rpms/smc/devel smc-fixes-for-cegui-v0-7.diff, NONE, 1.1 smc.spec, 1.13, 1.14

Hans de Goede jwrdegoede at rpmfusion.org
Thu Jan 6 09:50:48 CET 2011


Author: jwrdegoede

Update of /cvs/free/rpms/smc/devel
In directory se02.es.rpmfusion.net:/tmp/cvs-serv4663

Modified Files:
	smc.spec 
Added Files:
	smc-fixes-for-cegui-v0-7.diff 
Log Message:
* Mon Jan  3 2011 Hans de Goede <j.w.r.degoede at hhs.nl> 1.9-6
- rebuild for new cegui


smc-fixes-for-cegui-v0-7.diff:
 core/editor.cpp          |   16 +-----
 core/editor.h            |    3 -
 core/game_core.cpp       |    6 +-
 core/main.cpp            |    8 +--
 gui/hud.cpp              |    2 
 input/mouse.cpp          |   13 +----
 level/level_settings.cpp |    8 +--
 objects/sprite.cpp       |    2 
 video/video.cpp          |   36 ++++----------
 video/video.h            |  118 +++++++++++++++++++++++++++++++++++++----------
 10 files changed, 129 insertions(+), 83 deletions(-)

--- NEW FILE smc-fixes-for-cegui-v0-7.diff ---
diff -up smc-1.9/src/core/editor.cpp.cegui07 smc-1.9/src/core/editor.cpp
--- smc-1.9/src/core/editor.cpp.cegui07	2009-08-13 17:11:42.000000000 +0200
+++ smc-1.9/src/core/editor.cpp	2010-11-06 10:53:08.897490538 +0100
@@ -118,16 +118,10 @@ CEGUI::Size cEditor_Item_Object :: getPi
 	return tmp;
 }
 
-void cEditor_Item_Object :: draw( const CEGUI::Vector3 &position, float alpha, const CEGUI::Rect &clipper ) const
+void cEditor_Item_Object :: draw( CEGUI::GeometryBuffer &buffer, const CEGUI::Rect &targetRect, float alpha, const CEGUI::Rect *clipper ) const
 {
 	// draw text
-	list_text->draw( position, alpha, clipper );
-}
-
-void cEditor_Item_Object :: draw( CEGUI::RenderCache &cache, const CEGUI::Rect &targetRect, float zBase, float alpha, const CEGUI::Rect *clipper ) const
-{
-	// draw text
-	list_text->draw( cache, targetRect, zBase, alpha, clipper );
+	list_text->draw( buffer, targetRect, alpha, clipper );
 }
 
 void cEditor_Item_Object :: Draw_Image( void )
@@ -533,12 +527,12 @@ void cEditor :: Draw( void )
 	if( editor_window->getXPosition().asRelative( 1 ) >= 0 )
 	{
 		// Listbox dimension
-		float list_posy = listbox_items->getUnclippedPixelRect().d_top * global_downscaley;
-		float list_height = listbox_items->getUnclippedPixelRect().getHeight() * global_downscaley;
+		float list_posy = listbox_items->getUnclippedOuterRect().d_top * global_downscaley;
+		float list_height = listbox_items->getUnclippedOuterRect().getHeight() * global_downscaley;
 		// Vertical ScrollBar Position
 		float scroll_pos = listbox_items->getVertScrollbar()->getScrollPosition() * global_downscaley;
 		// font height
-		float font_height = CEGUI::FontManager::getSingleton().getFont( "bluebold_medium" )->getFontHeight() * global_downscaley;
+		float font_height = CEGUI::FontManager::getSingleton().get( "bluebold_medium" ).getFontHeight() * global_downscaley;
 
