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<div class="moz-cite-prefix">On 05/05/2014 11:31 AM, solarflow99
wrote:<br>
</div>
<blockquote
cite="mid:CAO8i5OLOs503tpwN_9o3LqppKio9XXUsJEgEot9j0kVHChkLhg@mail.gmail.com"
type="cite">
<div dir="ltr">Are you new to package building? I was also not a
fedora packager when I came on here, so I went through the
online instructions to make sure they were as simple as
possible, just the way package building should be. Lots of
others are willing to help too, did you read the process on the
website?<br>
<br>
</div>
<div class="gmail_extra"><br>
<br>
<div class="gmail_quote">On Mon, May 5, 2014 at 4:52 AM, Michal
Altmann <span dir="ltr"><<a moz-do-not-send="true"
href="mailto:michal.altmann@zonio.net" target="_blank">michal.altmann@zonio.net</a>></span>
wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0
.8ex;border-left:1px #ccc solid;padding-left:1ex">Hello, I
would like to introduce myself as a packager of our product<br>
called 3e server. <br>
</blockquote>
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</div>
</blockquote>
Hi, and welcome!<br>
<br>
<blockquote
cite="mid:CAO8i5OLOs503tpwN_9o3LqppKio9XXUsJEgEot9j0kVHChkLhg@mail.gmail.com"
type="cite">
<div class="gmail_extra">
<div class="gmail_quote">
<blockquote class="gmail_quote" style="margin:0 0 0
.8ex;border-left:1px #ccc solid;padding-left:1ex"> I have a
question about<br>
non-open source codes, because our product is free only for
some<br>
limited count of users, we do not want to place source code
in<br>
required SRPM package. I was thinking about some kind of
installer,<br>
which download precompiled binaries from our website like in
the case<br>
of flash plugin. Is this an only option?<br>
</blockquote>
</div>
</div>
</blockquote>
No, you have multiple options:<br>
- The most straight-forward would be to package a closed source
package, e. g., like the nvidia drivers. In this case you publilsh
binary blobs, and package those using the binary as "source" in the
rpm sense.<br>
- You might consider to publish your own repository. Creating a
repository is not hard. However, you will probably need some help to
create the packages first anyway. <br>
- The iinstaller solutions used for e. g., flash and spotify and
steam reflects the fact that the vendors does not allow
redistribution of their binary code. <br>
<br>
You might want to consider allowing redistribution or not
proceeding. Allowing redistribution (like Nvidia) make packaging
much easier. However, since you don't have control in this case
there is a risk that e. g., other distributions might distribute
outdated content. I think this is the reason other vendors does not
allow it, or just distributes an installer.<br>
<br>
<br>
<br>
cheers!<br>
<br>
--alec<br>
<br>
<br>
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