[Bug 163] Review request: gambatte - An accuracy-focused Game Boy / Game Boy Color emulator

RPM Fusion Bugzilla noreply at rpmfusion.org
Mon Dec 1 17:28:22 CET 2008


http://bugzilla.rpmfusion.org/show_bug.cgi?id=163





--- Comment #27 from Andrea Musuruane <musuruan at gmail.com>  2008-12-01 17:28:21 ---
(In reply to comment #26)
> I attached my mock build log for F9/i386. As you can see alsa support is
> compiled. This is definitely arch dependant :( 

It seems that "linux-g++" is false the following code sniplet in framework.pro
when compiling under x86_64 but it is true when compiling under i386. I have no
idea why. Any qmake expert around here?

    linux-g++ { 
        SOURCES += framework/addaudioengines_linux.cpp \
            framework/audioengines/alsaengine.cpp \
            framework/SDL_Joystick/src/linux/SDL_sysjoystick.c
        HEADERS += framework/audioengines/alsaengine.h
        LIBS += -lasound
    }
    else { 
        SOURCES += framework/addaudioengines_unix.cpp
        freebsd-g++|netbsd-g++|openbsd-g++ { 
            exists( /usr/include/usb.h ):DEFINES += HAVE_USB_H
            exists( /usr/include/usbhid.h ):DEFINES += HAVE_USBHID_H
            exists( /usr/include/libusb.h ):DEFINES += HAVE_LIBUSB_H
            exists( /usr/include/libusbhid.h ):DEFINES += HAVE_LIBUSBHID_H
            SOURCES += framework/SDL_Joystick/src/bsd/SDL_sysjoystick.c
        }
        else:darwin-g++:SOURCES +=
framework/SDL_Joystick/src/darwin/SDL_sysjoystick.c
        else:SOURCES += framework/SDL_Joystick/src/dummy/SDL_sysjoystick.c
    }


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