 		// draw items
 		for( unsigned int i = 0; i < listbox_items->getItemCount(); i++ )
diff -up smc-1.9/src/core/editor.h.cegui07 smc-1.9/src/core/editor.h
--- smc-1.9/src/core/editor.h.cegui07	2009-02-18 05:21:30.000000000 +0100
+++ smc-1.9/src/core/editor.h	2010-11-06 10:52:19.825490350 +0100
@@ -62,8 +62,7 @@ public:
 	*/
 	virtual	CEGUI::Size getPixelSize( void ) const;
 	// draw
-	void draw( const CEGUI::Vector3 &position, float alpha, const CEGUI::Rect &clipper ) const;
-	void draw( CEGUI::RenderCache &cache, const CEGUI::Rect &targetRect, float zBase, float alpha, const CEGUI::Rect *clipper) const;
+	void draw( CEGUI::GeometryBuffer &buffer, const CEGUI::Rect &targetRect, float alpha, const CEGUI::Rect *clipper ) const;
 	// draw image
 	void Draw_Image( void );
 
diff -up smc-1.9/src/core/game_core.cpp.cegui07 smc-1.9/src/core/game_core.cpp
--- smc-1.9/src/core/game_core.cpp.cegui07	2010-11-06 10:53:41.992489061 +0100
+++ smc-1.9/src/core/game_core.cpp	2010-11-06 10:56:40.341489992 +0100
@@ -265,7 +265,7 @@ int cDialogBox_Question :: Enter( std::s
 
 
 	// align text
-	CEGUI::Font *font = CEGUI::FontManager::getSingleton().getFont( "bluebold_medium" );
+	CEGUI::Font *font = &CEGUI::FontManager::getSingleton().get( "bluebold_medium" );
 	// fixme : Can't handle multiple lines of text
 	float text_width = font->getTextExtent( text ) * global_downscalex;
 
@@ -1182,7 +1182,7 @@ void Draw_Static_Text( const std::string
 	text_default->setText( gui_text );
 
 	// align text
-	CEGUI::Font *font = CEGUI::FontManager::getSingleton().getFont( "bluebold_medium" );
+	CEGUI::Font *font = &CEGUI::FontManager::getSingleton().get( "bluebold_medium" );
 	float text_width = font->getTextExtent( gui_text ) * global_downscalex;
 
 	text_default->setWidth( CEGUI::UDim( 0, ( text_width + 15 ) * global_upscalex ) );
@@ -1190,7 +1190,7 @@ void Draw_Static_Text( const std::string
 	text_default->moveToFront();
 
 	// set window height
-	text_default->setHeight( CEGUI::UDim( 0, font->getFontHeight() * font->getFormattedLineCount( gui_text, text_default->getUnclippedInnerRect(), CEGUI::LeftAligned ) + ( 12 * global_upscaley ) ) );
+	text_default->setHeight( CEGUI::UDim( 0, font->getFontHeight() + ( 12 * global_upscaley ) ) );
 
 	while( draw )
 	{
diff -up smc-1.9/src/core/main.cpp.cegui07 smc-1.9/src/core/main.cpp
--- smc-1.9/src/core/main.cpp.cegui07	2009-05-12 10:36:04.000000000 +0200
+++ smc-1.9/src/core/main.cpp	2010-11-06 10:42:04.718489998 +0100
@@ -444,13 +444,15 @@ void Exit_Game( void )
 
 	if( pGuiSystem )
 	{
-		delete pGuiSystem;
+        CEGUI::ResourceProvider* rp = pGuiSystem->getResourceProvider();
+		pGuiSystem->destroy();
 		pGuiSystem = NULL;
+        delete rp;
 	}
 
 	if( pGuiRenderer )
 	{
-		delete pGuiRenderer;
+		pGuiRenderer->destroy( *pGuiRenderer );
 		pGuiRenderer = NULL;
 	}
 
@@ -507,7 +509,7 @@ bool Handle_Input_Global( SDL_Event *ev 
 		}
 		case SDL_VIDEORESIZE:
 		{
-			pGuiRenderer->setDisplaySize( CEGUI::Size( static_cast<float>(ev->resize.w), static_cast<float>(ev->resize.h) ) );
+			pGuiSystem->notifyDisplaySizeChanged( CEGUI::Size( static_cast<float>(ev->resize.w), static_cast<float>(ev->resize.h) ) );
 			break;
 		}
 		case SDL_KEYDOWN:
diff -up smc-1.9/src/gui/hud.cpp.cegui07 smc-1.9/src/gui/hud.cpp
--- smc-1.9/src/gui/hud.cpp.cegui07	2009-05-01 15:00:16.000000000 +0200
+++ smc-1.9/src/gui/hud.cpp	2010-11-06 10:42:04.719489996 +0100
@@ -946,7 +946,7 @@ void cDebugDisplay :: Update( void )
 		m_text_debug_text->setVisible( 1 );
 
