }
+ gr_set_current_canvas( get_current_game_screen() );
+}
+
+#else // ZICO - SDL mode with non-scalable cockpit
+
void draw_energy_bar(int energy)
{
int not_energy;
int x1, x2, y;
// Draw left energy bar
- gr_set_current_canvas( Canv_LeftEnergyGauge );
+ //gr_set_current_canvas( Canv_LeftEnergyGauge );
PIGGY_PAGE_IN(Gauges[GAUGE_ENERGY_LEFT]);
- gr_ubitmapm( 0, 0, &GameBitmaps[Gauges[GAUGE_ENERGY_LEFT].index] );
+ gr_ubitmapm( LEFT_ENERGY_GAUGE_X, LEFT_ENERGY_GAUGE_Y, &GameBitmaps[Gauges[GAUGE_ENERGY_LEFT].index] );
gr_setcolor( 0 );
not_energy = 61 - (energy*61)/100;
@@ -1486,16 +1637,15 @@
if ( y>=2 && y<6 ) if (x2 > LEFT_ENERGY_GAUGE_W - 2) x2 = LEFT_ENERGY_GAUGE_W - 2;
if ( y>=6 ) if (x2 > LEFT_ENERGY_GAUGE_W - 3) x2 = LEFT_ENERGY_GAUGE_W - 3;
- if (x2 > x1) gr_uscanline( x1, x2, y );
+ if (x2 > x1) gr_uscanline( LEFT_ENERGY_GAUGE_X+x1, LEFT_ENERGY_GAUGE_X+x2, LEFT_ENERGY_GAUGE_Y+y );
}
gr_set_current_canvas( get_current_game_screen() );
- gr_ubitmapm( LEFT_ENERGY_GAUGE_X, LEFT_ENERGY_GAUGE_Y, &Canv_LeftEnergyGauge->cv_bitmap );
// Draw right energy bar
- gr_set_current_canvas( Canv_RightEnergyGauge );
+ //gr_set_current_canvas( Canv_RightEnergyGauge );
PIGGY_PAGE_IN(Gauges[GAUGE_ENERGY_RIGHT]);
- gr_ubitmapm( 0, 0, &GameBitmaps[Gauges[GAUGE_ENERGY_RIGHT].index] );
+ gr_ubitmapm( RIGHT_ENERGY_GAUGE_X, RIGHT_ENERGY_GAUGE_Y, &GameBitmaps[Gauges[GAUGE_ENERGY_RIGHT].index] );
if (energy < 100)
for (y=0; y<8; y++) {
@@ -1506,21 +1656,20 @@
if ( y>=2 && y<6 ) if (x1 < 1) x1 = 1;
if ( y>=6 ) if (x1 < 2) x1 = 2;
- if (x2 > x1) gr_uscanline( x1, x2, y );
+ if (x2 > x1) gr_uscanline( RIGHT_ENERGY_GAUGE_X+x1, RIGHT_ENERGY_GAUGE_X+x2, RIGHT_ENERGY_GAUGE_Y+y );
}
gr_set_current_canvas( get_current_game_screen() );
- gr_ubitmapm( RIGHT_ENERGY_GAUGE_X, RIGHT_ENERGY_GAUGE_Y, &Canv_RightEnergyGauge->cv_bitmap );
}
+#endif
void draw_shield_bar(int shield)
{
int bm_num = shield>=100?9:(shield / 10);
- PIGGY_PAGE_IN(Gauges[GAUGE_SHIELDS+9-bm_num] );
- gr_ubitmapm( SHIELD_GAUGE_X, SHIELD_GAUGE_Y, &GameBitmaps[Gauges[GAUGE_SHIELDS+9-bm_num].index] );
-
+ PIGGY_PAGE_IN(Gauges[GAUGE_SHIELDS+9-bm_num]);
+ hud_bitblt (SHIELD_GAUGE_X, SHIELD_GAUGE_Y, &GameBitmaps[Gauges[GAUGE_SHIELDS+9-bm_num].index], F1_0, 0);
}
#define CLOAK_FADE_WAIT_TIME 0x400
@@ -1587,11 +1736,15 @@
}
gr_set_current_canvas(&VR_render_buffer[0]);
- gr_ubitmap( x, y, bm);
+ if (!cloak_state) { // ZICO - quick hack to get cloak state without the fade-levels
+ hud_bitblt (x, y, bm, F1_0, 0); // ZICO - scalable
+ }
#ifndef D1XD3D
Gr_scanline_darkening_level = cloak_fade_value;
+#ifndef OGL
gr_rect(x, y, x+bm->bm_w-1, y+bm->bm_h-1);
+#endif
Gr_scanline_darkening_level = GR_FADE_LEVELS;
#endif
@@ -1604,20 +1756,17 @@
void draw_numerical_display(int shield, int energy)
{
- gr_set_current_canvas( Canv_NumericalGauge );
+ int dx = NUMERICAL_GAUGE_X, dy = NUMERICAL_GAUGE_Y+1;
+
gr_set_curfont( GAME_FONT );
PIGGY_PAGE_IN(Gauges[GAUGE_NUMERICAL]);
- gr_ubitmap( 0, 0, &GameBitmaps[Gauges[GAUGE_NUMERICAL].index] );
+ hud_bitblt (dx, dy, &GameBitmaps[Gauges[GAUGE_NUMERICAL].index], F1_0, 0);
gr_set_fontcolor(gr_getcolor(14,14,23),-1 );
-
- gr_printf((shield>99)?3:((shield>9)?5:7),15,"%d",shield);
-
+ gr_printf((shield>99)?(grd_curscreen->sc_w/2)-3:((shield>9)?(grd_curscreen->sc_w/2)-1:(grd_curscreen->sc_w/2)+3),(grd_curscreen->sc_h/1.365),"%d",shield);
gr_set_fontcolor(gr_getcolor(25,18,6),-1 );
- gr_printf((energy>99)?3:((energy>9)?5:7),2,"%d",energy);
-
+ gr_printf((energy>99)?(grd_curscreen->sc_w/2)-3:((energy>9)?(grd_curscreen->sc_w/2)-1:(grd_curscreen->sc_w/2)+3),(grd_curscreen->sc_h/1.49),"%d",energy);
gr_set_current_canvas( get_current_game_screen() );
- gr_ubitmapm( NUMERICAL_GAUGE_X, NUMERICAL_GAUGE_Y, &Canv_NumericalGauge->cv_bitmap );
}
@@ -1627,26 +1776,26 @@
if (Players[Player_num].flags & PLAYER_FLAGS_BLUE_KEY ) {
PIGGY_PAGE_IN(Gauges[GAUGE_BLUE_KEY]);
- gr_ubitmapm( GAUGE_BLUE_KEY_X, GAUGE_BLUE_KEY_Y, &GameBitmaps[Gauges[GAUGE_BLUE_KEY].index] );
