Non-commercial redistributable game data
Jonathan Dieter
jdieter at gmail.com
Mon May 17 14:32:16 CEST 2010
On Mon, 2010-05-17 at 12:55 +0200, Hans de Goede wrote:
> Hi,
>
> Jonathan Dieter wrote:
> > I've noticed a number of games whose content is distributable as long as
> > it's distributed for free. A few of those games have ended up in Fedora
> > but use autodownloader to download the game data.
> >
> > I really don't like this method because, at least as I understand it,
> > the game data ends up in the user's home directory. If another user
> > wants to play the game, they have to redownload the data.
> >
> > What is the feasibility of providing -data packages in rpmfusion-nonfree
> > that would provide the data for said games, so the data could be
> > installed system-wide? Can autodownloader (cc'ing autodownloader
> > maintainer) check for game data availability before downloading the data
> > off the internet?
>
> Well all autodownloader using games use a .sh script to launch autodownloader
> when the data is not present in the expected location, modifying those scripts
> to check for game-data under say /usr/share/%{name} first should not be a problem.
>
> Patches for that (together with rpmfusion packages of the data, so that the whole
> can be tested together) would definitely be welcome. I'm also always open
> to co-maintainers for the Fedora packages in question.
Ok. I'm working on a patch for uqm that will use the old uqm-content-*
packages from Fedora 8 (CC-BY-NC-SA, which is why they were removed from
Fedora). I'll post back when I've got something worth testing. And I
may take you up on the co-maintainer offer.
Jonathan
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