[Bug 2420] New: pSX - An emulator which fully emulates the Sony Playstation.
by RPM Fusion Bugzilla
https://bugzilla.rpmfusion.org/show_bug.cgi?id=2420
Bug #: 2420
Summary: pSX - An emulator which fully emulates the Sony
Playstation.
Classification: Unclassified
Product: Package Reviews
Version: Current
Platform: All
OS/Version: GNU/Linux
Status: NEW
Severity: normal
Priority: P5
Component: Review Request
AssignedTo: rpmfusion-package-review(a)rpmfusion.org
ReportedBy: martyn(a)warofthenerd.net
CC: rpmfusion-package-review(a)rpmfusion.org
Created attachment 930
--> https://bugzilla.rpmfusion.org/attachment.cgi?id=930
pSX Source RPM
This is the best multi-platform emulator for the Sony Playstation.
It is not allowed in mainstream Fedora because it's:
a) A games console emulator;
b) Proprietary/Freeware Software;
c) A piece of software which is hard to use legally
due to the need for a BIOS dump from the actual console.
It is the most accurate emulator available and despite being non-free, still
provides a better option for many users than the free alternatives currently
available (e.g. PCSX-df).
It is the only emulator I have used which passes the "Castlevania Picture Test"
and works properly with all of the available BIOS dumps (including Japanese dev
console BIOSes).
Known bug:
Does not work with ALSA's PulseAudio Plugin, it crashes the program
and this cannot be fixed within the program itself due to lack of
source code access. (Perhaps a wrapper could be made for this?)
Benefit to RPMFusion:
Users will have access to an easy-to-use Sony Playstation emulator which
doesn't appear to be packaged anywhere else!
Additionally, the binaries work on both Fedora and RHEL (with EPEL).
P.S. This is my first [potential] contribution, I'm hoping those more
experienced than I will give helpful feedback (or assistance) for making this
usable. I want to see Fedora compete with other distributions for package
availability.
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7 years, 2 months
[Bug 2216] New: Review request: Not Tetris 2 - Classic Tetris mixed with physics
by RPM Fusion Bugzilla
https://bugzilla.rpmfusion.org/show_bug.cgi?id=2216
Bug #: 2216
Summary: Review request: Not Tetris 2 - Classic Tetris mixed
with physics
Classification: Unclassified
Product: Package Reviews
Version: Current
Platform: All
OS/Version: GNU/Linux
Status: NEW
Severity: normal
Priority: P5
Component: Review Request
AssignedTo: rpmfusion-package-review(a)rpmfusion.org
ReportedBy: yajo.sk8(a)gmail.com
CC: rpmfusion-package-review(a)rpmfusion.org
A good reason to close bug #2213.
Please see http://www.mediafire.com/?upnigcka4ax7cmh to download the SRPM.
This is my first package.
Description
-----------
Not Tetris 2 is the spiritual successor of the classic Tetris mixed with
physics. The result is a fun spinoff in which blocks are no longer bound to the
usual grid. Blocks can be rotated and placed at any angle, resulting in a
complete mess if not careful. And with the newest cutting edge technology, Not
Tetris 2 allows line clears when the lines are sufficiently filled. The old
mode is still available for play and is now called Stack.
Why not in Fedora
-----------------
It depends on LÖVE, which depends on mpg123.
RPMLint output
--------------
> nottetris.src: W: spelling-error Summary(es) Tetris -> Tetáis, Tetéis, Te tris
> nottetris.src: W: spelling-error %description -l es Not -> Ton, No, Nota
No spell errors there.
> nottetris.src: W: invalid-license CC-BY-NC-SA
> nottetris.noarch: W: invalid-license CC-BY-NC-SA
That's the license, like it or not.
> nottetris.src: W: no-%build-section
Unneeded. It's a script.
> nottetris.noarch: W: spelling-error Summary(es) Tetris -> Tetáis, Tetéis, Te tris
> nottetris.noarch: W: spelling-error %description -l es Not -> Ton, No, Nota
No spell errors there.
> nottetris.noarch: E: script-without-shebang /usr/share/applications/nottetris.desktop
Desktop files need shebangs?
> nottetris.noarch: W: no-manual-page-for-binary nottetris
No idea of how to do this, honestly.