+ hud_bitblt( GAUGE_BLUE_KEY_X, GAUGE_BLUE_KEY_Y, &GameBitmaps[Gauges[GAUGE_BLUE_KEY].index], F1_0, 0 );
} else {
PIGGY_PAGE_IN(Gauges[GAUGE_BLUE_KEY_OFF]);
- gr_ubitmapm( GAUGE_BLUE_KEY_X, GAUGE_BLUE_KEY_Y, &GameBitmaps[Gauges[GAUGE_BLUE_KEY_OFF].index] );
+ hud_bitblt( GAUGE_BLUE_KEY_X, GAUGE_BLUE_KEY_Y, &GameBitmaps[Gauges[GAUGE_BLUE_KEY_OFF].index], F1_0, 0 );
}
if (Players[Player_num].flags & PLAYER_FLAGS_GOLD_KEY) {
PIGGY_PAGE_IN(Gauges[GAUGE_GOLD_KEY]);
- gr_ubitmapm( GAUGE_GOLD_KEY_X, GAUGE_GOLD_KEY_Y, &GameBitmaps[Gauges[GAUGE_GOLD_KEY].index] );
+ hud_bitblt( GAUGE_GOLD_KEY_X, GAUGE_GOLD_KEY_Y, &GameBitmaps[Gauges[GAUGE_GOLD_KEY].index], F1_0, 0 );
} else {
PIGGY_PAGE_IN(Gauges[GAUGE_GOLD_KEY_OFF]);
- gr_ubitmapm( GAUGE_GOLD_KEY_X, GAUGE_GOLD_KEY_Y, &GameBitmaps[Gauges[GAUGE_GOLD_KEY_OFF].index] );
+ hud_bitblt( GAUGE_GOLD_KEY_X, GAUGE_GOLD_KEY_Y, &GameBitmaps[Gauges[GAUGE_GOLD_KEY_OFF].index], F1_0, 0 );
}
if (Players[Player_num].flags & PLAYER_FLAGS_RED_KEY) {
PIGGY_PAGE_IN( Gauges[GAUGE_RED_KEY] );
- gr_ubitmapm( GAUGE_RED_KEY_X, GAUGE_RED_KEY_Y, &GameBitmaps[Gauges[GAUGE_RED_KEY].index] );
+ hud_bitblt( GAUGE_RED_KEY_X, GAUGE_RED_KEY_Y, &GameBitmaps[Gauges[GAUGE_RED_KEY].index], F1_0, 0 );
} else {
PIGGY_PAGE_IN(Gauges[GAUGE_RED_KEY_OFF]);
- gr_ubitmapm( GAUGE_RED_KEY_X, GAUGE_RED_KEY_Y, &GameBitmaps[Gauges[GAUGE_RED_KEY_OFF].index] );
+ hud_bitblt( GAUGE_RED_KEY_X, GAUGE_RED_KEY_Y, &GameBitmaps[Gauges[GAUGE_RED_KEY_OFF].index], F1_0, 0 );
}
}
@@ -1658,13 +1807,13 @@
//clear the window
gr_setcolor(BM_XRGB(0,0,0));
- gr_rect(box->left,box->top,box->right,box->bot);
+ gr_rect(FPOS_SCALEX*box->left,FPOS_SCALEY*box->top,FPOS_SCALEX*box->right,FPOS_SCALEY*box->bot);
bm=&GameBitmaps[Weapon_info[info_index].picture.index];
Assert(bm != NULL);
PIGGY_PAGE_IN( Weapon_info[info_index].picture );
- gr_ubitmapm(pic_x,pic_y,bm);
+ hud_bitblt (pic_x, pic_y, bm, (Cockpit_mode == CM_FULL_SCREEN) ? 2 * F1_0 : F1_0, 0);
//edited 02/07/99 Matt Mueller
if (Gauge_hud_mode==0)
@@ -1687,11 +1836,11 @@
temp_str[5] = Players[Player_num].laser_level+1 + '0';
- gr_printf(text_x,text_y+8, temp_str);
+ gr_printf(text_x,text_y+FPOS_SCALEY*8, temp_str);
if (Players[Player_num].flags & PLAYER_FLAGS_QUAD_LASERS) {
strcpy(temp_str, TXT_QUAD);
- gr_printf(text_x,text_y+16, temp_str);
+ gr_printf(text_x,text_y+FPOS_SCALEY*16, temp_str);
}
}
@@ -1699,6 +1848,13 @@
//end edit -MM
}
+char *PRIMARY_WEAPON_NAMES_VERYSHORT[5] = { // ZICO - new weapon names for cockpit and sb
+ "Laser",
+ "Vulcan",
+ "Spread",
+ "Plasma",
+ "Fusion"
+};
void draw_weapon_info(int weapon_type,int weapon_num)
{
@@ -1716,7 +1873,8 @@
draw_weapon_info_sub(Primary_weapon_to_weapon_info[weapon_num],
&gauge_boxes[2],
SB_PRIMARY_W_PIC_X,SB_PRIMARY_W_PIC_Y,
- PRIMARY_WEAPON_NAMES_SHORT(weapon_num),
+ //PRIMARY_WEAPON_NAMES_SHORT(weapon_num),
+ PRIMARY_WEAPON_NAMES_VERYSHORT[weapon_num], // ZICO - call for new very short names
SB_PRIMARY_W_TEXT_X,SB_PRIMARY_W_TEXT_Y);
x=SB_PRIMARY_AMMO_X;
y=SB_PRIMARY_AMMO_Y;
@@ -1726,7 +1884,8 @@
draw_weapon_info_sub(Primary_weapon_to_weapon_info[weapon_num],
&gauge_boxes[0],
PRIMARY_W_PIC_X,PRIMARY_W_PIC_Y,
- PRIMARY_WEAPON_NAMES_SHORT(weapon_num),
+ //PRIMARY_WEAPON_NAMES_SHORT(weapon_num),
+ PRIMARY_WEAPON_NAMES_VERYSHORT[weapon_num], // ZICO - call for new very short names
PRIMARY_W_TEXT_X,PRIMARY_W_TEXT_Y);
x=PRIMARY_AMMO_X;
y=PRIMARY_AMMO_Y;
@@ -1834,7 +1993,9 @@
{
int drew_flag=0;
+#ifndef OGL
gr_set_current_canvas(&VR_render_buffer[0]);
+#endif
gr_set_curfont( GAME_FONT );
if (weapon_num != old_weapon[weapon_type][VR_current_page] &&
@@ -1972,23 +2133,21 @@
{
int erase_height;
- gr_set_current_canvas( Canv_SBEnergyGauge );
PIGGY_PAGE_IN(Gauges[SB_GAUGE_ENERGY]);
- gr_ubitmapm( 0, 0, &GameBitmaps[Gauges[SB_GAUGE_ENERGY].index] );
-
+ hud_bitblt( SB_ENERGY_GAUGE_X, SB_ENERGY_GAUGE_Y, &GameBitmaps[Gauges[SB_GAUGE_ENERGY].index], F1_0, 0 );
erase_height = (100 - energy) * SB_ENERGY_GAUGE_H / 100;
if (erase_height > 0) {
gr_setcolor( 0 );