 		// update position
-		CEGUI::Font *font = CEGUI::FontManager::getSingleton().getFont( "bluebold_medium" );
+		CEGUI::Font *font = &CEGUI::FontManager::getSingleton().get( "bluebold_medium" );
 		float text_width = font->getTextExtent( gui_text ) * global_downscalex;
 
 		if( text_width > 800.0f )
diff -up smc-1.9/src/input/mouse.cpp.cegui07 smc-1.9/src/input/mouse.cpp
--- smc-1.9/src/input/mouse.cpp.cegui07	2009-04-24 21:16:58.000000000 +0200
+++ smc-1.9/src/input/mouse.cpp	2010-11-06 10:42:04.721489995 +0100
@@ -432,17 +432,12 @@ void cMouseCursor :: Draw( void )
 
 void cMouseCursor :: Render( void ) const
 {
-	if( !m_active )
-	{
+	CEGUI::MouseCursor *mouse = CEGUI::MouseCursor::getSingletonPtr();
+
+	if ( m_active == mouse->isVisible() )
 		return;
-	}
 
-	// Render CEGUI Mouse
-	pGuiRenderer->setQueueingEnabled( 0 );
-	CEGUI::MouseCursor *mouse = CEGUI::MouseCursor::getSingletonPtr();
-	mouse->setVisible( 1 );
-	mouse->draw();
-	mouse->setVisible( 0 );
+	mouse->setVisible( m_active );
 }
 
 void cMouseCursor :: Update_Position( void )
diff -up smc-1.9/src/level/level_settings.cpp.cegui07 smc-1.9/src/level/level_settings.cpp
--- smc-1.9/src/level/level_settings.cpp.cegui07	2009-08-07 03:04:28.000000000 +0200
+++ smc-1.9/src/level/level_settings.cpp	2010-11-06 10:42:04.722489998 +0100
@@ -163,8 +163,8 @@ void cLevel_Settings :: Init( void )
 	editbox->setText( int_to_string( bg_color_2.blue ).c_str() );
 	// preview window
 	CEGUI::Window *window_background_preview = CEGUI::WindowManager::getSingleton().getWindow( "window_background_preview" );
-	background_preview->Set_Pos_X( window_background_preview->getUnclippedPixelRect().d_left * global_downscalex, 1 );
-	background_preview->Set_Pos_Y( window_background_preview->getUnclippedPixelRect().d_top * global_downscaley, 1 );
+	background_preview->Set_Pos_X( window_background_preview->getUnclippedOuterRect().d_left * global_downscalex, 1 );
+	background_preview->Set_Pos_Y( window_background_preview->getUnclippedOuterRect().d_top * global_downscaley, 1 );
 
 	Update_BG_Colors( CEGUI::EventArgs() );
 
@@ -555,8 +555,8 @@ void cLevel_Settings :: Set_Background_I
 
 	// set default rect
 	CEGUI::Window *window_background_preview = CEGUI::WindowManager::getSingleton().getWindow( "window_background_preview" );
-	background_preview->m_rect.m_w = window_background_preview->getUnclippedPixelRect().getWidth() * global_downscalex;
-	background_preview->m_rect.m_h = window_background_preview->getUnclippedPixelRect().getHeight() * global_downscaley;
+	background_preview->m_rect.m_w = window_background_preview->getUnclippedOuterRect().getWidth() * global_downscalex;
+	background_preview->m_rect.m_h = window_background_preview->getUnclippedOuterRect().getHeight() * global_downscaley;
 