SPEC file
---------
Name: nottetris
Version: 2.0
Release: 1%{?dist}
Summary: Classic Tetris mixed with physics
Summary(es): Tetris clásico mezclado con física
Group: Amusements/Games
BuildArch: noarch
License: CC-BY-NC-SA
URL: http://stabyourself.net/%{name}2/
Source0:
http://stabyourself.net/dl.php?file=%{name}2/%{name}2-source.zip
BuildRequires: unzip
BuildRequires: /usr/bin/convert
Requires: love >= 0.7.2
%description
Not Tetris 2 is the spiritual successor of the classic Tetris mixed with
physics. The result is a fun spin off in which blocks are no longer bound to
the usual grid. Blocks can be rotated and placed at any angle, resulting in a
complete mess if not careful. And with the newest cutting edge technology, Not
Tetris 2 allows line clears when the lines are sufficiently filled. The old
mode is still available for play and is now called Stack.
%description -l es
Not Tetris 2 es el sucesor espiritual del Tetris clásico mezclado con física.
El resultado es un juego divertido en el cual los bloques ya no están limitados
a moverse por la típica rejilla. Los bloques se pueden rotar y colocar en
cualquier ángulo, lo que resulta en un lío tremendo si no se lleva cuidado.
Con la última tecnología, Not Tetris 2 permite que las líneas se vacíen cuando
están suficientemente completas. El antiguo modo todavía está disponible para
jugar, y ahora se llama "Stack".
%prep
%setup -qc
# Remove Windows EOLs
sed -i 's/\r$//' *.txt
# Rename files
mv 'Not Readme.txt' readme.txt
mv 'Not Tetris 2.love' %name.love
# Create executable
echo -e "#!/bin/sh\nlove %_datadir/%name/%name.love\n" > %name
# Create desktop launcher
echo "[Desktop Entry]
Type=Application
Version=1.0
Encoding=UTF-8
Name=Not Tetris 2
Comment=Classic Tetris mixed with physics
Comment[es]=Tetris clásico mezclado con física
Icon=%_icons96dir/%name.png
Exec=%name
Terminal=false
StartupNotify=true
Categories=Application;Game;ArcadeGame;
" > %name.desktop
# Create app icon
unzip -p %name.love graphics/title.png | convert - -geometry 96x96 %name.png
%install
install -pDm u=rw,go=r %name.love %buildroot%_datadir/%name/%name.love
install -pDm u=rwx,go=rx %name %buildroot%_bindir/%name
install -pDm u=rwx,go=rx %name.desktop %buildroot%_desktopdir/%name.desktop
install -pDm u=rw,go=r %name.png %buildroot%_icons96dir/%name.png
%files
%defattr(-, root, root)
%doc readme.txt
%_bindir/%name
%_datadir/%name/%name.love
%_desktopdir/%name.desktop
%_icons96dir/%name.png
%changelog
* Fri Dec 30 2011 Yajo <yajodj(a)msn.com> 2.0-1
- Initial release
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7 years, 2 months
[Bug 3240] New: bbswitch-kmod
by RPM Fusion Bugzilla
https://bugzilla.rpmfusion.org/show_bug.cgi?id=3240
Bug #: 3240
Summary: bbswitch-kmod
Classification: Unclassified
Product: Package Reviews
Version: Current
Platform: All
OS/Version: GNU/Linux
Status: NEW
Severity: normal
Priority: P5
Component: Review Request
AssignedTo: rpmfusion-package-review(a)rpmfusion.org
ReportedBy: leigh123linux(a)gmail.com
CC: rpmfusion-package-review(a)rpmfusion.org
SPEC:
http://leigh123linux.fedorapeople.org/pub/review/bbswitch/1/bbswitch-kmod...
SRPM:
http://leigh123linux.fedorapeople.org/pub/review/bbswitch/1/bbswitch-kmod...
Suitable for rpmfusion-free.
bbswitch is a kernel module which automatically detects the required ACPI calls
for two kinds of Optimus laptops. It has been verified to work with "real"
Optimus and "legacy" Optimus laptops (at least, that is how I call them). The
machines on which these tests has performed are:
Clevo B7130 - GT 425M ("real" Optimus, Lekensteyns laptop)
Dell Vostro 3500 - GT 310M ("legacy" Optimus, Samsagax' laptop)
(note: there is no need to add more supported laptops here as the universal
calls should work for every laptop model supporting either Optimus calls)
It's preferred over manually hacking with the acpi_call module because it can
detect the correct handle preceding _DSM and has some built-in safeguards:
You're not allowed to disable a card if a driver (nouveau, nvidia) is
loaded.
Before suspend, the card is automatically enabled. When resuming, it's
disabled again if that was the case before suspending. Hibernation should work,
but it not tested.