- gr_rect(0,0,SB_ENERGY_GAUGE_W-1,erase_height-1);
+ gr_rect(FPOS_SCALEX*SB_ENERGY_GAUGE_X,FPOS_SCALEY*SB_ENERGY_GAUGE_Y,FPOS_SCALEX*(SB_ENERGY_GAUGE_X+SB_ENERGY_GAUGE_W)-1,FPOS_SCALEY*(SB_ENERGY_GAUGE_Y+(erase_height-1))); // ZICO - maths are great, right? :)
}
gr_set_current_canvas( get_current_game_screen() );
- gr_ubitmapm( SB_ENERGY_GAUGE_X, SB_ENERGY_GAUGE_Y, &Canv_SBEnergyGauge->cv_bitmap );
+ //gr_ubitmapm( SB_ENERGY_GAUGE_X, SB_ENERGY_GAUGE_Y, &Canv_SBEnergyGauge->cv_bitmap );
//draw numbers
gr_set_fontcolor(gr_getcolor(25,18,6),-1 );
- gr_printf((energy>99)?SB_ENERGY_NUM_X:((energy>9)?SB_ENERGY_NUM_X+2:SB_ENERGY_NUM_X+4),SB_ENERGY_NUM_Y,"%d",energy);
+ gr_printf((energy>99)?FPOS_SCALEX*SB_ENERGY_NUM_X:((energy>9)?FPOS_SCALEX*(SB_ENERGY_NUM_X+2):FPOS_SCALEX*(SB_ENERGY_NUM_X+4)),FPOS_SCALEY*SB_ENERGY_NUM_Y,"%d",energy);
}
@@ -2004,9 +2163,11 @@
//erase old one
PIGGY_PAGE_IN( cockpit_bitmap[Cockpit_mode] );
gr_setcolor(gr_gpixel(bm,SB_SHIELD_NUM_X,SB_SHIELD_NUM_Y-(VR_render_height-bm->bm_h)));
+#ifndef OGL
gr_rect(SB_SHIELD_NUM_X,SB_SHIELD_NUM_Y,SB_SHIELD_NUM_X+13,SB_SHIELD_NUM_Y+GAME_FONT->ft_h);
+#endif
- gr_printf((shield>99)?SB_SHIELD_NUM_X:((shield>9)?SB_SHIELD_NUM_X+2:SB_SHIELD_NUM_X+4),SB_SHIELD_NUM_Y,"%d",shield);
+ gr_printf((shield>99)?FPOS_SCALEX*SB_SHIELD_NUM_X:((shield>9)?FPOS_SCALEX*(SB_SHIELD_NUM_X+2):FPOS_SCALEX*(SB_SHIELD_NUM_X+4)),FPOS_SCALEY*SB_SHIELD_NUM_Y,"%d",shield);
}
void sb_draw_shield_bar(int shield)
@@ -2016,8 +2177,7 @@
gr_set_current_canvas( get_current_game_screen() );
PIGGY_PAGE_IN( Gauges[GAUGE_SHIELDS+9-bm_num] );
- gr_ubitmapm( SB_SHIELD_GAUGE_X, SB_SHIELD_GAUGE_Y, &GameBitmaps[Gauges[GAUGE_SHIELDS+9-bm_num].index] );
-
+ hud_bitblt( SB_SHIELD_GAUGE_X, SB_SHIELD_GAUGE_Y, &GameBitmaps[Gauges[GAUGE_SHIELDS+9-bm_num].index], F1_0, 0 );
}
void sb_draw_keys()
@@ -2029,14 +2189,13 @@
bm = &GameBitmaps[Gauges[(flags&PLAYER_FLAGS_BLUE_KEY)?SB_GAUGE_BLUE_KEY:SB_GAUGE_BLUE_KEY_OFF].index];
PIGGY_PAGE_IN(Gauges[(flags&PLAYER_FLAGS_BLUE_KEY)?SB_GAUGE_BLUE_KEY:SB_GAUGE_BLUE_KEY_OFF]);
- gr_ubitmapm( SB_GAUGE_KEYS_X, SB_GAUGE_BLUE_KEY_Y, bm );
+ hud_bitblt( SB_GAUGE_KEYS_X, SB_GAUGE_BLUE_KEY_Y, bm, F1_0, 0 );
bm = &GameBitmaps[Gauges[(flags&PLAYER_FLAGS_GOLD_KEY)?SB_GAUGE_GOLD_KEY:SB_GAUGE_GOLD_KEY_OFF].index];
PIGGY_PAGE_IN(Gauges[(flags&PLAYER_FLAGS_GOLD_KEY)?SB_GAUGE_GOLD_KEY:SB_GAUGE_GOLD_KEY_OFF]);
- gr_ubitmapm( SB_GAUGE_KEYS_X, SB_GAUGE_GOLD_KEY_Y, bm );
+ hud_bitblt( SB_GAUGE_KEYS_X, SB_GAUGE_GOLD_KEY_Y, bm, F1_0, 0 );
bm = &GameBitmaps[Gauges[(flags&PLAYER_FLAGS_RED_KEY)?SB_GAUGE_RED_KEY:SB_GAUGE_RED_KEY_OFF].index];
PIGGY_PAGE_IN(Gauges[(flags&PLAYER_FLAGS_RED_KEY)?SB_GAUGE_RED_KEY:SB_GAUGE_RED_KEY_OFF]);
- gr_ubitmapm( SB_GAUGE_KEYS_X, SB_GAUGE_RED_KEY_Y, bm );
-
+ hud_bitblt( SB_GAUGE_KEYS_X, SB_GAUGE_RED_KEY_Y, bm, F1_0, 0 );
}
// Draws invulnerable ship, or maybe the flashing ship, depending on invulnerability time left.
@@ -2050,10 +2209,10 @@
if (Cockpit_mode == CM_STATUS_BAR) {
PIGGY_PAGE_IN(Gauges[GAUGE_INVULNERABLE+invulnerable_frame]);
- gr_ubitmapm( SB_SHIELD_GAUGE_X, SB_SHIELD_GAUGE_Y, &GameBitmaps[Gauges[GAUGE_INVULNERABLE+invulnerable_frame].index] );
+ hud_bitblt( SB_SHIELD_GAUGE_X, SB_SHIELD_GAUGE_Y, &GameBitmaps[Gauges[GAUGE_INVULNERABLE+invulnerable_frame].index], F1_0, 0 );
} else {
PIGGY_PAGE_IN(Gauges[GAUGE_INVULNERABLE+invulnerable_frame]);
- gr_ubitmapm( SHIELD_GAUGE_X, SHIELD_GAUGE_Y, &GameBitmaps[Gauges[GAUGE_INVULNERABLE+invulnerable_frame].index] );
+ hud_bitblt( SHIELD_GAUGE_X, SHIELD_GAUGE_Y, &GameBitmaps[Gauges[GAUGE_INVULNERABLE+invulnerable_frame].index], F1_0, 0 );
}
time += FrameTime;
@@ -2283,7 +2442,7 @@
x1 = GAME_FONT->ft_aw*7;//was 31;
#endif
- save_y = y = grd_curcanv->cv_h - n_left*(fth+1);
+ save_y = y = grd_curcanv->cv_h - n_left*(fth+(FPOS_SCALEY*1));
if (Cockpit_mode == CM_FULL_COCKPIT) {
save_y = y -= 6;
@@ -2411,8 +2570,8 @@
if (Cockpit_mode==CM_STATUS_BAR){
//ogl needs to redraw every frame, at least currently.