 	if( !File_Exists( filename ) )
 	{
diff -up smc-1.9/src/objects/sprite.cpp.cegui07 smc-1.9/src/objects/sprite.cpp
--- smc-1.9/src/objects/sprite.cpp.cegui07	2009-04-18 09:55:06.000000000 +0200
+++ smc-1.9/src/objects/sprite.cpp	2010-11-06 10:42:04.724490001 +0100
@@ -1663,7 +1663,7 @@ void cSprite :: Editor_Add( const CEGUI:
 	window_name->setText( name );
 	window_name->setTooltipText( tooltip );
 	// get text width
-	CEGUI::Font *font = CEGUI::FontManager::getSingleton().getFont( "bluebold_medium" );
+	CEGUI::Font *font = &CEGUI::FontManager::getSingleton().get( "bluebold_medium" );
 	float text_width = 12 + font->getTextExtent( name ) * global_downscalex;
 	// all names should have the same width
 	if( text_width > m_editor_window_name_width )
diff -up smc-1.9/src/video/video.cpp.cegui07 smc-1.9/src/video/video.cpp
--- smc-1.9/src/video/video.cpp.cegui07	2009-07-04 11:46:56.000000000 +0200
+++ smc-1.9/src/video/video.cpp	2010-11-06 11:01:01.086490002 +0100
@@ -101,18 +101,6 @@ CEGUI::colour Color :: Get_cegui_Color( 
 	return CEGUI::colour( static_cast<float>(red) / 255, static_cast<float>(green) / 255, static_cast<float>(blue) / 255, static_cast<float>(alpha) / 255 );
 }
 
-/* *** *** *** *** *** *** *** CEGUI renderer fake class *** *** *** *** *** *** *** *** *** *** */
-
-cFake_Renderer :: cFake_Renderer( void )
-{
-	d_identifierString = "Fake Renderer";
-}
-
-cFake_Renderer :: ~cFake_Renderer( void )
-{
-
-}
-
 /* *** *** *** *** *** *** *** Video class *** *** *** *** *** *** *** *** *** *** */
 
 cVideo :: cVideo( void )
@@ -158,7 +146,7 @@ void cVideo :: Init_CEGUI_Fake( void ) c
 	std::string log_dump_dir = "/dev/null";
 #endif
 	// create fake system and renderer
-	pGuiSystem = new CEGUI::System( new cFake_Renderer(), rp, NULL, NULL, "", log_dump_dir );
+	pGuiSystem = &CEGUI::System::create( *new cFake_Renderer(), rp, NULL, NULL, NULL, "", log_dump_dir );
 }
 
 void cVideo :: Delete_CEGUI_Fake( void ) const
@@ -166,7 +154,7 @@ void cVideo :: Delete_CEGUI_Fake( void )
 	CEGUI::ResourceProvider *rp = pGuiSystem->getResourceProvider();
 	CEGUI::Renderer *renderer = pGuiSystem->getRenderer();
 
-	delete pGuiSystem;
+	pGuiSystem->destroy();
 	pGuiSystem = NULL;
 	delete renderer;
 	delete rp;
@@ -177,7 +165,7 @@ void cVideo :: Init_CEGUI( void ) const
 	// create renderer
 	try
 	{
-		pGuiRenderer = new CEGUI::OpenGLRenderer( 0, screen->w, screen->h );
+		pGuiRenderer = &CEGUI::OpenGLRenderer::create( CEGUI::Size( screen->w, screen->h ) );
 	}
 	// catch CEGUI Exceptions
 	catch( CEGUI::Exception &ex )
@@ -186,10 +174,10 @@ void cVideo :: Init_CEGUI( void ) const
 		exit( EXIT_FAILURE );
 	}
 
-	/* create Resource Provider
-	 * no need to destroy it later since it is handled by the CEGUI renderer
-	*/
-	CEGUI::DefaultResourceProvider *rp = static_cast<CEGUI::DefaultResourceProvider *>(pGuiRenderer->createResourceProvider());
+	pGuiRenderer->enableExtraStateSettings(true);
+
+	// create Resource Provider
+	CEGUI::DefaultResourceProvider *rp = new CEGUI::DefaultResourceProvider;
 
