Non-commercial redistributable game data

Ralf Corsepius rc040203 at freenet.de
Mon May 17 14:33:59 CEST 2010


On 05/17/2010 12:55 PM, Hans de Goede wrote:
> Hi,
>
> Jonathan Dieter wrote:
>> I've noticed a number of games whose content is distributable as long as
>> it's distributed for free. A few of those games have ended up in Fedora
>> but use autodownloader to download the game data.
>>
>> I really don't like this method because, at least as I understand it,
>> the game data ends up in the user's home directory. If another user
>> wants to play the game, they have to redownload the data.
>>
>> What is the feasibility of providing -data packages in rpmfusion-nonfree
>> that would provide the data for said games, so the data could be
>> installed system-wide? Can autodownloader (cc'ing autodownloader
>> maintainer) check for game data availability before downloading the data
>> off the internet?
>
> Well all autodownloader using games use a .sh script to launch
> autodownloader
> when the data is not present in the expected location, modifying those
> scripts
> to check for game-data under say /usr/share/%{name} first should not be
> a problem.
>
> Patches for that (together with rpmfusion packages of the data, so that
> the whole
> can be tested together) would definitely be welcome. I'm also always open
> to co-maintainers for the Fedora packages in question.
Do I understand this correctly?
* FESCO has a approved an installer which circumvents rpm?

* This installer is installing to /usr/share?

Ralf




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