// init_cockpit();
-// last_drawn_cockpit[0]=-1;
-// last_drawn_cockpit[1]=-1;
+ last_drawn_cockpit[0]=-1;
+ last_drawn_cockpit[1]=-1;
init_gauges();
// vr_reset_display();
@@ -2466,9 +2626,9 @@
gr_set_curfont( GAME_FONT );
gr_set_fontcolor(gr_getcolor(0,31,0),-1 );
if (Newdemo_state == ND_STATE_PLAYBACK)
- gr_printf(0x8000,grd_curcanv->cv_h-14,TXT_REAR_VIEW);
+ gr_printf(0x8000,grd_curcanv->cv_h-FPOS_SCALEY*14,TXT_REAR_VIEW);
else
- gr_printf(0x8000,grd_curcanv->cv_h-10,TXT_REAR_VIEW);
+ gr_printf(0x8000,grd_curcanv->cv_h-FPOS_SCALEY*10,TXT_REAR_VIEW);
}
}
diff -urbB d1x/main/state.c ../d1x-rebirth_v0.42-src-20060416/main/state.c
--- d1x/main/state.c 2000-10-27 01:58:45.000000000 +0200
+++ ../d1x-rebirth_v0.42-src-20060416/main/state.c 2006-03-26 12:51:56.000000000 +0200
@@ -272,6 +290,9 @@
#include "strutil.h"
//end added
#include "gamefont.h"
+#ifdef OGL
+#include "ogl_init.h"
+#endif
#ifndef SHAREWARE
@@ -702,6 +709,9 @@
}
} else {
render_frame(0);
+#ifdef OGL
+ ogl_ubitblt_tolinear(grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h, 0, 0, 0, 0, &grd_curscreen->sc_canvas.cv_bitmap, &grd_curcanv->cv_bitmap);
+#endif
}
fwrite( cnv->cv_bitmap.bm_data, THUMBNAIL_W*THUMBNAIL_H, 1, fp );
//added ifdef on 9/30/98 by Matt Mueller to fix savegames in linux
@@ -958,9 +968,9 @@
do_briefing_screens(next_level);
fp = fopen( filename, "rb" );
fseek( fp, saved_offset, SEEK_SET );
- StartNewLevelSub( next_level, 0 );
+ StartNewLevelSub( next_level, 1);//use page_in_textures here to fix OGL texture precashing crash -MPM
} else {
- StartNewLevelSub(current_level, 0);
+ StartNewLevelSub(current_level, 1);//use page_in_textures here to fix OGL texture precashing crash -MPM
fread( &Players[Player_num], sizeof(player), 1, fp );
}
strcpy( Players[Player_num].callsign, org_callsign );
@@ -1123,7 +1133,7 @@
fclose(fp);
// Load in bitmaps, etc..
- piggy_load_level_data();
+// piggy_load_level_data();//already used page_in_textures in StartNewLevelSub, so no need for this here. -MPM
return 1;
}
diff -urbB d1x/main/titles.c ../d1x-rebirth_v0.42-src-20060416/main/titles.c
--- d1x/main/titles.c 2006-08-19 11:33:19.000000000 +0200
+++ ../d1x-rebirth_v0.42-src-20060416/main/titles.c 2006-03-27 18:20:10.000000000 +0200
@@ -436,7 +315,11 @@
vms_angvec Robot_angles;
char Bitmap_name[32] = "";
+#ifndef OGL
#define EXIT_DOOR_MAX 14
+#else
+#define EXIT_DOOR_MAX 0 // ZICO - removed door animation because broken in OGL
+#endif
#define OTHER_THING_MAX 10 // Adam: This is the number of frames in your new animating thing.
#define DOOR_DIV_INIT 6
byte Door_dir=1, Door_div_count=0, Animating_bitmap_type=0;
d1x-shareware-fixes.patch:
--- NEW FILE d1x-shareware-fixes.patch ---
diff -ur d1x.orig/main/newmenu.c d1x/main/newmenu.c
--- d1x.orig/main/newmenu.c 2000-10-28 12:02:48.000000000 +0200
+++ d1x/main/newmenu.c 2005-01-03 10:48:09.817211864 +0100
@@ -691,10 +691,14 @@
}
// Draw a left justfied string
-void nm_string( bkg * b, int w1,int x, int y, char * s )
+void nm_string( bkg * b, int w1,int x, int y, char * _s )
{
int w,h,aw;
- char *p,*s1=0;
+ char *s, *p,*s1=0;
+
+ s = strdup(_s);
+ if (!s)
+ return;
p = strchr( s, '\t' );
if (p && (w1>0) ) {
@@ -713,14 +717,14 @@
gr_string( x, y, s );
- if (p && (w1>0) ) {
+ if (s1) {
gr_get_string_size(s1, &w, &h, &aw );
gr_string( x+w1-w, y, s1 );
*p = '\t';
}
-
+ free(s);
}
diff -ur d1x.orig/main/playsave.c d1x/main/playsave.c
--- d1x.orig/main/playsave.c 1999-06-15 01:44:12.000000000 +0200
+++ d1x/main/playsave.c 2005-01-03 14:40:50.944797864 +0100
@@ -302,10 +302,12 @@
hli highest_levels[MAX_MISSIONS];
-#define SAVED_GAME_VERSION 7 //increment this every time saved_game struct changes
+#define SAVED_GAME_VERSION 8 //increment this every time saved_game struct changes
//version 5 -> 6: added new highest level information
//version 6 -> 7: stripped out the old saved_game array.
+//version 7 -> 8: readded the old saved_game array since this is needed
+// for shareware saved games
//the shareware is level 4
@@ -1295,7 +1297,7 @@
Player_default_difficulty = info.default_difficulty_level;
Default_leveling_on = info.default_leveling_on;
- if ( info.saved_game_version < 7 ) { // Read old saved games.
+ if ( info.saved_game_version != 7 ) { // Read old & SW saved games.