 	// set Resource Provider directories
 	rp->setResourceGroupDirectory( "schemes", DATA_DIR "/" GUI_SCHEME_DIR "/" );
@@ -215,7 +203,7 @@ void cVideo :: Init_CEGUI( void ) const
 	// create system
 	try
 	{
-		pGuiSystem = new CEGUI::System( pGuiRenderer, rp, NULL, NULL, "", pResource_Manager->user_data_dir + "cegui.log" );
+		pGuiSystem = &CEGUI::System::create( *pGuiRenderer, rp, NULL, NULL, NULL, "", pResource_Manager->user_data_dir + "cegui.log" );
 	}
 	// catch CEGUI Exceptions
 	catch( CEGUI::Exception &ex )
@@ -242,7 +230,7 @@ void cVideo :: Init_CEGUI_Data( void ) c
 	// load the scheme file, which auto-loads the imageset
 	try
 	{
-		CEGUI::SchemeManager::getSingleton().loadScheme( "TaharezLook.scheme" );
+		CEGUI::SchemeManager::getSingleton().create( "TaharezLook.scheme" );
 	}
 	// catch CEGUI Exceptions
 	catch( CEGUI::Exception &ex )
@@ -254,9 +242,7 @@ void cVideo :: Init_CEGUI_Data( void ) c
 	// default mouse cursor
 	pGuiSystem->setDefaultMouseCursor( "TaharezLook", "MouseArrow" );
 	// force new mouse image
-	CEGUI::MouseCursor::getSingleton().setImage( &CEGUI::ImagesetManager::getSingleton().getImageset( "TaharezLook" )->getImage( "MouseArrow" ) );
-	// hide CEGUI mouse always because we render it manually
-	CEGUI::MouseCursor::getSingleton().hide();
+	CEGUI::MouseCursor::getSingleton().setImage( &CEGUI::ImagesetManager::getSingleton().get( "TaharezLook" ).getImage( "MouseArrow" ) );
 	// default tooltip
 	pGuiSystem->setDefaultTooltip( "TaharezLook/Tooltip" );
 	// create default root window
@@ -553,7 +539,7 @@ void cVideo :: Init_Video( bool reload_t
 		pFont->Restore_Textures();
 
 		// send new size to CEGUI
-		pGuiRenderer->setDisplaySize( CEGUI::Size( static_cast<float>(screen_w), static_cast<float>(screen_h) ) );
+		pGuiSystem->notifyDisplaySizeChanged( CEGUI::Size( static_cast<float>(screen_w), static_cast<float>(screen_h) ) );
 
 		// check if CEGUI is initialized
 		bool cegui_initialized = pGuiSystem->getGUISheet() != NULL;
diff -up smc-1.9/src/video/video.h.cegui07 smc-1.9/src/video/video.h
--- smc-1.9/src/video/video.h.cegui07	2009-07-04 10:49:50.000000000 +0200
+++ smc-1.9/src/video/video.h	2010-11-06 10:42:04.728489998 +0100
@@ -23,7 +23,7 @@
 #include "SDL_opengl.h"
 // CEGUI
 #include "CEGUI.h"
-#include "RendererModules/OpenGLGUIRenderer/openglrenderer.h"
+#include <RendererModules/OpenGL/CEGUIOpenGLRenderer.h>
 
 namespace SMC
 {
@@ -129,31 +129,101 @@ enum Effect_Fadein
 	EFFECT_IN_AMOUNT
 };
 
