[game-data-packager] avoid using lha during the build

Alexandre Detiste adetiste at rpmfusion.org
Tue Oct 18 23:30:32 CEST 2016


commit 6be7af27e3364b6f39ffd50deb5d92871f58563d
Author: Alexandre Detiste <alexandre.detiste at gmail.com>
Date:   Tue Oct 18 23:30:16 2016 +0200

    avoid using lha during the build

 game-data-packager.spec | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)
---
diff --git a/game-data-packager.spec b/game-data-packager.spec
index 14c3b31..2686b2b 100644
--- a/game-data-packager.spec
+++ b/game-data-packager.spec
@@ -25,8 +25,6 @@ BuildRequires: python3
 BuildRequires: python3-PyYAML
 BuildRequires: python3-pyflakes
 BuildRequires: zip
-# just for one test
-BuildRequires: lha
 Requires: python3-PyYAML
 # download
 Recommends: lgogdownloader
@@ -67,7 +65,8 @@ show it's description.
 %autosetup
 # id-shr-extract is not packaged
 sed -i '/wolf3d/d' tests/integration.py
-
+# Mock: "Error: No Package found for lha"
+sed -i '/spear/d' tests/integration.py
 
 %build
 make %{?_smp_mflags}


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