if (fread(saved_games,sizeof(saved_games),1,file) != 1) {
errno_ret = errno;
fclose(file);
@@ -1468,8 +1470,6 @@
info.id = SAVE_FILE_ID;
info.saved_game_version = SAVED_GAME_VERSION;
info.player_struct_version = PLAYER_STRUCT_VERSION;
- info.saved_game_version = SAVED_GAME_VERSION;
- info.player_struct_version = PLAYER_STRUCT_VERSION;
info.default_difficulty_level = Player_default_difficulty;
info.default_leveling_on = Auto_leveling_on;
@@ -1512,11 +1512,11 @@
return errno_ret;
}
-// if (fwrite(saved_games,sizeof(saved_games),1,file) != 1) {
-// errno_ret = errno;
-// fclose(file);
-// return errno_ret;
-// }
+ if (fwrite(saved_games,sizeof(saved_games),1,file) != 1) {
+ errno_ret = errno;
+ fclose(file);
+ return errno_ret;
+ }
#ifdef NETWORK
if ((fwrite(Network_message_macro, MAX_MESSAGE_LEN, 4, file) != 4)) {
d1x-store-res-in-plx.patch:
--- NEW FILE d1x-store-res-in-plx.patch ---
--- d1x/main/playsave.c.aap 2006-09-23 14:48:18.000000000 +0200
+++ d1x/main/playsave.c 2006-09-23 14:54:05.000000000 +0200
@@ -294,8 +294,6 @@
int n_highest_levels; //how many highest levels are saved
int default_difficulty_level;
int default_leveling_on;
- int Game_window_w;
- int Game_window_h;
} __pack__ save_info;
typedef struct hli {
@@ -335,6 +333,9 @@
int Default_leveling_on=1;
+static int Player_game_window_w = 0;
+static int Player_game_window_h = 0;
+
void init_game_list()
{
int i;
@@ -668,6 +669,26 @@
}
free(line);
}
+ else if (strstr(word,"RESOLUTION"))
+ {
+ free(line); free(word);
+ line=fsplitword(f,'\n');
+ word=splitword(line,'=');
+ strupr(word);
+
+ while(!strstr(word,"END") && !feof(f))
+ {
+ if(!strcmp(word,"WIDTH"))
+ sscanf(line,"%i",&Player_game_window_w);
+ if(!strcmp(word,"HEIGHT"))
+ sscanf(line,"%i",&Player_game_window_h);
+ free(line); free(word);
+ line=fsplitword(f,'\n');
+ word=splitword(line,'=');
+ strupr(word);
+ }
+ free(line);
+ }
else if (strstr(word,"END") || feof(f))
{
Stop=1;
@@ -966,6 +987,10 @@
fprintf(fout,"0=0x%x,0x%x\n",kconfig_d1x_settings[18],kconfig_d1x_settings[19]);
fprintf(fout,"[end]\n");
//end this section change - VR
+ fprintf(fout,"[resolution]\n");
+ fprintf(fout,"width=%d\n", Game_window_w);
+ fprintf(fout,"height=%d\n", Game_window_h);
+ fprintf(fout,"[end]\n");
fprintf(fout,"[plx version]\n");
fprintf(fout,"plx version=%s\n",D1X_VERSION);
@@ -983,6 +1008,7 @@
#define JOYSTICK 8
#define NEWER_KEYS 16
#define WEAPON_ORDER 32
+#define RESOLUTION 64
while(!Stop && !feof(fin))
{
@@ -1112,6 +1138,21 @@
free(line);
printed |= JOYSTICK;
}
+ else if (strstr(line,"RESOLUTION"))
+ {
+ fprintf(fout,"[resolution]\n");
+ fprintf(fout,"width=%d\n", Game_window_w);
+ fprintf(fout,"height=%d\n", Game_window_h);
+ fprintf(fout,"[end]\n");
+ while(!strstr(line,"END")&&!feof(fin))
+ {
+ free(line);
+ line=fsplitword(fin,'\n');
+ strupr(line);
+ }
+ free(line);
+ printed |= RESOLUTION;
+ }
else if (strstr(line,"END"))
{
Stop=1;
@@ -1197,6 +1238,13 @@
fprintf(fout,"[end]\n");
}
//end this section addition - VR
+ if(!(printed&RESOLUTION))
+ {
+ fprintf(fout,"[resolution]\n");
+ fprintf(fout,"width=%d\n", Game_window_w);
+ fprintf(fout,"height=%d\n", Game_window_h);
+ fprintf(fout,"[end]\n");
+ }
fprintf(fout,"[plx version]\n");
fprintf(fout,"plx version=%s\n",D1X_VERSION);
@@ -1395,17 +1443,16 @@
}
- if (Game_screen_mode != SM(info.Game_window_w,info.Game_window_h))
+ if (Player_game_window_w && Player_game_window_h &&
+ Game_screen_mode != SM(Player_game_window_w, Player_game_window_h))
{
/* Free VR_offscreen_buffer so that game_init_render_buffers
recreates it. */
gr_free_canvas(VR_offscreen_buffer);
VR_offscreen_buffer = NULL;
- Game_screen_mode = SM(info.Game_window_w,info.Game_window_h);
- game_init_render_buffers(
- SM(info.Game_window_w,info.Game_window_h),
- info.Game_window_w,
- info.Game_window_h, VR_NONE);
+ Game_screen_mode = SM(Player_game_window_w, Player_game_window_h);
+ game_init_render_buffers(Game_screen_mode,
+ Player_game_window_w, Player_game_window_h, VR_NONE);
}
return errno_ret;
@@ -1494,8 +1541,6 @@
info.player_struct_version = PLAYER_STRUCT_VERSION;
info.default_difficulty_level = Player_default_difficulty;
info.default_leveling_on = Auto_leveling_on;
- info.Game_window_w = Game_window_w;
- info.Game_window_h = Game_window_h;
info.n_highest_levels = n_highest_levels;
d1x-types.patch:
--- NEW FILE d1x-types.patch ---
--- d1x/main/game.c.orig Sat Oct 28 11:31:08 2000
+++ d1x/main/game.c Thu Aug 29 13:44:00 2002
@@ -4677,7 +4677,7 @@
{
char *i;
- mprintf((0, "Filling from %8x to %8x\n", start, end));
+ mprintf((0, "Filling from %p to %p\n", start, end));
for (i=start; i<end; i++)
*i = value;
@@ -4691,7 +4691,7 @@
for (i=start; i<end; i++)
if (*i != value) {
Int3(); // The nast triple aught six bug...we can smell it...contact Mike!
- Error("Oops, the nasty triple aught six bug. Address == %8x\n", (int)i);
+ Error("Oops, the nasty triple aught six bug. Address == %p\n", i);
}
}
d1x-unixify.patch:
--- NEW FILE d1x-unixify.patch ---
--- d1x/main/config.c.unix 1999-06-15 01:44:11.000000000 +0200
+++ d1x/main/config.c 2006-08-26 10:37:55.000000000 +0200
@@ -187,6 +187,57 @@
}
#endif
+#ifdef __unix__
+#include <unistd.h>
+#include <errno.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+int check_and_create_dir(const char *name)
+{
+ struct stat stat_buffer;
+
+ if (stat(name, &stat_buffer))
+ {
+ /* error check if it doesn't exist or something else is wrong */
+ if (errno == ENOENT)
+ {
+ /* doesn't exist letts create it ;) */
+#ifdef BSD43
+ if (mkdir(name, 0775))
+#else
+ if (mkdir(name, S_IRWXU|S_IRWXG|S_IROTH|S_IXOTH))
+#endif
+ {
+ fprintf(stderr, "Error creating dir %s", name);
+ perror(" ");
+ return -1;
+ }
+ }
+ else
+ {
+ /* something else went wrong yell about it */
+ fprintf(stderr, "Error opening %s", name);
+ perror(" ");
+ return -1;
+ }
+ }
+ else
+ {
+ /* file exists check it's a dir otherwise yell about it */
+#ifdef BSD43
+ if (!(S_IFDIR & stat_buffer.st_mode))
+#else
+ if (!S_ISDIR(stat_buffer.st_mode))
+#endif
+ {
+ fprintf(stderr,"Error %s exists but isn't a dir\n", name);
+ return -1;
+ }
+ }
+ return 0;
+}
+#endif
+
int ReadConfigFile()
{
FILE *infile;
@@ -217,6 +268,16 @@
Config_midi_volume = 4;
Config_control_type = 0;
Config_channels_reversed = 0;
+#ifdef __unix__
+ /* we abuse the line buf here todo some unix specific stuff */
+ ptr = getenv("HOME");
+ snprintf(line, sizeof(line), "%s/.d1x", ptr? ptr:".");
+ /* If we succeed we do a chdir, because patching the file load/save
+ code to use this path is easy, but then we also need to hack the
+ file-selector, so just doing a chdir is easier. */
+ if (!check_and_create_dir(line))
+ chdir(line);
+#endif
//added on 5/20/99 by Victor Rachels to make less hassle when switching
#ifdef __WINDOWS__
infile = fopen("descentw.cfg", "rt");
d1x-use-reg-save-in-sw.patch:
--- NEW FILE d1x-use-reg-save-in-sw.patch ---
diff -up d1x/main/game.c.foo d1x/main/game.c
--- d1x/main/game.c.foo 2008-07-23 15:37:03.000000000 +0200
+++ d1x/main/game.c 2008-07-23 15:37:17.000000000 +0200
@@ -4026,16 +4026,8 @@ void ReadControls()
Function_mode=FMODE_EXIT;
break;
-#ifdef SHAREWARE
- case KEY_ALTED+KEY_F2:
- case KEY_ALTED+KEY_F3:
- hud_message( MSGC_GAME_FEEDBACK, TXT_ONLY_REGISTERED );
- digi_play_sample( SOUND_BAD_SELECTION, F1_0 );
- break;
-#else
case KEY_ALTED+KEY_F2: state_save_all( 0 ); break; // 0 means not between levels.