-/* *** *** *** *** *** *** *** CEGUI renderer fake class *** *** *** *** *** *** *** *** *** *** */
-
-class cFake_Renderer : public CEGUI::Renderer
+/* *** *** *** *** *** *** *** CEGUI renderer fake classes *** *** *** *** *** *** *** *** *** *** */
+// CEGUI 0.7.x requires more 'fake' classes than the 0.6.x version did...
+class cFake_GeometryBuffer : public CEGUI::GeometryBuffer
+{
+    void draw() const {}
+    void setTranslation(const CEGUI::Vector3&) {}
+    void setRotation(const CEGUI::Vector3&) {}
+    void setPivot(const CEGUI::Vector3&) {}
+    void setClippingRegion(const CEGUI::Rect&) {}
+    void appendVertex(const CEGUI::Vertex&) {}
+    void appendGeometry(const CEGUI::Vertex* const, CEGUI::uint) {}
+    void setActiveTexture(CEGUI::Texture*) {}
+    void reset() {}
+    CEGUI::Texture* getActiveTexture() const { return 0; }
+    CEGUI::uint getVertexCount() const { return 0; }
+    CEGUI::uint getBatchCount() const { return 0; }
+    void setRenderEffect(CEGUI::RenderEffect*) {}
+    CEGUI::RenderEffect* getRenderEffect() { return 0; }
+};
+
+class cFake_Texture : public CEGUI::Texture
 {
 public:
-	cFake_Renderer( void );
-	virtual ~cFake_Renderer( void );
-
-	virtual	void addQuad(const CEGUI::Rect& dest_rect, float z, const CEGUI::Texture* tex, const CEGUI::Rect& texture_rect, const CEGUI::ColourRect& colours, CEGUI::QuadSplitMode quad_split_mode) {};
-	virtual	void doRender(void) {};
-	virtual	void clearRenderList(void) {};
-	virtual void setQueueingEnabled(bool setting) {};
-	virtual	CEGUI::Texture *createTexture(void) { return NULL; };
-	virtual	CEGUI::Texture *createTexture(const CEGUI::String& filename, const CEGUI::String& resourceGroup) { return NULL; };
-	virtual	CEGUI::Texture *createTexture(float size) { return NULL; };
-	virtual	void destroyTexture(CEGUI::Texture* texture) {};
-	virtual void destroyAllTextures(void) {};
-	virtual bool isQueueingEnabled(void) const { return 0; };
-	virtual float getWidth(void) const { return 0; };
-	virtual float getHeight(void) const { return 0; };
-	virtual CEGUI::Size getSize(void) const { return CEGUI::Size();};
-	virtual CEGUI::Rect getRect(void) const { return CEGUI::Rect();};
-	virtual	unsigned int getMaxTextureSize(void) const { return 0; };
-	virtual	unsigned int getHorzScreenDPI(void) const { return 0; };
-	virtual	unsigned int getVertScreenDPI(void) const { return 0; };
+    cFake_Texture() :
+        m_size(1, 1),
+        m_scaling(1, 1)
+    {}
+
+    const CEGUI::Size& getSize() const { return m_size; }
+    const CEGUI::Size& getOriginalDataSize() const { return m_size; }
+    const CEGUI::Vector2& getTexelScaling() const { return m_scaling; }
+    void loadFromFile(const CEGUI::String&, const CEGUI::String&) {}
+    void loadFromMemory(const void*, const CEGUI::Size&, CEGUI::Texture::PixelFormat) {}
+    void saveToMemory(void*) {}
+
+private:
+    CEGUI::Size m_size;
+    CEGUI::Vector2 m_scaling;
+};
+
+class cFake_RenderTarget : public CEGUI::RenderTarget
+{
+public:
+    cFake_RenderTarget() : m_area(0, 0, 0, 0) {}
+    void draw(const CEGUI::GeometryBuffer&) {}
+    void draw(const CEGUI::RenderQueue&) {}
+    void setArea(const CEGUI::Rect&) {}
+    const CEGUI::Rect& getArea() const { return m_area; }
+    bool isImageryCache() const { return false; }
+    void activate() {}
+    void deactivate() {}
+    void unprojectPoint(const CEGUI::GeometryBuffer&, const CEGUI::Vector2&, CEGUI::Vector2&) const {}
+
+private:
+    CEGUI::Rect m_area;
+};
+
+class cFake_Renderer : public CEGUI::Renderer
+{
+public:
+	cFake_Renderer( void ) :
+        m_size(0, 0),
+        m_dpi(0, 0),
+        m_identifierString("Fake Renderer"),
+        m_root(m_target)
+	{}
+
+    CEGUI::RenderingRoot& getDefaultRenderingRoot() { return m_root; }
+    CEGUI::GeometryBuffer& createGeometryBuffer() { return m_geometry; }
+    void destroyGeometryBuffer(const CEGUI::GeometryBuffer&) {}
+    void destroyAllGeometryBuffers() {}
+    CEGUI::TextureTarget* createTextureTarget() { return 0; }
+    void destroyTextureTarget(CEGUI::TextureTarget*) {}
+    void destroyAllTextureTargets() {}
+    CEGUI::Texture& createTexture() { return m_texture; }
+    CEGUI::Texture& createTexture(const CEGUI::String&, const CEGUI::String&) { return m_texture; }
+    CEGUI::Texture& createTexture(const CEGUI::Size&) { return m_texture; }
+    void destroyTexture(CEGUI::Texture&) {}
+    void destroyAllTextures() {}
+    void beginRendering() {}
+    void endRendering() {}
+    void setDisplaySize(const CEGUI::Size&) {}
+    const CEGUI::Size& getDisplaySize() const { return m_size; }
+    const CEGUI::Vector2& getDisplayDPI() const {return m_dpi; }
+    CEGUI::uint getMaxTextureSize() const { return 0; }
+    const CEGUI::String& getIdentifierString() const { return m_identifierString; }
+
+private:
+    CEGUI::Size m_size;
+    CEGUI::Vector2 m_dpi;
+    CEGUI::String m_identifierString;
+    cFake_GeometryBuffer m_geometry;
+    cFake_Texture m_texture;
+    cFake_RenderTarget m_target;
+    CEGUI::RenderingRoot m_root;
 };
 
