https://bugzilla.rpmfusion.org/show_bug.cgi?id=2347
Bug #: 2347
Summary: Review request: nvidia-texture-tools - Collection of
image processing and texture manipulation tools
Classification: Unclassified
Product: Package Reviews
Version: Current
Platform: All
OS/Version: GNU/Linux
Status: NEW
Severity: normal
Priority: P5
Component: Review Request
AssignedTo: rpmfusion-package-review(a)rpmfusion.org
ReportedBy: paulo.cesar.pereira.de.andrade(a)gmail.com
CC: rpmfusion-package-review(a)rpmfusion.org
The NVIDIA Texture Tools is a collection of image processing and texture
manipulation tools, designed to be integrated in game tools and asset
conditioning pipelines.
The primary features of the library are mipmap and normal map generation,
format conversion and DXT compression.
DXT compression is based on Simon Brown's squish library. The library also
contains an alternative GPU-accelerated compressor that uses CUDA and is
one order of magnitude faster.
Spec URL:
http://fedorapeople.org/~pcpa/nvidia-texture-tools.spec
SRPM URL:
http://fedorapeople.org/~pcpa/nvidia-texture-tools-2.0.8-2.fc18.src.rpm
The package is blocked in FE-LEGAL due to possible patent infringement
on s3tc, original fedora review request:
https://bugzilla.redhat.com/show_bug.cgi?id=823096
This package should help in providing a higher quality 0ad
package, that I also have as a review request, with positive
comments, at:
https://bugzilla.rpmfusion.org/show_bug.cgi?id=2342
and its noarch datafiles:
https://bugzilla.rpmfusion.org/show_bug.cgi?id=2343
Note that I made a minor change in this review request, renaming
the -tools subpackage to -progs, to have
nvidia-texture-tools-progs instead of
nvidia-texture-tools-tools with helper programs for
texture manipulation (required for tasks like manipulating
or creating new textures for game mods, custom maps, etc).
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