case KEY_ALTED+KEY_F3: state_restore_all(1); break;
-#endif
//use function keys for window sizing
diff -up d1x/main/menu.c.foo d1x/main/menu.c
--- d1x/main/menu.c.foo 2008-07-23 15:37:03.000000000 +0200
+++ d1x/main/menu.c 2008-07-23 15:37:17.000000000 +0200
@@ -228,11 +228,6 @@ void create_main_menu(newmenu_item *m, i
ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
-
-#ifdef SHAREWARE
- if (get_game_list(NULL)>0)
-#endif
-
ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
#ifdef NETWORK
@@ -342,11 +337,7 @@ void do_option ( int select)
}
break;
case MENU_LOAD_GAME:
-#ifdef SHAREWARE
- do_load_game_menu();
-#else
state_restore_all(0);
-#endif
break;
#ifdef EDITOR
case MENU_EDITOR:
diff -up d1x/main/playsave.c.foo d1x/main/playsave.c
--- d1x/main/playsave.c.foo 2008-07-23 15:37:04.000000000 +0200
+++ d1x/main/playsave.c 2008-07-23 15:37:17.000000000 +0200
@@ -1474,9 +1474,8 @@ int read_player_file()
if (fclose(file) && errno_ret==EZERO)
errno_ret = errno;
-#ifndef SHAREWARE
- if ( info.saved_game_version == COMPATIBLE_SAVED_GAME_VERSION ) {
- int i;
+ if ( info.saved_game_version != 7 ) {
+ int i, found = 0;
Assert( N_SAVE_SLOTS == 10 );
@@ -1485,11 +1484,15 @@ int read_player_file()
state_save_old_game(i, saved_games[i].name, &saved_games[i].player,
saved_games[i].difficulty_level, saved_games[i].primary_weapon,
saved_games[i].secondary_weapon, saved_games[i].next_level_num );
+ // make sure we do not do this again, which would possibly overwrite
+ // a new newstyle savegame
+ saved_games[i].name[0] = 0;
+ found++;
}
}
- write_player_file();
+ if (found)
+ write_player_file();
}
-#endif
filename[strlen(filename) - 4] = 0;
strcat(filename, ".plx");
diff -up d1x/main/state.c.foo d1x/main/state.c
--- d1x/main/state.c.foo 2000-10-27 01:58:45.000000000 +0200
+++ d1x/main/state.c 2008-07-23 15:37:17.000000000 +0200
@@ -274,8 +274,6 @@ static char rcsid[] = "$Id: state.c,v 1.
#include "gamefont.h"
-#ifndef SHAREWARE
-
#define STATE_VERSION 7
#define STATE_COMPATIBLE_VERSION 6
// 0 - Put DGSS (Descent Game State Save) id at tof.
@@ -348,6 +346,7 @@ void state_callback(int nitems,newmenu_i
// }
}
+#if 0
void rpad_string( char * string, int max_chars )
{
int i, end_found;
@@ -362,6 +361,7 @@ void rpad_string( char * string, int max
}
*string = 0; // NULL terminate
}
+#endif
int state_get_save_file(char * fname, char * dsc, int multi )
{
@@ -577,8 +577,11 @@ int state_save_old_game(int slotnum, cha
fwrite( &temp_int, sizeof(int), 1, fp );
// Save the mission info...
+#ifndef SHAREWARE
fwrite( &Mission_list[0], sizeof(char)*9, 1, fp );
-
+#else
+ fwrite( "\0\0\0\0\0\0\0\0", sizeof(char)*9, 1, fp );
+#endif
//Save level info
temp_int = sg_player->level;
fwrite( &temp_int, sizeof(int), 1, fp );
@@ -625,6 +628,7 @@ int state_save_all(int between_levels)
{
char filename[128], desc[DESC_LENGTH+1];
+#ifndef SHAREWARE
if ( Game_mode & GM_MULTI ) {
#ifdef MULTI_SAVE
if ( FindArg( "-multisave" ) )
@@ -634,6 +638,7 @@ int state_save_all(int between_levels)
hud_message( MSGC_GAME_FEEDBACK, "Can't save in a multiplayer game!" );
return 0;
}
+#endif
mprintf(( 0, "CL=%d, NL=%d\n", Current_level_num, Next_level_num ));
@@ -653,12 +658,14 @@ int state_save_all_sub(char *filename, c
FILE * fp;
grs_canvas * cnv;
+#ifndef SHAREWARE
if ( Game_mode & GM_MULTI ) {
#ifdef MULTI_SAVE
if ( !FindArg( "-multisave" ) )
#endif
return 0;
}
+#endif
fp = fopen( filename, "wb" );
if ( !fp ) {
@@ -721,7 +728,11 @@ int state_save_all_sub(char *filename, c
fwrite( &between_levels, sizeof(int), 1, fp );
// Save the mission info...
+#ifndef SHAREWARE
fwrite( &Mission_list[Current_mission_num], sizeof(char)*9, 1, fp );
+#else
+ fwrite( "\0\0\0\0\0\0\0\0", sizeof(char)*9, 1, fp );
+#endif
//Save level info
fwrite( &Current_level_num, sizeof(int), 1, fp );
@@ -921,15 +932,32 @@ int state_restore_all_sub(char *filename
// Read the mission info...
fread( mission, sizeof(char)*9, 1, fp );
+#ifndef SHAREWARE
if (!load_mission_by_name( mission )) {
nm_messagebox( NULL, 1, "Ok", "Error!\nUnable to load mission\n'%s'\n", mission );
fclose(fp);
return 0;
}
+#else
+ if (mission[0]) {
+ nm_messagebox( NULL, 1, "Ok", "Error!\nCannot load mission '%s'\nThe shareware version only supports savegames of the shareware mission!", mission );
+ fclose(fp);
+ return 0;
+ }
+#endif
//Read level info
fread( ¤t_level, sizeof(int), 1, fp );
fread( &next_level, sizeof(int), 1, fp );
+#ifdef SHAREWARE
+ if (current_level < 1 || current_level > Last_level ||
+ next_level < 0 || next_level > Last_level) {
+ nm_messagebox( NULL, 1, "Ok", "Error!\nCannot load level %d\nThe shareware version only supports savegames of shareware levels!",
+ between_levels? next_level:current_level);
+ fclose(fp);
+ return 0;
+ }
+#endif
//Restore GameTime
fread( &GameTime, sizeof(fix), 1, fp );
@@ -1127,6 +1155,3 @@ RetryObjectLoading:
return 1;