 /* *** *** *** *** *** *** *** Video class *** *** *** *** *** *** *** *** *** *** */


Index: smc.spec
===================================================================
RCS file: /cvs/free/rpms/smc/devel/smc.spec,v
retrieving revision 1.13
retrieving revision 1.14
diff -u -r1.13 -r1.14
--- smc.spec	25 Aug 2010 12:57:45 -0000	1.13
+++ smc.spec	6 Jan 2011 08:50:47 -0000	1.14
@@ -1,6 +1,6 @@
 Name:           smc
 Version:        1.9
-Release:        5%{?dist}
+Release:        6%{?dist}
 Summary:        2D platform game that uses OpenGL in a style similar to Super Mario
 Group:          Amusements/Games
 License:        GPLv3
@@ -10,11 +10,13 @@
 Source2:        dochelper.pl
 # suggested in http://thread.gmane.org/gmane.linux.redhat.fedora.rpmfusion.devel/7651/focus=7665
 Patch0:         http://repo.calcforge.org/temp/smc-1.9-fix-implicit-linking.patch
+# patch from upstream forum
+Patch1:         smc-fixes-for-cegui-v0-7.diff
 BuildRoot:      %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n)
 BuildRequires:  libX11-devel
 BuildRequires:  gettext-devel
 BuildRequires:  boost-devel >= 1.31
-BuildRequires:  cegui-devel >= 0.5
+BuildRequires:  cegui-devel >= 0.7
 BuildRequires:  libGLU-devel
 BuildRequires:  pkgconfig >= 0.9.0
 BuildRequires:  SDL-devel >= 1.2.10
@@ -37,6 +39,8 @@
 #Fix EOL chars
 sed -i 's/\r//' docs/style.css docs/*.html docs/*.txt
 %patch0 -p1 -b .patch0
+%patch1 -p1 -b .cegui07
+
 
 %build
 %configure LIBS=-lboost_system
@@ -111,6 +115,9 @@
 
 
 %changelog
+* Mon Jan  3 2011 Hans de Goede <j.w.r.degoede at hhs.nl> 1.9-6
+- rebuild for new cegui
+
 * Wed Aug 25 2010 Hans de Goede <j.w.r.degoede at hhs.nl> 1.9-5
 - rebuild for new libboost
 



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