Precautionary measure :
On some machines, turning off the card is permanent and the card does not
reappear on subsequents reboots, which can result into the screen staying black
all the time, including the BIOS screen. If it occurs, first try to shutdown,
unplug power cord, remove battery, wait 30s, then put everything back in and
boot. If it's not solved, then the solution is to reset the BIOS to factory
settings. Before executing bbswitch for the first time, it is therefore
recommended to take note of the full key sequence in the BIOS to do a reset.
https://github.com/Bumblebee-Project/bbswitch
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7 years, 2 months
[Bug 2150] New: Review request: geom - SALOME Geometry Module
by RPM Fusion Bugzilla
https://bugzilla.rpmfusion.org/show_bug.cgi?id=2150
Bug #: 2150
Summary: Review request: geom - SALOME Geometry Module
Classification: Unclassified
Product: Package Reviews
Version: Current
Platform: All
OS/Version: GNU/Linux
Status: NEW
Severity: normal
Priority: P5
Component: Review Request
AssignedTo: rpmfusion-package-review(a)rpmfusion.org
ReportedBy: kmilos(a)gmail.com
CC: rpmfusion-package-review(a)rpmfusion.org
SPEC: http://kmilos.fedorapeople.org/geom.spec
SRPM: http://kmilos.fedorapeople.org/geom-6.3.1.8-1.svn222.fc16.src.rpm
A complete OpenCascade - OCAF based CAD framework. Note that this is not the
original SALOME GEOM project but an effort to create a standalone framework
based on the existing one from SALOME project, with the addition of extra
functionality.
This package can not be included in Fedora because it links with the non-free
OCE library.
This is my first RPM Fusion package, however I packaged for Fedora before
(redshift).
rpmlint output:
rpmlint geom*.rpm
geom.i686: E: incorrect-fsf-address
/usr/share/doc/geom-6.3.1.8/LICENCE.lgpl.txt
geom.src: W: invalid-url Source0: geom-6.3.1.8-svn222.tar.gz
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/quat.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/chunk.c
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/node.c
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/node.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/vector.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/light.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/light.c
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/io.c
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/background.c
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/background.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/quat.c
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/atmosphere.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/atmosphere.c
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/tcb.c
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/mesh.c
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/mesh.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/io.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/chunk.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/tcb.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/matrix.c
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/matrix.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/types.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/vector.c
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/material.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/material.c
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/viewport.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/viewport.c
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/tracks.c
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/tracks.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/shadow.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/chunktable.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/ease.c
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/file.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/file.c
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/camera.h
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/shadow.c
geom-debuginfo.i686: E: incorrect-fsf-address
/usr/src/debug/geom-6.3.1.8/src/Exchange3DS/lib3ds/camera.c
geom-devel.i686: W: no-documentation
5 packages and 0 specfiles checked; 38 errors, 2 warnings.
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7 years, 2 months
[Bug 2804] New: Review Request: jvgs - Minimalistic platform game loosely based on xkcd webcomic
by RPM Fusion Bugzilla
https://bugzilla.rpmfusion.org/show_bug.cgi?id=2804
Bug #: 2804
Summary: Review Request: jvgs - Minimalistic platform game
loosely based on xkcd webcomic
Classification: Unclassified
Product: Package Reviews
Version: Current
Platform: All
OS/Version: GNU/Linux
Status: NEW
Severity: normal
Priority: P5
Component: Review Request
AssignedTo: rpmfusion-package-review(a)rpmfusion.org
ReportedBy: paulo.cesar.pereira.de.andrade(a)gmail.com
CC: rpmfusion-package-review(a)rpmfusion.org
Spec URL: http://pcpa.fedorapeople.org/jvgs.spec
SRPM URL: http://pcpa.fedorapeople.org/jvgs-0.5.1-1.fc20.src.rpm
Description: This game takes place in a world much like ours, which has started
fading away. At a point where nearly everything has gone, a poet
finds himself, alone in a strange world of danger. He starts a journey
along the broken stream of thoughts that's left.
The package is not eligible for fedora because the sound track is
Creative Commons Attribution Non-Commercial Share Alike license;
The Non-Commercial is the problem. It works if stripping the sound
from the installation, but I believe that removes most of the
game experience, and requiring the user to download the sound track
is too much overhead for the user also giving the user could just
enable rpmfusion for other similar content.
Last run of fedora-review on it can be found at:
https://bugzilla.redhat.com/show_bug.cgi?id=914798#c3
This is still my first attempt of getting a package in rpmfusion.
Previously I cancelled 0ad and nvidia-texture-tools requests
because it ended up being approved for Fedora; some of my first
Fedora contributions...
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7 years, 2 months