}
-
-
-#endif
--- NEW FILE d1x.spec ---
Summary: Modified version of Descent 1
Name: d1x
Version: 1.43
Release: 6%{?dist}
License: non-commercial
Group: Amusements/Games
Source0: http://home.zonnet.nl/jwrdegoede/d1x143sc.tar.bz2
Source1: http://home.zonnet.nl/jwrdegoede/d1swdf.tar.gz
Source2: http://d1x.warpcore.org/files/d1bigfnt.zip
# first batch of patches, many many patches because upstream is dead.
Patch0: %{name}-config.patch
Patch1: %{name}-opt.patch
Patch2: %{name}-fix.patch
Patch3: %{name}-paths.patch
Patch4: %{name}-maths.patch
Patch5: %{name}-types.patch
Patch6: %{name}-gcc3.patch
Patch7: %{name}-joystick.patch
Patch8: %{name}-assert.patch
Patch9: %{name}-fixc.patch
Patch10: %{name}-gcc34.patch
Patch11: %{name}-shareware-fixes.patch
Patch12: %{name}-cvs-fixes.patch
Patch13: %{name}-miscfixes.patch
Patch14: %{name}-cvs-fixes2.patch
Patch15: %{name}-gnuasm.patch
Patch16: %{name}-new-sdl.patch
# d1x has been revived as the dxx-rebirth project, I'm honored to say that they
# have used the livna SRPM's as a starting position and that their tarballs
# thus include all of the above patches. However there releases aren't all
# that stable so I've done a diff between 1.43 + all our above patches and
# their latest release (0.42), and cherry picked the good stuff (I hope):
Patch21: d1x-rebirth-fixes.patch
Patch22: d1x-rebirth-highresbrief.patch
Patch23: d1x-rebirth-mode-handling.patch
Patch24: d1x-rebirth-mouselook.patch
Patch25: d1x-rebirth-ogl.patch
# these patches are fixes/improvements on top of the d1x-rebirth patches
Patch31: d1x-post-rebirth-fixes.patch
Patch32: d1x-fix-rebirth-ogl.patch
Patch33: d1x-music.patch
Patch34: d1x-help.patch
Patch35: d1x-unixify.patch
Patch36: d1x-store-res-in-plx.patch
Patch37: d1x-playerfile-compat.patch
Patch38: d1x-use-reg-save-in-sw.patch
Patch39: d1x-playerfile-compat-fix.patch
# and patches added much later to keep things compiling with the latest gcc
Patch40: d1x-gcc43.patch
URL: http://d1x.warpcore.org/
BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n)
BuildRequires: SDL-devel >= 1.1
BuildRequires: mesa-libGL-devel mesa-libGLU-devel
%ifarch %{ix86}
BuildRequires: nasm
%endif
%description
D1X is a modification of the Descent 1 source that was released by
Parallax. It's mostly compatible with the Descent 1 v1.5, both in
multiplayer and on the local machine.
%package full
Summary: D1X - binaries for full version of game
Group: Amusements/Games
%description full
D1X is a modification of the Descent 1 source that was released by
Parallax. It's mostly compatible with the Descent 1 v1.5, both in
multiplayer and on the local machine.
This package contains D1X binaries for the full (registered/commercial) version
of the game. You will need to place the full version data-files in
/usr/share/%{name}/full .
%package shareware
Summary: D1X - binaries for shareware version of game
Group: Amusements/Games
%description shareware
D1X is a modification of the Descent 1 source that was released by
Parallax. It's mostly compatible with the Descent 1 v1.5, both in
multiplayer and on the local machine.
This package contains D1X binaries and data-files for the shareware version of
the game.
%prep
%setup -q -n %{name}
# lots of patches, so no backups as those are useless, since some files
# get patched many times.
%patch0 -p1
%patch1 -p1
%patch2 -p1
%patch3 -p1
%patch4 -p1
%patch5 -p1
%patch6 -p1
%patch7 -p1
%patch8 -p1
%patch9 -p1
%patch10 -p1
%patch11 -p1
%patch12 -p1
%patch13 -p1
%patch14 -p1
%patch15 -p1
%patch16 -p1
%patch21 -p1
%patch22 -p1
%patch23 -p1
%patch24 -p1
# patch25 is opengl only and gets applied after building the non ogl version.
%patch31 -p1
# patch32 is opengl only and gets applied after building the non ogl version.
%patch33 -p1 -E
%patch34 -p1
%patch35 -p1
%patch36 -p1
%patch37 -p1
%patch38 -p1
%patch39 -p1
%patch40 -p1
%build
mkdir -p lib
echo "DEBUGABLE = 1" >> defines.in
%ifnarch %{ix86}
echo "NO_ASM = 1" >> defines.in
%endif
%ifarch sparc sparc64
echo "BIGENDIAN = 1" >> defines.in
%endif
cp defines.in defines.mak
echo "SDL_IO = 1" >> defines.mak
make CC="%{__cc}" \
CXX="%{__cxx}" \
OPTFLAGS="$RPM_OPT_FLAGS \
-DD1XDATAPATH=\\\"%{_datadir}/%{name}/full/\\\""
mv d1x143 d1x-sdl-full
make clean
echo "SHAREWARE = 1" >> defines.mak
make CC="%{__cc}" \
CXX="%{__cxx}" \
OPTFLAGS="$RPM_OPT_FLAGS \
-DD1XDATAPATH=\\\"%{_datadir}/%{name}/d1shar/\\\""
mv d1x143sh d1x-sdl-share
# this patch isn't applied until now as this makes some huge video changes
# (d1x-rebirth scalable cockpit code) which seem to break (cause crashes in)
# the software renderer
patch -p1 < %{PATCH25}
patch -p1 < %{PATCH32}
make clean
cp -f defines.in defines.mak
echo "SDLGL_IO = 1" >> defines.mak
make CC="%{__cc}" \
CXX="%{__cxx}" \
LFLAGS="-L/usr/X11R6/%{_lib}" \
OPTFLAGS="$RPM_OPT_FLAGS \
-DD1XDATAPATH=\\\"%{_datadir}/%{name}/full/\\\""
mv d1x143_ogl d1x-gl-full
make clean
echo "SHAREWARE = 1" >> defines.mak
make CC="%{__cc}" \
CXX="%{__cxx}" \
LFLAGS="-L/usr/X11R6/%{_lib}" \
OPTFLAGS="$RPM_OPT_FLAGS \
-DD1XDATAPATH=\\\"%{_datadir}/%{name}/d1shar/\\\""
mv d1x143sh_ogl d1x-gl-share
%install
rm -rf $RPM_BUILD_ROOT
install -d $RPM_BUILD_ROOT%{_bindir}
install -d $RPM_BUILD_ROOT%{_datadir}/d1x
install -d $RPM_BUILD_ROOT%{_datadir}/d1x/full
install -d $RPM_BUILD_ROOT%{_datadir}/d1x/d1shar
install d1x-*-* $RPM_BUILD_ROOT%{_bindir}
tar x -z -C $RPM_BUILD_ROOT%{_datadir}/d1x -f %{SOURCE1}
unzip -d $RPM_BUILD_ROOT%{_datadir}/d1x/d1shar %{SOURCE2}
unzip -d $RPM_BUILD_ROOT%{_datadir}/d1x/full %{SOURCE2}
%clean
rm -rf $RPM_BUILD_ROOT
%files full
%defattr(644,root,root,755)
%attr(755,root,root) %{_bindir}/d1x-sdl-full
%attr(755,root,root) %{_bindir}/d1x-gl-full
%{_datadir}/d1x/full/*
%doc bugs.txt d1x.faq d1x.ini d1x.txt d1x140.txt license.txt readme.d1x readme.org todo.txt
%dir %{_datadir}/d1x
%dir %{_datadir}/d1x/full
%files shareware
%defattr(644,root,root,755)
%attr(755,root,root) %{_bindir}/d1x-sdl-share
%attr(755,root,root) %{_bindir}/d1x-gl-share
%{_datadir}/d1x/d1shar/*
%doc bugs.txt d1x.faq d1x.ini d1x.txt d1x140.txt license.txt readme.d1x readme.org todo.txt
%dir %{_datadir}/d1x
%dir %{_datadir}/d1x/d1shar
%changelog
* Wed Jul 23 2008 Hans de Goede <j.w.r.degoede at hhs.nl> 1.43-6
- Release bump for rpmfusion build
* Sat Oct 14 2006 Hans de Goede <j.w.r.degoede at hhs.nl> 1.43-5
- Fix reading of player file (playerfile compat code) when using addon missions
* Tue Sep 26 2006 Hans de Goede <j.w.r.degoede at hhs.nl> 1.43-4
- Fix building with newer SDL lib which is not directly linked against libX11
* Sun Sep 24 2006 Hans de Goede <j.w.r.degoede at hhs.nl> 1.43-3
- Rebuild for FC-6
- Tried switching to d1x-rebirth sources but didn't because they are unstable
instead the following d1x-rebirth features were lifted:
-scaleable cockpits in opengl mode
-support for highres briefingscreens (download them from the dxx-rebirth web)
-mouselook support
-16:9 monitor support
-store the resolution you're playing at in playername.dlx
- Add/restore music playback, now you can enjoy the original descent music!
- The player and other descent config files are now stored in ~/.d1x, so
if you've got a player you want to keep move its files to ~/.d1x
- The shareware version now uses the same game load/save code as the registered
version allowing in game saving (ALT-F2 saves, ALT-F3 restores)
- The shareware version can now properly read player files written by the
registered version and vica versa
* Sat Mar 18 2006 Thorsten Leemhuis <fedora[AT]leemhuis.info> 1.43-2
- Increase release after fixing BRs once more
* Fri Mar 17 2006 Hans de Goede <j.w.r.degoede at hhs.nl> 1.43-1
- Fix BuidRequires for FC-5
* Thu Mar 09 2006 Andreas Bierfert <andreas.bierfert[AT]lowlatency.de>
- switch to new release field
* Tue Feb 28 2006 Andreas Bierfert <andreas.bierfert[AT]lowlatency.de>
- add dist
* Wed Aug 10 2005 Hans de Goede <j.w.r.degoede at hhs.nl> 1.43-0.lvn.4
- Remove -Wno-pointer-sign from CFLAGS, this option is not valid for gcc 3.4 .
* Sun Aug 7 2005 Hans de Goede <j.w.r.degoede at hhs.nl> 1.43-0.lvn.3
- Drop Patch 13, intergrate into Patch 0.
- Add new Patch 13 which introduces some fixes from CVS.
- Added Patch 14 which fixes:
-a few buffer overflows caught by gcc 4 and an uninitialised var warning.
-the sliders in the menus with newer gcc / glibc
(or x86_64, but doesn't seem 64 bit related)
-the 2 initial screens with opengl
-made /usr/share/d1x/d1shar or /full the default mission dir
-don't use descent2 fonts, these aren't in the hog file instead use fonts
from d1bigfnt.zip .
- Add d1bigfnt.zip and install the fonts in /usr/share/d1x/d1shar or /full.
- Build without -fomit-framepointer to allow debugging (DEBUGABLE = 1).
- Add Patch 15 to fix i386 (asm) compile.
* Mon Apr 29 2005 Hans de Goede <j.w.r.degoede at hhs.nl> 1.43-0.lvn.2
- Added Patch 13 which fixes compilation with gcc4
* Mon Jan 3 2005 Hans de Goede <j.w.r.degoede at hhs.nl> 1.43-0.lvn.1
- First Livna release, based on PLD SRPM.
- Patches 0-10 are from PLD, have been reviewed and are all compilation fixes.
- Patch 11 fixes 2 issues with the shareware version:
-Pressing F1 no longer causes a segfault.
-Saving now works.
- Patch 12 brings in various fixes from the d1x cvs version.
- Plans:
-Save settings/games in ~/.d1x instead of in wd.
-Search for custom levels in %{_datadir}/d1x/full,~/.d1x and a
user configurable dir.
-Fix/add music playback.
-DesktopEntries
Index: .cvsignore
===================================================================
RCS file: /cvs/nonfree/rpms/d1x/F-9/.cvsignore,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -r1.1 -r1.2
--- .cvsignore 22 Jul 2008 16:39:59 -0000 1.1
+++ .cvsignore 23 Jul 2008 14:25:29 -0000 1.2
@@ -0,0 +1,3 @@
+d1bigfnt.zip
+d1swdf.tar.gz
+d1x143sc.tar.bz2
Index: sources
===================================================================
RCS file: /cvs/nonfree/rpms/d1x/F-9/sources,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -r1.1 -r1.2
--- sources 22 Jul 2008 16:39:59 -0000 1.1
+++ sources 23 Jul 2008 14:25:29 -0000 1.2
@@ -0,0 +1,3 @@
+3f8a1337c32f43eb23dde07112ec92c0 d1bigfnt.zip
+8112d6127a7a81a36735f5a9c3175ec2 d1swdf.tar.gz
+fb52fd2990b2fadcea804238be648e53 d1x143sc.tar.bz2
- Previous message: rpms/d1x/devel d1x-gcc43.patch,1.1,1.2
- Next message: rpms/d1x/F-8 d1x-assert.patch, NONE, 1.1 d1x-config.patch, NONE,
1.1 d1x-cvs-fixes.patch, NONE, 1.1 d1x-cvs-fixes2.patch, NONE,
1.1 d1x-fix-rebirth-ogl.patch, NONE, 1.1 d1x-fix.patch, NONE,
1.1 d1x-fixc.patch, NONE, 1.1 d1x-gcc3.patch, NONE,
1.1 d1x-gcc34.patch, NONE, 1.1 d1x-gcc43.patch, NONE,
1.1 d1x-gnuasm.patch, NONE, 1.1 d1x-help.patch, NONE,
1.1 d1x-joystick.patch, NONE, 1.1 d1x-maths.patch, NONE,
1.1 d1x-miscfixes.patch, NONE, 1.1 d1x-music.patch, NONE,
1.1 d1x-new-sdl.patch, NONE, 1.1 d1x-opt.patch, NONE,
1.1 d1x-paths.patch, NONE, 1.1 d1x-playerfile-compat-fix.patch,
NONE, 1.1 d1x-playerfile-compat.patch, NONE,
1.1 d1x-post-rebirth-fixes.patch, NONE,
1.1 d1x-rebirth-fixes.patch, NONE,
1.1 d1x-rebirth-highresbrief.patch, NONE,
1.1 d1x-rebirth-mode-handling.patch, NONE,
1.1 d1x-rebirth-mouselook.patch, NONE, 1.1 d1x-rebirth-ogl.patch,
NONE, 1.1 d1x-shareware-fixes.patch, NONE,
1.1 d1x-store-res-in-plx.patch, NONE, 1.1 d1x-types.patch, NONE,
1.1 d1x-unixify.patch, NONE, 1.1 d1x-use-reg-save-in-sw.patch,
NONE, 1.1 d1x.spec, NONE, 1.1 .cvsignore, 1.1, 1.2 sources, 1.1, 1.2
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